Content deleted Content added
LucasBrown (talk | contribs) Importing Wikidata short description: "Algorithm used for clipping polygons" |
Added book publication date |
||
(One intermediate revision by one other user not shown) | |||
Line 1:
{{Short description|Algorithm
The '''Sutherland–Hodgman algorithm''' is an [[algorithm]] used for [[Clipping (computer graphics)|clipping]] [[polygon]]s. It works by extending each line of the [[convex polygon|convex]] ''clip polygon'' in turn and selecting only vertices from the ''subject polygon'' that are on the visible side.
Line 58:
== References==
* Mel Slater, Anthony Steed, Yiorgos Chrysanthou: ''Computer Graphics and Virtual Environments: From Realism to Real-Time.'' Addison Wesley, 2002. {{ISBN|0-201-62420-6}}.
* [[Ivan Sutherland]], Gary W. Hodgman: ''Reentrant Polygon Clipping.'' [[Communications of the ACM]], vol. 17, pp. 32–42, 1974
|