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{{Short description|Testing approach within software engineering}}
'''Component-based usability testing (CBUT)''' is a testing approach which aims at empirically testing the [[usability]] of an interaction component. The latter is defined as an elementary unit of an interactive system, on which behaviour-based evaluation is possible. For this, a component needs to have an independent, and by the user perceivable and controllable state, such as a radio button, a slider or a whole word processor application. The CBUT approach can be regarded as part of [[component-based software engineering]] branch of [[software engineering]].▼
{{Technical|date=October 2022}}
▲'''Component-based usability testing''' ('''CBUT
==Theory==
CBUT is based on both software architectural views such as [[model–view–controller]] (MVC), [[presentation–abstraction–control]] (PAC), ICON and CNUCE agent models that split up the software in parts, and [[cognitive psychology]] views where a person's mental process is split up in smaller mental processes. Both software architecture and cognitive architecture use the principle of hierarchical layering, in which low level processes are more elementary and for humans often more physical in nature, such as the coordination movement of muscle groups. Processes that operate on higher level layers are more abstract and focus on a person's main goal, such as writing an application letter to get a job.
The ==Testing==
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==Usability questionnaire==
is a questionnaire which can be used to evaluate the usability of individual interaction components, such as the volume control or the play control of a MP3 player. To evaluate an interaction component, the six
Users are asked to rate these statements on a seven
If engineers like to evaluate multiple interaction components simultaneously, the CBUQ questionnaire exists of separate sections, one for each interaction component, each with their own 6 PEOU statements.
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[[Category:Usability]]
[[Category:Software testing]]
[[Category:Tests]]
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