Conversion between quaternions and Euler angles: Revision history


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  • curprev 18:4718:47, 3 July 2019 Heioz talk contribs m 14,583 bytes +127 Eliminate useless `static` keyword. Declare implicit structures to make it easier to actually compile examples. Remove `const` and reference because it's not important in this example and has no performance penalty on current architectures. Use simple logic in functions naming convention to avoid reader distraction. undo

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  • curprev 11:4011:40, 20 September 2018 83.219.54.138 talk 15,368 bytes +40 Changed variable names in the C++ toEulerAngle() methods, to better illustrate what quantities each variable represents (e.g., product of sine(roll) and cosine(pitch) ... not sine(roll)) undo

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