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Input and Output
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edit- Basics
- "Hello, World!" program
- Computer science
- IBM
- Memory management
- Microsoft
- Source code
- Association for Computing Machinery
- Programming
- Computer programming
- Control flow
- Functional programming
- Imperative programming
- Object-oriented programming
- Statement (computer science)
- Subroutine
- Boolean data type
- Application programming interface
- Array data type
- Library (computing)
- Unix
- Bytecode
- Central processing unit
- Class (computer programming)
- Closure (computer programming)
- Command-line interface
- Compiler
- Computer
- Computer program
- Data structure
- Data type
- Embedded system
- Exception handling
- Expression (computer science)
- Floating point
- Garbage collection (computer science)
- Generic programming
- GNU Compiler Collection
- Goto
- Graphical user interface
- High-level programming language
- Inheritance (object-oriented programming)
- Integrated development environment
- Interpreter (computing)
- Linux
- Machine code
- macOS
- Macro (computer science)
- Message passing
- Method (computer programming)
- Microsoft Windows
- Modular programming
- Object (computer science)
- Open-source software
- Operating system
- Pointer (computer programming)
- Polymorphism (computer science)
- Procedural programming
- Programming paradigm
- Run time (program lifecycle phase)
- Scope (computer science)
- String (computer science)
- Strong and weak typing
- Structured programming
- Switch statement
- Syntax (programming languages)
- Thread (computing)
- Type system
- Unix-like
- Variable (computer science)
- Languages
- .NET Framework
- Ada (programming language)
- ALGOL
- Assembly language
- BASIC
- Fortran
- C (programming language)
- C++
- COBOL
- Go (programming language)
- Haskell
- Java (programming language)
- JavaScript
- Lisp (programming language)
- Pascal (programming language)
- Perl
- PHP
- PL/I
- Python (programming language)
- Ruby (programming language)
- Scheme (programming language)
- Scripting language
- Visual Basic
- Visual Basic (.NET)
- Operating Systems
- Structured program theorem
- Duplicate code
- Off-side rule
- Python syntax and semantics
- Prettyprint
- Recursion (computer science)
- Tail call
- Control break
- C Sharp (programming language)
- Edsger W. Dijkstra
- ACID
- Two-phase locking
- Non-volatile memory
- Write–write conflict
- Nested function