ActionInvocationContext.SetInputEntity(String, ActionEntity) Method

Definition

Sets the input entity for an app action invocation.

public:
 virtual void SetInputEntity(Platform::String ^ inputName, ActionEntity ^ inputValue) = SetInputEntity;
void SetInputEntity(winrt::hstring const& inputName, ActionEntity const& inputValue);
public void SetInputEntity(string inputName, ActionEntity inputValue);
function setInputEntity(inputName, inputValue)
Public Sub SetInputEntity (inputName As String, inputValue As ActionEntity)

Parameters

inputName
String

Platform::String

winrt::hstring

The name of the input entity. The name must match the name declared in the Action definition JSON file. For more information, see Action definition JSON schema for App Actions on Windows.

inputValue
ActionEntity

An instance of one of the entity classes that inherits from ActionEntity.

Applies to