Content deleted Content added
Rescuing 0 sources and tagging 1 as dead. #IABot (v1.5beta) |
No edit summary Tags: Manual revert Mobile edit Mobile web edit |
||
(16 intermediate revisions by 12 users not shown) | |||
Line 1:
{{Short description|Experiment used to study computer simulation}}
A '''computer experiment''' or '''simulation experiment''' is an experiment used to study a computer simulation, also referred to as an [[in silico]] system. This area includes [[computational physics]], [[computational chemistry]], [[computational biology]] and other similar disciplines.
Line 8 ⟶ 9:
* [[Uncertainty quantification]]: Characterize the uncertainty present in a computer simulation arising from unknowns during the computer simulation's construction.
* [[Inverse problem]]s: Discover the underlying properties of the system from the physical data.
*
* [[Data assimilation]]: Combine multiple simulations and physical data sources into a complete predictive model.
* [[Systems design]]: Find inputs that result in optimal system performance measures.
==Computer simulation modeling==
Modeling of computer experiments typically uses a Bayesian framework. [[Bayesian statistics]] is an interpretation of the field of [[statistics]] where
The basic idea of this framework is to model the computer simulation as an unknown function of a set of inputs. The computer simulation is implemented as a piece of computer code that can be evaluated to produce a collection of outputs. Examples of inputs to these simulations are coefficients in the underlying model, [[initial conditions]] and [[Forcing function (differential equations)|forcing functions]]. It is natural to see the simulation as a deterministic function that maps these ''inputs'' into a collection of ''outputs''. On the basis of seeing our simulator this way, it is common to refer to the collection of inputs as <math>x</math>, the computer simulation itself as <math>f</math>, and the resulting output as <math>f(x)</math>. Both <math>x</math> and <math>f(x)</math> are vector quantities, and they can be very large collections of values, often indexed by space, or by time, or by both space and time.
Line 25 ⟶ 26:
==Design of computer experiments==
The design of computer experiments has considerable differences from [[design of experiments]] for parametric models. Since a Gaussian process prior has an infinite dimensional representation, the concepts of A and D criteria (see [[Optimal design]]), which focus on reducing the error in the parameters, cannot be used. Replications would also be wasteful in cases when the computer simulation has no error. Criteria that are used to determine a good experimental design include integrated mean squared prediction error [
Popular strategies for design include [[latin hypercube sampling]] and [[low discrepancy sequences]].
===Problems with massive sample sizes===
Unlike physical experiments, it is common for computer experiments to have thousands of different input combinations. Because the standard inference requires [[Invertible matrix|matrix inversion]] of a square matrix of the size of the number of samples (<math>n</math>), the cost grows on the <math> \mathcal{O} (n^3) </math>. Matrix inversion of large, dense matrices can also cause
==See also==
Line 38 ⟶ 39:
*[[Gaussian process emulator]]
*[[Design of experiments]]
*[[Molecular dynamics]]
*[[Monte Carlo method]]
*[[Surrogate model]]
*[[Grey box completion and validation]]
*[[Artificial financial market]]
==Further reading==
Line 46 ⟶ 49:
* {{cite book | last = Santner | first = Thomas | title = The Design and Analysis of Computer Experiments | publisher = Springer | ___location = Berlin | year = 2003 | isbn = 0-387-95420-1 }}
* {{cite journal | last1 = Fehr | first1 = Jörg | last2 = Heiland | first2 = Jan | last3 = Himpe | first3 = Christian | last4 = Saak | first4 = Jens | title = Best practices for replicability, reproducibility and reusability of computer-based experiments exemplified by model reduction software | journal = AIMS Mathematics | volume = 1 | issue = 3 | pages =
[[Category:Computational science]]
|