Content deleted Content added
Project discontinued somewhen in or around 2016. Website offline. Tags: Mobile edit Mobile web edit |
|||
(8 intermediate revisions by 8 users not shown) | |||
Line 1:
{{Short description|Open source software project}}
{{Infobox
| image = [[File:Razer OSVR Open-Source Virtual Reality for Gaming (16863428525).jpg|250px]]
| caption = OSVR Hacker Developer Kit 1.4
| label1 = Name
| data1 = OSVR Hacker Developer Kit (HDK)
| label2 = Type
| data2 = [[Virtual reality headset]]
| label3 = Manufacturer
| data3 = [[Razer Inc.|Razer]]
| label4 = Designed by
| data4 = [[Sensics]] and [[Razer Inc.|Razer]]
| label5 = Display Technology
| data5 = [[OLED]]
| label6 = Resolution
| data6 = 1200x1080 per eye<ref name="PCWorld">{{cite web|last=Mah Ung|first=Gordon|title=Razer's open-source headset aims to disrupt virtual reality|url=http://www.pcworld.com/article/2865515/razers-open-source-headset-aims-to-disrupt-virtual-reality.html|website=PCWorld|access-date=17 June 2015|date=2015-01-06}}</ref>
| label9 = Head Tracking
| data9 = [[6DOF]] (3-axis rotational tracking + 3-axis positional tracking)
| label10 = Platforms
| data10 = [[Microsoft Windows]], [[macOS]], [[Android (operating system)|Android]] and [[Linux]]
| label11 = Connection
| data11 = 2x [[USB 3.0]], [[HDMI]] 1.4, Audio out
| label13 = Website
| data13 = {{Official website|
}}
'''Open Source Virtual Reality''' ('''OSVR''')
It == Project information ==
OSVR has two main and independent parts: [[open-source hardware]] and [[open-source software]]. The project is primarily sponsored by [[Razer Inc.|Razer]] and [[Sensics]].<ref>{{cite web|url=https://www.theverge.com/2016/6/16/11952016/osvr-hdk-2-vr-headset-hands-on-photos-e3-2016|title=OSVR's virtual reality headset is for making the weird VR of the future|website=TheVerge|date=16 June 2016|access-date=29 July 2018}}</ref> Partners in the project include game developers [[Ubisoft]] and hardware manufacturers [[Vuzix]].<ref>{{cite web|last=Prasuethsut|first=Lily|title=Razer updates OSVR virtual reality headset|url=http://www.techradar.com/news/wearables/razer-updates-osvr-virtual-reality-headset-1286822|website=TechRadar|access-date=17 June 2015|date=2015-03-05}}</ref> OSVR has requested help with creating Android [[Google Daydream|Daydream VR]] Plugin.<ref>{{cite web|url=https://github.com/OSVR/OSVR-Android-Plugins/issues/1|title=Help wanted: Google VR SDK Plugin|website=[[GitHub]] }}</ref>
The open source software platform allows virtual reality developers to detect, configure and operate virtual reality devices across a wide range of operating systems. It is provided under the [[Apache License|Apache 2.0]] license. Since August 2018, the electrical hardware source files are available.<ref>{{cite web|url=https://github.com/OSVR/OSVR-HDK/issues/2|title=Sources for MCU binaries? #2|website=Github|access-date=30 September 2016}}</ref> The files that have been released so far are under a proprietary, [[Source-available software|source-available]] license.<ref>The license as laid out in the [https://github.com/OSVR/OSVR-HDK#readme HDK repository README] explicitly excludes rights required for OSI compliance (updated {{Date}})</ref>
Line 47 ⟶ 50:
== See also ==
* [[OpenVR]], a library with similar goals
* [[OpenXR]], an open, royalty-free standard for access to virtual reality and augmented reality platforms and devices
== References ==
Line 56 ⟶ 58:
== External links ==
* {{Official website|http://osvr.com/}}
* [https://osvr.github.io/ Source code repository for OSVR]▼
* [https://github.com/OSVR/ OSVR at Github]
▲* [https://osvr.github.io/ Source code repository for OSVR]
* [https://osvr.github.io/presentations/20150729-intro-osvr-boston-meetup/ Video of OSVR presentation at Boston VR meetup, July 2015]
* [http://www.gamespew.com/2016/04/razer-hdk-possible-low-budget-vr-solution/ An in-depth report of OSVR on GameSpew.com, April 2016]
|