Content deleted Content added
Line 73:
Wait-free algorithms were rare until 2011, both in research and in practice. However, in 2011 Kogan and [[Erez Petrank|Petrank]]<ref name=wf-queue>{{cite conference |last1=Kogan |first1=Alex |last2=Petrank |first2=Erez |conference=Proc. 16th ACM SIGPLAN Symp. on Principles and Practice of Parallel Programming (PPOPP) |year=2011 |isbn=978-1-4503-0119-0 |pages=223–234 |doi=10.1145/1941553.1941585 |title=Wait-free queues with multiple enqueuers and dequeuers}}</ref> presented a wait-free queue building on the [[Compare-and-swap|CAS]] primitive, generally available on common hardware. Their construction expanded the lock-free queue of Michael and Scott,<ref name=lf-queue>{{cite conference |last1=Michael |first1=Maged |last2=Scott |first2=Michael |conference=Proc. 15th Annual ACM Symp. on Principles of Distributed Computing (PODC) |year=1996 |isbn=0-89791-800-2 |pages=267–275 |doi=10.1145/248052.248106 |title=Simple, Fast, and Practical Non-Blocking and Blocking Concurrent Queue Algorithms}}</ref> which is an efficient queue often used in practice. A follow-up paper by Kogan and [[Erez Petrank|Petrank]]<ref name=wf-fpsp>{{cite conference |last1=Kogan |first1=Alex |last2=Petrank |first2=Erez |conference=Proc. 17th ACM SIGPLAN Symp. on Principles and Practice of Parallel Programming (PPOPP) |year=2012 |isbn=978-1-4503-1160-1 |pages=141–150 |doi=10.1145/2145816.2145835 |title=A method for creating fast wait-free data structures}}</ref> provided a method for making wait-free algorithms fast and used this method to make the wait-free queue practically as fast as its lock-free counterpart. A subsequent paper by Timnat and [[Erez Petrank|Petrank]]<ref name=wf-simulation>{{cite conference |last1=Timnat |first1=Shahar |last2=Petrank |first2=Erez |conference=Proc. 17th ACM SIGPLAN Symp. on Principles and Practice of Parallel Programming (PPOPP) |year=2014 | isbn=978-1-4503-2656-8 | pages = 357-368 | doi=10.1145/2692916.2555261 | title= A Practical Wait-Free Simulation for Lock-Free Data Structures}}</ref> provided an automatic mechanism for generating wait-free data structures from lock-free ones. Thus, wait-free implementations are now available for many data-structures.
Lock-freedom allows individual threads to starve but guarantees system-wide throughput. An algorithm is lock-free if, when the program threads are run for a sufficiently long time, at least one of the threads makes
progress (for some sensible definition of progress).
|