Boot File System: Difference between revisions

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{{Short description|UnixWare file system}}
{{infobox filesystem
| name = BFS
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| introduction_os = [[UNIX System V]]
| partition_id = 0x63 ([[Master Boot Record|MBR]])
| directory_struct = single inode table
| file_struct = 16-bit [[inode]]s
| max_filename_size = 14 characters
| OS = [[SVR4]], [[UnixWare]]{{Citation needed|date=August 2022}}
}}
 
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==Implementations==
 
Besides the UnixWare support, Martin Hinner wrote a '''bfs''' kernel module for [[Linux]] that supports it.<ref>{{cite web | url=http://martin.hinner.info/fs/bfs/ | title=UnixWare boot filesystem for Linux | author=Martin Hinner | date=1999 | publisher=Martin Hinner | accessdateaccess-date=2008-12-21 }}</ref>
 
He documented the file system layout as part of the process.<ref>{{cite web | url=http://martin.hinner.info/fs/bfs/bfs-structure.html | title=The BFS filesystem structure | author=Martin Hinner | date=1999 | publisher=Martin Hinner | accessdateaccess-date=2008-12-21 }}</ref>
 
The Linux kernel implementation of BFS was written by Tigran Aivazian and it became part of the standard kernel sources on 28 October 1999 (Linux version 2.3.25).<ref>{{cite web | url=http://ftp.linux.org.uk/pub/linux/iBCS/bfs/ | title=Linux Implementation of SCO UnixWare BFS | author=Tigran Aivazian | date=1999 | publisher=Tigran Aivazian | accessdateaccess-date=2018-06-14 }}</ref>
 
The original BFS was written at AT&T Bell Laboratories for the [[UNIX System V]], [[SVR4|Version 4.0]] porting base in 1986.{{Citation needed|date=October 2015}} It was written by Ron Schnell, who is also the author of [[Dunnet (game)]].{{Citation needed|date=October 2015}}