Open Source Virtual Reality: Difference between revisions

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Project discontinued somewhen in or around 2016. Website offline.
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{{Short description|Open source software project}}
{{Infobox
| image = [[File:Razer OSVR Open-Source Virtual Reality for Gaming (16863428525).jpg|250px]]
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| data10 = [[Microsoft Windows]], [[macOS]], [[Android (operating system)|Android]] and [[Linux]]
| label11 = Connection
| data11 = 2x [[USB 3.0]], [[HDMI]] 1.4, Audio out
| label13 = Website
| data13 = {{Official website|https://osvr.github.io/}}
}}
 
'''Open Source Virtual Reality''' ('''OSVR''') iswas an [[open-source software]] project that aimsaimed to enable headsets and game controllers from all vendors to be used with any games developed by [[Razer Inc.|Razer]] and [[Sensics]].
 
It iswas also a [[virtual reality headset]] that claimsclaimed to be [[open-source hardware]] using the OSVR software.<ref>{{cite web|last=Stein|first=Scott|title=Meet Razer's OSVR Hacker Dev Kit, the 'open-source' hackable VR headset|url=http://www.cnet.com/uk/products/razer-osvr/|website=CNET|access-date=17 June 2015|date=2015-01-06}}</ref>
 
== Project information ==
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== See also ==
* [[OpenVR]], a library with similar goals (though not open-sourced) by [[Valve Corporation|Valve]]
* [[OpenXR]], an open, royalty-free standard for access to virtual reality and augmented reality platforms and devices