Lubachevsky–Stillinger algorithm: Difference between revisions

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Line 212:
by David Jefferson was advanced as a method
to simulate
asynchronous spacial pairwise interactions of units
in combat models on a [[parallel computer]].
<ref>
Line 224:
P. Hontales, B. Beckman, et al., Performnce of the colliding pucks simulation of the Time Warp operating systems, Proc. 1989 SCS Multiconference, Simulation Series, SCS, Vol. 21, No. 2, pp. 3-7.
</ref>
offered similar simulation tasks with spacial pairwise interactions of particles
but
clear of the details that are non-essential for