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Parameterization was mainly used for [[Texture mapping|mapping textures]] to surfaces. Recently, it has become a powerful tool for many applications in mesh processing.{{Citation needed|date=July 2011}} Various techniques are developed for different types of parameter domains with different parameterization properties.
== Applications ==
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* [[Surface fitting]]
== Techniques ==
* Barycentric Mappings
* Differential Geometry Primer
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== Implementations ==
*
*
* [
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* [https://geometrycollective.github.io/boundary-first-flattening Boundary First Flattening]
* [https://github.com/MichaelRabinovich/Scalable-Locally-Injective-Mappings Scalable Locally Injective Mappings]
==See also==
{{Portal|Computer graphics}}▼
* [[Parametrization (geometry)|Parametrization]]
* [[Texture atlas]]
* [[UV Mapping]]
==External
* [http://www.inf.usi.ch/hormann/parameterization/index.html "Mesh Parameterization: theory and practice"]
[[Category:3D computer graphics]]
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