Killer7 and User:DoSiDo: Difference between pages

(Difference between pages)
Content deleted Content added
 
DoSiDo (talk | contribs)
 
Line 1:
{{Userboxtop|}}
{{Infobox CVG| title = Killer 7
{{User:The Raven's Apprentice/Userboxes/User Chemistry}}
| image = [[Image:Killer7boxnew.jpg|250px|]]
{{User VG-1}}
| developer = [[Grasshopper Manufacture]]
{{Userboxbottom}}
| publisher = [[Capcom]]
| designer = [[Shinji Mikami]] (story, executive producer)<br />[[Goichi Suda]] (story, writer, director, producer)
| engine =
| released = [[June 9]], [[2005 in video gaming|2005]] (Japan)<br /> [[July 7]], [[2005 in video gaming|2005]] (North America)<br /> [[July 15]], [[2005 in video gaming|2005]] (Europe)
| genre = [[Action game|Action]], [[Adventure game|Adventure]]
| modes = [[Single player]]
| ratings = [[Entertainment Software Rating Board|ESRB]]: M (Mature)<br />[[Computer Entertainment Rating Organization|CERO]]: 18 <br />[[PEGI]]: 18+ <br />[[British Board of Film Classification|BBFC]]: 18<br />[[Office of Film and Literature Classification (Australia)|OFLC]]: MA15+
| platforms = [[Nintendo GameCube|GameCube]], [[PlayStation 2]]
| media =
| requirements =
| input =
}}
'''''Killer7''''' is a [[video game]] jointly developed and published by [[Grasshopper Manufacture]] and [[Capcom]] for the [[Nintendo GameCube]] and the [[Sony PlayStation 2]]. It was released on [[June 9]], [[2005 in video gaming|2005]] in Japan, [[July 7]], [[2005 in video gaming|2005]] in the United States, and [[July 15]], [[2005 in video gaming|2005]] in Europe. It was a highly anticipated title for its mysterious plot, stylish [[cel-shaded animation|cel-shaded]] graphics, and unorthodox gameplay. The game was part of the [[Capcom Five]] series of games.
 
==TO DO==
The game was written and directed by [[Suda 51]], AKA [[Goichi Suda]], and produced by [[Shinji Mikami]]. Mikami is well known for being the creative force behind a string of stylish, original titles including ''[[Devil May Cry]]'' and ''[[Viewtiful Joe]]''.
*[http://commons.wikimedia.org/wiki/Category:Chemical_images_that_should_use_vector_graphics Chemical images that should use vector graphics]
*[http://en.wikipedia.org/wiki/Wikipedia:WikiProject_Chemistry/Image_Request WikiProject Chemistry/Image Request]
*[http://en.wikipedia.org/wiki/Category:Chemistry_pages_needing_pictures Category:Chemistry pages needing pictures]
*[http://en.wikipedia.org/wiki/Wikipedia:WikiProject_Drugs/Structural_diagrams WikiProject Pharmacology/Structural diagrams]
 
==ConceptChem==
The title revolves around [[Harman Smith]], a 60-year-old assassin in a [[wheelchair]]. He is capable of manifesting seven personalities each with their own deadly abilities, and the whole group is collectively known as the [[Killer Seven]]. The leading personality is revealed to be [[Garcian Smith]], who has the ability, once activated by [[security cameras]] or [[television|television sets]], to call upon the six other members of the Killer Seven almost anywhere at any time. Unlike most artistic presentations of [[dissociative identity disorder|multiple personalities]], Harman does not just think he is someone else; rather, the personae actually take on their unique [[physical body|physical form]] and abilities when called upon.
 
===References / Links===
==Gameplay==
*[http://www.cas.org/EO/regsys.html CAS REGISTRY Overview]
The gameplay in ''Killer7'' is unconventional by normal standards. The game takes place [[Rail shooter|on rails]], and the player, using the A and B buttons (or for the PS2, the Triangle and X buttons), "tells" the character on screen to move forward or reverse direction, respectively. The most freedom the player has comes when the player reaches intersections, at which point the player must choose which path to continue on.
*[http://openbabel.sourceforge.net/ Open Babel: A Package to Decypher Computational Chemistry]
*[http://www.emolecules.com/ eMolecules Chemical Search]
*[http://commons.wikimedia.org/wiki/Category:Molecules Molecules]
*[http://commons.wikimedia.org/wiki/Category:Molecule Molecule]
 
===Software===
When the player encounters one of the enemies, known as Heaven Smiles, it announces its presence by laughing maniacally. The player then must go to first-person mode and scan their surroundings in order to see it. Destroying any [[limb]]s of the Smile or hitting their weak "critical spot" consisting of a glowing spot on their body gives the player [[Blood]], which is then used to upgrade one of Harman's seven personalities at save points called "Harman Rooms", which sometimes don't have the ability to save, but exist only for Blood upgrades.
*[http://jmol.sourceforge.net/ Jmol]
*[http://www.acdlabs.com/download/ ChemSketch]
*[http://www.chemaxon.com/marvin/ CML MarvinView]
*[http://bkchem.zirael.org/download_en.html BK Chem]
*[http://www.inkscape.org/ Inkscape]
**from ChemSketch, export as TIFF or WMF, then import in Inkscape
 
==Story=CML===
*[http://wwmm.ch.cam.ac.uk/moin/ChemicalMarkupLanguage ChemicalMarkupLanguage]
{{spoilers}}
*[http://www.ch.ic.ac.uk/rzepa/chimeral/resources/cml/chimeral/index.html Index of CML Molecule]
<!-- Shinji Mikami has been quoted saying, ''"Me and [[Goichi Suda]] [the writer] are fond of plotlines that are "Open Ended", and what I mean by that is, when you first play the game you will think, 'What-Just happened?' and it's not until you watch it all again that you say, 'Oh, he was talking about this thing or event here, or he was referring to THAT person' and it's not until then that the plot starts to make sense. These are very complex, very involving stories that you don't usually see in video games these days."'' This holds true for ''Killer7''. -->
*[http://www.ch.ic.ac.uk/rzepa/talks/eth05/ Chemical Semantic Web: publishing &amp; CMLRSS]
*[http://wwmm.ch.cam.ac.uk/moin/CmlRss CmlRss]
*[http://www.randomfactory.com/cml.html CML Reference Collection]
*[http://cml.sourceforge.net/wiki/index.php/Main_Page CML Wiki]
 
===Import Test===
The storyline centers around [[Harman Smith]], an [[assassin]] who employs (some would say even "owns") the Killer Seven, a team of assassins that are multiple personalities of [[Garcian Smith]], the team leader, each with their own specialities. The only one that can communicate with any of the others, including Harman himself, is Garcian Smith, an [[African-American]] man. He is also the only one that can revive other personalities if they happen to be killed, which has given him the nickname, ''The Cleaner'' as he often cleans the scene of the personalities' dead bodies.
[[Image:amlodipine.svg]]
 
The Killer Seven are hired to assassinate [[Kun Lan (Killer7)|Kun Lan]], a man who actually regularly plays chess with Harman Smith. Kun Lan possesses the God Hand, and he is the leader of the terrorist group called [[Heaven Smile|Heaven's Smile]]. The members of this group are called ''Heaven Smiles'', people who have been touched by Kun Lan's God Hand. They are living proximity mines, walking [[suicide bomber|bombs]] with permanent grins etched into their mouths. They are the main enemies in the game. The goal of the Killer Seven is to stop Kun Lan and eradicate the Heaven Smiles.
 
[[Image:Killer7screen.jpg|230px|thumb|right|Pre-release screenshot of a battle in ''Killer7''.]]
In the game the player discovers that Garcian is actually a "reincarnation" of sorts of ''Emir Parkreiner'', once an assassin trained by the Japanese United Nations Party at their underground training facility at [[Coburn Elementary School]]. The goal of the United Nations Party is to unify the whole world under Japanese control, using the Yakumo Policy, which was devised by previous Japanese politicans as the ultimate way to achieve power. The UN aim to do this by training teenagers as assassins and politicians at Coburn Elementary School, and if they failed to comply, they would be sold as orphans on the black market, consequently being turned into Heaven Smiles. Emir Parkreiner was a star student at the school and was mentored by then principal, Harman Smith.
 
There are three Harman Smiths. The older, deity figure (seen in the chess games), the younger traitorous one, and the spirit of the younger Harman, and the one most commonly found in the game. Emir's/Garcian's relationship was with young Harman. The Harman in Garcian's house is the spirit of the traitorous young Harman Smith, and spends his time forced into deep sleep so that he stays under the control of the deity Harman. Garcian knows how to awaken Harman, in which time old Harman stays in control for the conversation.
 
Emir became a hit man and was asked by Kun Lan at the age of thirteen to kill old Harman Smith and his team of assassins, staying currently at the [[Union Hotel (Killer7)|Union Hotel]] in [[Philadelphia]]. Emir kills all of the Smith assassins and after killing Harman Smith, Emir, who believes he killed his mentor, shoots himself on the roof on the hotel, but instead of dying, he is "born again" as Garcian Smith who has the power to control the once dead Smith assassins, and is also spiritually bound by deity Harman.
 
Garcian becomes aware of his true identity after reliving his past events when a mission leads him back to the Coburn Elementary School and the Union Hotel. At Coburn Elementary School, Garcian comes in contact with cassette tapes that elaborate on the identity of Emir Parkreiner. When the Killer Seven reach the auditorium, the Smith personas all die at the hands of seemingly invincible Heaven Smiles. After all the personalities die, Garcian appears and takes possession of his old weapon, the [[Golden Gun]] (perhaps a reference or an homage to [[James Bond]]) and kills the Heaven Smiles and proceeds to the Union Hotel, seeking answers.
 
On the top floor of the Union Hotel the evil, young Harman Smith, re-awakened due to Kun Lan's efforts, reveals Garcian's true identity. At first, Garcian is in denial, but later he realizes that he really is Emir. Harman then seeks revenge and kills the impressions of the deities Kun Lan and Harman, ending the chess game and therefore the battle between East and West. Three years later, Emir arrives at [[Battleship Island (Killer7)|Battleship Island]] in [[Japan]] to resolve the issue of Heaven Smile and the escalating diplomatic tension between Japan and the United States. There, he meets [[Kenjiro Matsuoka]], a president of the [[United Nations]] Party. He warns Emir that if he doesn't kill him right now, the U.N. will rally under him and plan a massive assault on the [[United States of America|U.S.]]. But if Emir kills him, then Japan will be destroyed by the U.S. to hide Japan's knowledge of the fact that the elections in the United States are rigged by the [[Education Ministry (Killer7)|Education Ministry]]. So the player must decide whether to save Japan or the United States.
 
However, despite Young Harman Smith's efforts, the battle restarts 100 years later in Shanghai, and so the battle between Good/Evil, Yin/Yang, East/West forever goes on.
 
==Staff==
==='''''Production Staff'''''===
*[[game director|Director]]: [[Goichi Suda|Suda 51]]
*[[Game producer|Producers]]: [[Shinji Mikami]], [[Hiroyuki Kobayashi]]
*[[Writer]]: [[Suda 51]]
 
==='''''Voice actors'''''===
*[[Dwight Schultz]] &mdash; [[List of Killer7 characters#Harman Smith|Harman Smith]]
*[[Greg Eagles]] &mdash; [[List of Killer7 characters#Garcian Smith|Garcian Smith]]
*[[Michael Gough (voice actor)|Michael Gough]] &mdash; [[List of Killer7 characters#Dan Smith|Dan Smith]]
*[[Tara Strong]] &mdash; [[List of Killer7 characters#KAEDE Smith|KAEDE Smith]]
*[[Jun Hee Lee]] &mdash; [[List of Killer7 characters#Con Smith|Con Smith]]
*[[Miguel Caballero]] &mdash; [[List of Killer7 characters#MASK de Smith|MASK de Smith]]
*[[Benito Martinez (actor)|Benito Martinez]] &mdash; [[List of Killer7 characters#Coyote Smith|Coyote Smith]]
*[[Heidi Anderson]] &mdash; [[List of Killer7 characters#Samantha Sitbon|Samantha Smith]]
*[[Bart Flynn]] &mdash; [[List of Killer7 characters#Christopher Mills|Christopher Mills]]
*[[Jim Ward]] &mdash; [[List of Killer7 characters#Toru Fukushima|Toru Fukushima]]
*[[James Horan (Actor)|James Horan]] &mdash; [[List of Killer7 characters# Jean DePaul|Jean DePaul]]
*[[Robin Atkin Downes]] &mdash; [[List of Killer7 characters#Hiro Kasai|Hiro Kasai]]
*[[Cam Clarke]] &mdash; [[List of Killer7 characters#Andrei Ulmeyda|Andrei Ulmeyda]]
*[[Chris Cox (actor)|Chris Cox]] &mdash; [[List of Killer7 characters#Gabriel Clemence|Gabriel Clemence]]
*[[Alastair Duncan]] &mdash; [[List of Killer7 characters#Curtis Blackburn|Curtis Blackburn]]
*[[Masayo Hosono]] &mdash; [[List of Killer7 characters#Ayame Blackburn|Ayame Blackburn]]
*[[Debi Derryberry]] &mdash; [[List of Killer7 characters#Love Wilcox|Love Wilcox]]
*[[Jennifer Hale]] &mdash; [[List of Killer7 characters#Linda Vermillion|Linda Vermillion]]
*[[Steven Blum|Steven Jay Blum]] &mdash; [[List of Killer7 characters#Kenjiro Matsuoka|Kenjiro Matsuoka]]
*[[Joe Lala]] &mdash; [[List of Killer7 characters#Kun Lan|Kun Lan]]
*[[Kris Zimmerman]] &mdash; Punk Kid C
*[[Jack Angel]] &mdash; Narrator
 
==Trivia==
* The character "Kevin Smith" is not named after the director [[Kevin Smith]]. [[Suda 51]] had never heard of this director nor seen his movies.
 
* There were actually two versions of the Killer7 story - one being the original story from [[Suda 51]], which would cost too much time and money to make into a game, and the other being the shortened version [[Suda 51]] made for the game. The original story was detailed in a Japanese-only supplemental book entitled ''Hand In Killer7: Kill The Past, Jump Over The Age''.
 
* Harman and his band of personalities all share the same last name, [[Smith (surname)|Smith]], making them "[[the Smiths]]", as in the 1980s pop group. Killer7's creators acknowledged and furthered the reference by scrawling "How Soon Is Now!" (the title of one of the band's most popular songs) on a wall in the first mission as well as titling in-game memos after the band's songs.
 
* The Killer7 is a Magnum gun in [[Capcom]]'s ''[[Resident Evil 4]]'', an obvious tie-in to ''Killer7''. It is actually the same handgun used by KAEDE Smith.
 
* The TV channel Garcian watches at the beginning of the ''Cloudman'' and ''Alter-Ego'' episodes, Zaka TV, is the same channel the player works for in ''[[Michigan (game)|Michigan]]'' (one of Grasshopper Manufacture's previous titles).
 
* The [[bellhop]] who greets Garcian Smith in the Union Hotel during the ''Smile'' episode is Edo MacAlister, the hotel manager of ''[[Flower, Sun and Rain]]'' (another of Grasshopper's previous games).
 
* In ''[[Resident Evil 4]]'', when the the 'Handcannon' weapon is equipped, on the menu screen, Leon holds the gun exactly the same way as [[Dan_Smith_%28Killer7%29#Dan_Smith|Dan Smith]] does in ''Killer 7''.
 
* [[Jack Thompson (attorney)|Jack Thompson]] cited ''Killer7'', among other games, for being responsible for the deterioration of modern [[society]].
 
<nowiki>* Either an accidental error or an intentional error possibly due for cinematic purposes, it does not make
logical sense as to how Emir Parkreiner starts chasing KAEDE from behind during the Chapter Smile part 2 flashback cutscene of KAEDE's death at Hotel Union 30 years ago.
 
At the begining of the cutscene, KAEDE's ___location is on the left side of the 4th hotel floor towards the back of the hallway (you can see a backwall behind her at the begining of the cutscene). Emir's ___location is on the left side of the 4th hotel floor since he is chasing KAEDE from behind. The problem is that Emir's starting ___location should not be at the left side of the 4th hotel floor because he should have come out of the elevator which is on the right side yet his starting ___location during the cutscene is on the left side side. Infact,since Emir is behind KAEDE then it means that the person closest to the elevator is KAEDE and not Emir. In other words, Emir was on the 3rd hotel floor but he could not have used the elevator to get to the 4th floor.</nowiki>
 
<nowiki>* During the Chapter Smile part 2 flashback cutscene of KAEDE's death, KAEDE did infact have the option of making a run to the Union Hotel elevator on the 4th floor in attempt to escape from Emir Parkreiner. All KAEDE
would have to do is run past her hotel room, turn the corner and she would see the elevator just a few feet in
front of her. If she were to run to the elevator from her hotel room door, it would take her about 5-10 seconds to get there. One possible explaination is that the game developer wanted to follow the same killing pattern of
having Emir assassinate the Smith syndicate victims inside each of their hotel rooms which is also the places were
we find the soul shells. So in that sense,KAEDE had to be killed insider her hotel room.</nowiki>
 
 
 
{{Endspoiler}}
 
==Reviews==
The reviews for the game have been very mixed. The review scores have ranged from low 5's from sources like [[Electronic Gaming Monthly]] and [[GamePro]], or a 1.5 out of 5 in GamePro's case, to high 8's from sources like [[GameSpot]], [[IGN]], and [[Nintendo Power]]. Some of the reviews from reviewers like IGN and Gamespot have stated that the Nintendo GameCube version is graphically superior, far faster loading times, and has better controlling than the PlayStation 2 version, meaning that these sources recommend the Nintendo GameCube version over the PlayStation 2 version. (On a side note, the Nintendo GameCube version has indeed outsold the PlayStation 2 version - the only other notable occasion this has happened is for ''[[Soul Calibur II]]''.)
 
* [[IGN]]: [http://cube.ign.com/articles/630/630908p1.html 8.1/10 (GCN)], [http://ps2.ign.com/articles/630/630984p1.html 7.9/10 (PS2)]
* [[GamePro]]: [http://www.gamepro.com/sony/ps2/games/reviews/46389.shtml 1.5/5 (PS2)]
* [[GameSpot]]: [http://www.gamespot.com/gamecube/action/killer7/review.html 8.3/10 (GCN)] [http://www.gamespot.com/ps2/action/killer7/review.html 8/10 (PS2)]
*[http://www.ntsc-uk.com/review.php?platform=ngc&game=Killer7 NTSC-uk review of Killer 7]
 
==Awards==
Although the game has met mixed reviews, some of the game's strengths have definitely been recognized.
*[[GameSpot]]'s '''Best and Worst of 2005'''
**Won
***''Best New Character'' [http://www.gamespot.com/pages/features/bestof2005/index.php?day=2&page=13]
***''Most Innovative Game'' [http://www.gamespot.com/pages/features/bestof2005/index.php?day=2&page=19]
**Runner-up
***''Best Story'' [http://www.gamespot.com/pages/features/bestof2005/index.php?day=2&page=4]
***''Best GameCube Game'' [http://www.gamespot.com/pages/features/bestof2005/index.php?day=5&page=4]
***''Most Outrageous Game'' [http://www.gamespot.com/pages/features/bestof2005/index.php?day=2&page=11]
**Dubious Honors
***''Most Gratuitous Use of F------ Swearing'' [http://www.gamespot.com/pages/features/bestof2005/index.php?day=3&page=7]
 
*[[IGN]]'s '''The Best of 2005''' awards
**Won
***''Best Adventure Game'' [http://bestof.ign.com/2005/cube/2.html]
***''Best Story'' [http://bestof.ign.com/2005/cube/15.html]
***''Best Game No One Played'' [http://bestof.ign.com/2005/cube/18.html]
**Runner-up
***''GameCube Game of the Year'' [http://bestof.ign.com/2005/cube/21.html]
***''Most Innovative Design'' [http://bestof.ign.com/2005/cube/17.html]
***''Best Artistic Design'' [http://bestof.ign.com/2005/cube/11.html]
 
==References==
* {{note|tompson}} [http://cube.ign.com/articles/639/639809p1.html IGN:ESRB Adversary and Lawyer Targets ''Killer 7''] by [[Matt Casamassina]], accessed [[August 5]], [[2005]].
 
==Packaging artwork==
===Nintendo GameCube===
<center><gallery>
Image:Gc-killer7-jap.jpg|''Killer7''<br />Japan, 2005
<center><gallery>
Image:Killer7boxnew.jpg|''Killer7''<br />North America, 2005
<center><gallery>
Image:Killer7Boxart GC PAL.jpg|''Killer7''<br />Europe, 2005
</gallery></center>
===PlayStation2===
<center><gallery>
Image:Killer7boxart PS2 NA.jpg|''Killer7''<br />North America, 2005
<center><gallery>
Image:Killer7boxart PS2 PAL.jpg|''Killer7''<br />Europe, 2005
</gallery></center>
 
==External links==
* [http://www.capcom.co.jp/killer7/english.html Official site]
*{{moby game|id=/killer7|name=''Killer7''}}
* [http://www.gamefaqs.com/console/gamecube/game/562551.html ''Killer7'' GameFAQs site.]
* {{nintendo.com|id=3f3f4003-42a5-427d-abf0-eae7a6ce2090|title=Killer7}}
* [http://cube.ign.com/objects/495/495539.html IGN's ''Killer7'' page (GCN)]
* [http://ps2.ign.com/objects/649/649600.html PS2]
* [http://www.gamestats.com/objects/495/495539/ ''Killer7'' (GCN)] at [[GameStats]]
* [http://www.deltaheadtranslation.com/adilegian/HAND_IN_KILLER7.txt Translation of ''Hand In Killer7'']
*[http://www.classicgaming.com/reviews/killer7/killer7.htm Hardcore Gaming 101 - Killer7]
 
[[Category:2005 computer and video games]]
[[Category:GameCube games]]
[[Category:PlayStation 2 games]]
[[Category:Capcom games]]
[[Category:Cel-shaded computer and video games]]
[[Category:Killer7|*]]
 
[[fr:Killer 7]]