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'''Concurrent programming languages''' are those that provide linguistic mechanisms for
* Shared-state languages, in which separate threads of execution can access the same data directly. This style of concurrent programming requires the application of some form of locking (e.g. mutexes, semaphores, or monitors) to ensure that only a single thread is manipulating the shared data at any one time. This form of concurrency can be difficult to reason about, and is prone to errors as a result of improperly coordinated locks. The [[Java programming language|Java]] programming language is an example of the shared-state style.
* Message-passing languages, in which data is strictly encapsulated within a thread of execution, and can only be modified by passing messages to the responsible thread. Messages can be asynchronous (aka "send and pray"), as in [[Erlang]], or may use a rendezvous style in which the sender blocks until the message is received, as in [[Occam]]. The inspiration for this style of language is theoretical work on concurrency such as Milner's [[Pi-Calculus]] and Hoare's [[Communicating Sequential Processes|CSP]]. Message-passing concurrency tends to be far easier to reason about than shared-state concurrency, and is typically considered a more robust form of concurrent programming.
==Examples==
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*[[Occam programming language|Occam]] - influenced heavily by [[Communicating Sequential Processes]].
*[[Pict-language|Pict]] - essentially an executable implementation of Milner's [[Pi-Calculus]].
*[[Promise (programming)]]
*[[SR language|SR]]
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