Structural pattern: Difference between revisions

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* [[Composite pattern]]: a tree structure of objects were every object has the same interface
* [[Container pattern]]: create objects for the sole purpose of holding other objects and managing them
* [[Decorator pattern]]: add additional fuctionality to a class at runtime where subclassing would result in an exponential rise of new classes
* [[Decorator pattern]]
* [[Extensibility pattern]]
* [[Facade pattern]]