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{{multiple issues|
{{Userspace draft|source=ArticleWizard|date=August 2013}}
{{notability|Products|date=August 2013}}
{{Infobox Software
{{third-party|date=August 2013}}
}}
 
{{Infobox Softwaresoftware
| name = DIPS
| logo = [[File:Screenshot,_DIPS4_version_1 DIPS4 version 1.1_for_Max_51 for Max 5.jpg|200px]]
| logo size = 200px
| caption = DIPS4 for Max 5
| latest release version = 4.1.1
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| operating system = [[Mac OS X]]
| genre = [[music]] and [[multimedia]] development
| website = http://dips.dacreationkcm-sd.comac.jp
}}
 
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*OpenGL Shading Language ([[GLSL]]) programming interface
*Easy integration of visual events using DIPSWindowMixer ([[OpenGL]])
....and more of experimental objects.
 
== Description ==
DIPS is a free plug-in software (a set of external objects) for Max/MSP. It supports the designing of the interaction between sound and visual events in Max using Apple’s [[Core Image]], [[OpenGL]] and [[OpenCV]] technologies, and consequently, provides a powerful and user-friendly programming environment for the creation of interactive multimedia art.
 
DIPS can be used to detect a performer’s motions and to track positions of subtle details, such as the face, mouth, and eyes. It can also be used to measure the distance between objects and a Kinect sensor system, and offers powerful tools for realtime image processing of incoming video stream and stored movie files. In addition, it can be used to create complex images in a virtual three-dimensional space.
 
The DIPS consists of a library of more than 300 Max external objects and abstractions, a comprehensive set of sample patches, and a detailed tutorial. Some of its strong points, in comparison with other similar plug-ins and softwaressoftware, are its ease of programming, power, and efficiency.
 
The sample patches and tutorial contained in the installation package allows composers and artists who are interested in the creation of interactive art to realize sophisticated realtime video effects on a live video signal at their first practice. And because of its ease of programming, it is likely that one will soon acquire skills needed to create state-of-the-art interactive performance works, multimedia installations, interactive multimedia artworks, and Max VJ applications using DIPS.
 
== History ==
Initially developed by Shu Matsuda in 1997, DIPS was a plug-in software for [[Max_Max (software)#History|Max/FTS]] running on [[SGI Octane]] and [[SGI O2|O2]] computers. Since 2000, it has been developed by the DIPS Development Group supervised by Takayuki Rai.<ref>Rai,{{Cite T.,journal Matsuda,|last1=Saladié |first1=Montserrat |last2=Rose |first2=Jocelyn SK. [http://quodC.lib.umich.edu/cgi/p/pod/dod-idx/dips-the-real-time-digital-image-processing-objects-for-max.pdf?c |last3=icmc;idnoCosgrove |first3=bbp2372Daniel J.2000.190 "DIPS:|last4=Catalá the|first4=Carmen real-time|date=July digital2006 image|title=Characterization processingof objectsa fornew Maxxyloglucan environment"]<endotransglucosylase/ref>.hydrolase Since(XTH) 2000,from itripening hastomato beenfruit developedand byimplications for the DIPSdiverse Developmentmodes Groupof supervisedenzymic byaction Takayuki|journal=The RaiPlant Journal |language=en |volume=47 |issue=2 |pages=282–295 |doi=10.1111/j.1365-313X.2006.02784.x|pmid=16774648 |doi-access=free }}</ref> Current active group members are Shu Matsuda, Yota Morimoto, Takuto Fukuda, and Keitaro Takahashi. Previously, Chikashi Miyama, Daichi Ando and Takayuki Hamano also contributed to its development.
 
*2013 DIPS5 for Max (Mac OS X)<ref>
Rai, T., Matsuda, S., Morimoto, Y., Fukuda, T., Takahashi, K.,
[http://dips.kcm-sd.ac.jp/references/DIPS_ICMC2013.pdf "DIPS5 for Max -Digital Image Processing with sound, version 5"],
Proceedings, ''[[International Computer Music Conference]]'', Perth, Australia, 2013
</ref>
*2009 DIPS4 for Max/MSP (Mac OS X)
*2006 DIPS3 for Max/MSP (Mac OS X)<ref>
Rai, T., Miyama, C., Matsuda, S., Hamano, T., Morimoto, Y.
[http://quod.lib.umich.edu/i/icmc/bbp2372.2007.147/--introduction-of-dips3-version-2-for-maxmsp?view=image "Introduction of DIPS3 (version 2) for Max/MSP"]</ref>,
Proceedings Volume II, pp.176-179, ''[[International Computer Music Conference]]'', Copenhagen, Denmark, 2007
*2003 DIPS2 for jMax4 (Mac OS X)<ref>Miyama, C., Rai, T., Matsuda, S., Ando, D. [http://quod.lib.umich.edu/i/icmc/bbp2372.2003.044/--introduction-of-dips-programming-technique?view=image "Introduction of DIPS Programming Technique"]</ref>
</ref>
*2002 DIPS for jMax2 (Mac OS X & Linux)<ref> Matsuda, S., Miyama, C., Ando, D., Rai, T. [http://quod.lib.umich.edu/cgi/p/pod/dod-idx?c=icmc;idno=bbp2372.2002.065 "DIPS for Linux and Mac OS X"]</ref>
*20002003 DIPSDIPS2 for jMaxjMax4 (LinuxMac OS X)<ref>
Miyama, C., Rai, T., Matsuda, S., Ando, D.
*2003 DIPS2 for jMax4 (Mac OS X)<ref>Miyama, C., Rai, T., Matsuda, S., Ando, D. [http://quod.lib.umich.edu/i/icmc/bbp2372.2003.044/--introduction-of-dips-programming-technique?view=image "Introduction of DIPS Programming Technique"]</ref>,
Proceedings, pp. 459-462, ''[[International Computer Music Conference]]'', Singapore, 2003
</ref>
*2002 DIPS for jMax2 (Mac OS X & Linux)<ref>
Matsuda, S., Miyama, C., Ando, D., Rai, T.
*2002 DIPS for jMax2 (Mac OS X & Linux)<ref> Matsuda, S., Miyama, C., Ando, D., Rai, T. [http://quod.lib.umich.edu/cgi/p/pod/dod-idx?c=icmc;idno=bbp2372.2002.065 "DIPS for Linux and Mac OS X"]</ref>,
Proceedings, pp. 317-320, ''[[International Computer Music Conference]]'', Gothenburg, Sweden, 2002
</ref>
*2000 DIPS for jMax (Linux)<ref>
Rai, T., Matsuda, S.
[http://quod.lib.umich.edu/cgi/p/pod/dod-idx/dips-the-real-time-digital-image-processing-objects-for-max.pdf?c=icmc;idno=bbp2372.2000.190 "DIPS: the real-time digital image processing objects for Max environment"],
Proceedings, pp. 284-287, ''[[International Computer Music Conference]]'', Berlin, Germany, 2000
</ref>
 
== References ==
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== External links ==
* http://dips.dacreationkcm-sd.com<br />ac.jp
* http://cycling74.com
 
<!--- Categories --->
{{Computer music}}
 
<!--- Categories --->
[[Category:Visual programming languages]]
[[Category:Audio programming languages]]
[[Category:Computer graphics]]
[[Category:3D graphics software]]
[[Category:Educational programming languagesMacOS]]
[[Category:OS X]]