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{{About|the 3D modeling system|the application of box modeling to complex systems|Box model (disambiguation)}}
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'''Box modeling''' is a technique in [[3D modeling]] where
==Subdivision==
[[Subdivision surface|Subdivision]] modeling is derived from the idea that as a work is progressed, should the artist want to make
==Quads==
[[Quadrilateral]] faces, commonly named "quads", are the fundamental entity in box modeling.
==Advantages and disadvantages==
Box modeling is a modeling method that is quick and easy to learn. It is also appreciably faster than placing each point individually. However, it is difficult to add high amounts of detail to models created using this technique without practice.
==References==
{{Reflist}}
{{DEFAULTSORT:Box Modeling}}
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