Content deleted Content added
Citation bot (talk | contribs) Removed proxy/dead URL that duplicated identifier. | Use this bot. Report bugs. | Suggested by VulcanSphere | Category:macOS | #UCB_Category 8/88 |
|||
(38 intermediate revisions by 16 users not shown) | |||
Line 1:
{{multiple issues|
{{Orphan|date=August 2013}}▼
{{notability|Products|date=August 2013}}
}}
▲{{Infobox Software
| name = DIPS
| logo =
| logo size = 200px
| caption = DIPS4 for Max 5
| latest release version = 4.1.1
Line 11 ⟶ 14:
| operating system = [[Mac OS X]]
| genre = [[music]] and [[multimedia]] development
| website = http://dips.
}}
Line 31 ⟶ 34:
*OpenGL Shading Language ([[GLSL]]) programming interface
*Easy integration of visual events using DIPSWindowMixer ([[OpenGL]])
== Description ==
Line 38 ⟶ 40:
DIPS can be used to detect a performer’s motions and to track positions of subtle details, such as the face, mouth, and eyes. It can also be used to measure the distance between objects and a Kinect sensor system, and offers powerful tools for realtime image processing of incoming video stream and stored movie files. In addition, it can be used to create complex images in a virtual three-dimensional space.
The DIPS consists of a library of more than 300 Max external objects and abstractions, a comprehensive set of sample patches, and a detailed tutorial. Some of its strong points, in comparison with other similar plug-ins and
The sample patches and tutorial contained in the installation package allows composers and artists who are interested in the creation of interactive art to realize sophisticated realtime video effects on a live video signal at their first practice. And because of its ease of programming, it is likely that one will soon acquire skills needed to create state-of-the-art interactive performance works, multimedia installations, interactive multimedia artworks, and Max VJ applications using DIPS.
== History ==
Initially developed by Shu Matsuda in 1997, DIPS was a plug-in software for [[
*2013 DIPS5 for Max (Mac OS X)<ref>
Rai, T., Matsuda, S., Morimoto, Y., Fukuda, T., Takahashi, K.,
[http://dips.kcm-sd.ac.jp/references/DIPS_ICMC2013.pdf "DIPS5 for Max -Digital Image Processing with sound, version 5"],
Proceedings, ''[[International Computer Music Conference]]'', Perth, Australia, 2013
</ref>
*2009 DIPS4 for Max/MSP (Mac OS X)
*2006 DIPS3 for Max/MSP (Mac OS X)<ref>
Rai, T., Miyama, C., Matsuda, S., Hamano, T., Morimoto, Y. [http://quod.lib.umich.edu/i/icmc/bbp2372.2007.147/--introduction-of-dips3-version-2-for-maxmsp?view=image "Introduction of DIPS3 (version 2) for Max/MSP"] Proceedings Volume II, pp.176-179, ''[[International Computer Music Conference]]'', Copenhagen, Denmark, 2007
*2003 DIPS2 for jMax4 (Mac OS X)<ref>Miyama, C., Rai, T., Matsuda, S., Ando, D. [http://quod.lib.umich.edu/i/icmc/bbp2372.2003.044/--introduction-of-dips-programming-technique?view=image "Introduction of DIPS Programming Technique"]</ref>▼
</ref>
*2002 DIPS for jMax2 (Mac OS X & Linux)<ref>Matsuda, S., Miyama, C., Ando, D., Rai, T. [http://quod.lib.umich.edu/cgi/p/pod/dod-idx?c=icmc;idno=bbp2372.2002.065 "DIPS for Linux and Mac OS X"]</ref>▼
*
Miyama, C., Rai, T., Matsuda, S., Ando, D.
▲
Proceedings, pp. 459-462, ''[[International Computer Music Conference]]'', Singapore, 2003
</ref>
*2002 DIPS for jMax2 (Mac OS X & Linux)<ref>
Matsuda, S., Miyama, C., Ando, D., Rai, T.
▲
Proceedings, pp. 317-320, ''[[International Computer Music Conference]]'', Gothenburg, Sweden, 2002
</ref>
*2000 DIPS for jMax (Linux)<ref>
Rai, T., Matsuda, S.
[http://quod.lib.umich.edu/cgi/p/pod/dod-idx/dips-the-real-time-digital-image-processing-objects-for-max.pdf?c=icmc;idno=bbp2372.2000.190 "DIPS: the real-time digital image processing objects for Max environment"],
Proceedings, pp. 284-287, ''[[International Computer Music Conference]]'', Berlin, Germany, 2000
</ref>
== References ==
Line 56 ⟶ 78:
== External links ==
* http://dips.
* http://cycling74.com
<!--- Categories --->▼
{{Computer music}}
▲<!--- Categories --->
[[Category:Visual programming languages]]
[[Category:Audio programming languages]]
[[Category:Computer graphics]]
[[Category:3D graphics software]]
[[Category:
|