Update Images

This commit is contained in:
Aaron Carlisle 2016-01-27 02:16:25 +00:00
parent e5ca646d5f
commit b4c9680f48
10 changed files with 20 additions and 22 deletions

View File

@ -91,7 +91,7 @@ Backdrop Channels
Set the image to be displayed with *Color*, *Color and Alpha*, or just *Alpha*.
.. figure:: /images/editors_nodeeditor_zoomoffset.jpg
.. figure:: /images/compositing_backdrop.png
:align: right
Backdrop Options

BIN
manual/images/compositing_backdrop.png (Stored with Git LFS) Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
manual/images/modeling_meshes_display.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
manual/images/modeling_meshes_modes_edit.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
manual/images/modeling_meshes_modes_object.png (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -10,15 +10,14 @@ Entering Edit Mode
You can work with geometric objects in two modes.
:doc:`Object mode </editors/3dview/transform/introduction>`
:doc:`Object Mode </editors/3dview/transform/introduction>`
Operations in *Object Mode* affect the whole object.
**Object mode** has the following header in the 3D view:
**Object Mode** has the following header in the 3D view:
.. figure:: /images/editmode-3dviewheader-objectmode.jpg
:width: 600px
.. figure:: /images/modeling_meshes_modes_object.png
Object Mode header
Object Mode Header.
Edit mode
@ -27,10 +26,9 @@ Edit mode
**Edit Mode** has the following header in the 3D view:
.. figure:: /images/editmode-3dviewheader-editmode.jpg
:width: 600px
.. figure:: /images/modeling_meshes_modes_edit.png
Edit Mode header
Edit Mode Header.
Tools and modes in the 3D view header are (left to right):
@ -139,7 +137,7 @@ including display options and *Vertex groups*.
Mesh Display
------------
.. figure:: /images/modeling_editmode_mesh_display.jpg
.. figure:: /images/modeling_meshes_display.png
:align: right
Mesh Display Panel