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Saving Files
Reference
There are a number of slightly different methods you can use to save your blend file to your hard drive:
- Save (Ctrl-S, Ctrl-W)
Save an existing blend file over itself.
- Save As (Ctrl-Shift-S, F2)
Choose a file to save the blend to.
- Save Copy (Ctrl-Alt-S)
Choose a file to save the blend to, but return to editing the original file upon completion. This can be used to save backups of the current working state without modifying the original file.
If the file name doesn’t end with .blend
, the extension is automatically appended.
If a file with the same given name already exists, the text field will turn red as a warning.

Tip
Use the plus/minus buttons to the right of the file name,
or NumpadPlus/NumpadMinus to increase/decrease a number at the end of the file name
(e.g. changing file_01.blend
to file_02.blend
).
Options
The save options appear at the bottom of the sidebar.
- Compress File
When enabled, the saved file will be smaller, but take longer to save and load.
- Remap Relative
This option remaps relative paths (such as linked libraries and images) when saving a file in a new ___location.
- Save Copy
This option saves a copy of the actual working state, but does not make the saved file active.
- Legacy Mesh Format
Save the blend file, but ignore faces with more than 4 vertices (“ngons”) so that older versions of Blender (before 2.63) can open it.
See also