Computer-aided scouting: Difference between revisions

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==Critics Circle==
""Computer-aided Scouting"" began as a means for Scouts and Managers to log mass amounts of player and team information compiled from box scores, stat-sheets and personalized specific information pertaining to players and teams throughout the years. This information was interpreted through advanced Mathematical formulas created from extensive research studies of each sport. Once this information was derived team personnel begin to implement these results into the game. Many teams began to experience an undeniable scale of success and the background of their success began to leak to the mainstream media and other professional teams. Soon nearly every team in some way or the other uses computer-aided scouting to aide and gauge the performance and value of players and the teams the teams they are on or compete against.
 
 
Some advanced objectives of ""Computer-aided Scouting"" was to find a way that Professionals could use this information as an aid, but many scouts simply refuse to recognize its value and instead other front office personnel and coaches lean on the person doing the analysis and research to explain his/her findings. Most researchers try to find a foundational formula that directly correlates success and failure through repetition and professional knowledge.
 
 
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""Computer-aided Scouting"" has adapted many unique mathematical formulas by taken into account an existing or potential players value to his team, his physical attributes, and even projected success/failures against a variety of situations and potential opponents. Many of the actual formulas can be found in many books and articles that are written by members are founders of[[Sabermetrics]] for baseball and [[APBR]] for basketball.