Malcolm Evans (computer programmer): Difference between revisions

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{{BLP sources|date=June 2020}}
::''See [[Malcolm Evans]] for other individuals with the same name.''
{{Use dmy dates|date=September 2022}}
[[Image:Malcolm-Evans-NGS98.jpeg|thumb|Malcolm Evans]]
{{Use British English|date=July 2012}}
'''Malcolm Evans''' (b. April [[1944]]) is a [[United Kingdom|British]] [[computer game programmer]], best known for his games ''[[3D Monster Maze]]'' for the [[Sinclair ZX81]] and ''[[Trashman (computer game)|Trashman]]'' for the [[ZX Spectrum]], released in [[1982 in video gaming|1982]] and [[1984 in video gaming|1984]] respectively.
{{Infobox person
| name = Malcolm Evans
[[Image:| image = Malcolm-Evans-NGS98.jpeg|thumb|Malcolm Evans]]
| birth_date = {{Birth date and age|1944|4|10|df=y}}
| birth_place = [[Romford]], [[London]]
| alma_mater = [[University of Portsmouth|Portsmouth Polytechnic]]
| occupation = Computer game programmer
| years_active = 1981–1984
| notable_works = ''[[3D Monster Maze]]''<br/>''[[Trashman (video game)|Trashman]]''}}
'''Malcolm Evans''' (b.born 10 April [[1944]]) is a British former [[UnitedVideo Kingdomgame programmer|Britishcomputer game programmer]] and [[computerelectronics game programmertechnician]], best known for his games ''[[3D Monster Maze]]'' for the [[Sinclair ZX81]] and ''[[Trashman (computer game)|Trashman]]'' for the [[ZX Spectrum]], released in [[1982 in video gaming|1982]] and [[1984 in video gaming|1984]] respectively.
 
He and his twin brother, Rod, waswere born in [[Romford]], but his family soon moved to [[Portsmouth]]. He has a [[Bachelor of Science|B.Sc.]] in [[electronics]] from [[University of Portsmouth|Portsmouth Polytechnic]] and joined [[Marconi Electronic Systems|Marconi]], where he worked on high-powered projects, such as satellite technology. Then in the mid-70s1970s he moved to work for [[Smiths Aviation]], where he designed hardware to implement computer control systems for [[jet engine]]s.
 
In 1979 he moved again, to [[Sperry Gyroscope CompanyCorporation|Sperry Gyroscope]] in [[Bristol]], where he joined its micro-processor applications group. There he found himself using [[Zilog Z80]] and [[Intel 8088]] [[machine code]] language for small applications of a classified nature for the [[Ministry of Defence (United Kingdom)|Ministry of Defence]]. The Bristol factory was closed in 1981 but by then Malcolm had received a ZX-81ZX81 from his wife, Linda, for his thirty-seventh birthday in April 1981. Malcolm developed ''3D Monster Maze'' to test what the computer was capable of, and completed it by November. <ref>{{refcite harvardjournal|CRASH05 url=http://www.crashonline.org.uk/05/newgen.htm| author=''CRASH'' 1984staff| title=''New Generation'' Ingredients of a winning team| journal=[[CRASH (magazine)|CRASH]] | issue=5| date=June 1984}} An article about ''New Generation Software'', the firm that was started with the ''3D Monster Maze'' development.</ref>
 
At a classical guitar club in [[Bristol]] in 1981 Evans met [[John K. Greye]] and together they set up [[J.K. Greye Software]]. They produced several computer games for the Sinclair ZX81 [[home computer]]. In the spring of 1982, Greye and Evans split up and Evans founded his own company, [[New Generation Software]], which continued to produce games for the ZX Spectrum and pioneer the 3D gaming industry. <ref>{{refcite harvardjournal|SU30title=Hit Squad &mdash; Not just a load of old rubbish |Bournejournal=Sinclair User |date=September 1984 |aauthor=Chris Bourne |issue=30 |url=http://www.sincuser.f9.co.uk/030/htsquad.htm |url-status=dead |archiveurl=https://web.archive.org/web/20010309055803/http://www.sincuser.f9.co.uk/030/htsquad.htm |archivedate=9 March 2001 }} Featuring Malcolm Evans following the ''Trashman'' hit game.</ref>
 
As of 2016 Evans was no longer writing games, but he is the author of a travelogue about New Zealand.<ref>{{Cite web|url=https://www.retrogamer.net/blog_post/malcolm-evans-writes-charity-book/|title = Malcolm Evans Writes Charity Book &#124; Retro Gamer}}</ref>
 
== References ==
{{reflist}}
*{{note label|SU30|Bourne 1984|a}}{{cite journal
| title=Hit Squad &mdash; Not just a load of old rubbish
| journal=Sinclair User
| year=1984-09
| author=Chris Bourne
| issue=[http://www.sincuser.f9.co.uk/030/index.htm 30]
| url=http://www.sincuser.f9.co.uk/030/htsquad.htm}} Featuring Malcolm Evans following the ''Trashman'' hit game.
*{{note label|CRASH05|CRASH 1984|a}}{{cite journal
| url=http://www.crashonline.org.uk/05/newgen.htm
| author=''CRASH'' staff
| title=''New Generation'' Ingredients of a winning team
| journal=[[CRASH (magazine)|CRASH]]
| issue=[http://www.crashonline.org.uk/05/index.htm 5]
| year=1984-06}} An article about ''New Generation Software'', the firm that was started with the ''3D Monster Maze'' development.
 
[[Category{{DEFAULTSORT:Computer and video game designers|Evans, Malcolm]]}}
[[Category:Game1944 programmers|Evans, Malcolmbirths]]
[[Category:BritishAlumni computerof programmers|Evans,the MalcolmUniversity of Portsmouth]]
[[Category:1944British births|Evans,computer Malcolmprogrammers]]
[[Category:LivingBritish people|Evans,video Malcolmgame designers]]
[[Category:ZXLiving Spectrum|Evans, Malcolmpeople]]
[[Category:People from Romford]]
[[Category:Technicians]]
[[Category:British twins]]