how to divide Path by line in .net android?

mc 5,406 Reputation points
2025-06-08T00:35:55.8166667+00:00

I am using .net android canvas.

and how to divide Path into two paths by line?

User's image

there is Path which by many lines. and I want to dive the shape into two paths by the green one. but actually the line is the orange one

.NET MAUI
.NET MAUI
A Microsoft open-source framework for building native device applications spanning mobile, tablet, and desktop.
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  1. John Charles 75 Reputation points
    2025-06-08T02:43:57.25+00:00

    To split a Path into two parts using a line (like the green/orange one in your image), you’ll need to perform custom geometry operations, because .NET’s Android drawing APIs (Canvas/Path in Xamarin or MAUI) don't natively support boolean path operations like intersection or splitting.

    Here's a general approach:

    Step 1: Flatten the Path

    Use Path.Approximate() or break down the complex path into individual line segments. You’ll need all points explicitly to detect intersections.

    Step 2: Define the Divider Line

    Create a line (e.g., your green/orange line) that extends beyond the shape's bounds. Represent it as a line segment or parametric form.

    Step 3: Detect Intersections

    Loop through each edge of the path and check for intersection points with your line. You can use a standard line segment intersection algorithm.

    csharp
    Copy
    // Example: Line-line intersection
    bool Intersect(PointF a1, PointF a2, PointF b1, PointF b2, out PointF intersection)
    {
        intersection = default;
        float d = (a1.X - a2.X) * (b1.Y - b2.Y) - (a1.Y - a2.Y) * (b1.X - b2.X);
        if (d == 0) return false;
    
        float xi = ((b1.X - b2.X) * (a1.X * a2.Y - a1.Y * a2.X) - (a1.X - a2.X) * (b1.X * b2.Y - b1.Y * b2.X)) / d;
        float yi = ((b1.Y - b2.Y) * (a1.X * a2.Y - a1.Y * a2.X) - (a1.Y - a2.Y) * (b1.X * b2.Y - b1.Y * b2.X)) / d;
        intersection = new PointF(xi, yi);
        return true;
    }
    

    Step 4: Split Path

    Once you have intersection points, create two new paths:

    One from start to intersection points

    One from intersection points to the end

    You may need to carefully trace and rebuild both parts in order. Use a list of points and form two separate Path objects.

    Step 5: Draw the Two Paths

    Use canvas.DrawPath(path1, paint) and canvas.DrawPath(path2, paint) to render them separately.


    Alternative:

    If you're doing complex boolean path operations (like union, difference, intersect, split), consider using a geometry library like Clipper:

    ClipperLib for C#

    • You can port it or call it from native code for path splitting.To split a Path into two parts using a line (like the green/orange one in your image), you’ll need to perform custom geometry operations, because .NET’s Android drawing APIs (Canvas/Path in Xamarin or MAUI) don't natively support boolean path operations like intersection or splitting. Here's a general approach: Step 1: Flatten the Path Use Path.Approximate() or break down the complex path into individual line segments. You’ll need all points explicitly to detect intersections. Step 2: Define the Divider Line Create a line (e.g., your green/orange line) that extends beyond the shape's bounds. Represent it as a line segment or parametric form. Step 3: Detect Intersections Loop through each edge of the path and check for intersection points with your line. You can use a standard line segment intersection algorithm.
        csharp
        Copy
        // Example: Line-line intersection
      
      Step 4: Split Path Once you have intersection points, create two new paths:
      • One from start to intersection points
      • One from intersection points to the end
      You may need to carefully trace and rebuild both parts in order. Use a list of points and form two separate Path objects. Step 5: Draw the Two Paths Use canvas.DrawPath(path1, paint) and canvas.DrawPath(path2, paint) to render them separately. Alternative: If you're doing complex boolean path operations (like union, difference, intersect, split), consider using a geometry library like Clipper:
      • ClipperLib for C#
      • You can port it or call it from native code for path splitting.

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