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Sunglint flag in seadas

Posted: Tue Mar 20, 2018 7:46 pm America/New_York
by dogun
Hi All.
Please what is the threshold for sun glint masking in SeaDAS (in the default exclusion flag). Not sure if it's SWIR(0.005)?
Thanks.

Sunglint flag in seadas

Posted: Wed Mar 21, 2018 8:22 am America/New_York
by bryanfranz
The HIGLINT flag is set when the Cox-Munk glint coefficient (l2gen product glint_coeff, normalized glint radiance for solar irradiance of unity) is >= 0.005.  The glint_coeff has no spectral (wavelength) dependence.

-- bryan

Sunglint flag in seadas

Posted: Wed Mar 21, 2018 12:55 pm America/New_York
by dogun
Thanks Bryan!

Are those pixels masked out by default, or I need to use the flag to mask such pixels from the entire scene?

Sunglint flag in seadas

Posted: Thu Mar 22, 2018 9:46 am America/New_York
by OB.DAAC-EDL - SeanBailey
The flag is not masked by default, so you would need to apply it yourself.

Sean