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will be required for the project.
''Collaboration'' refers to the efforts for balancing the work based on predictable parts of the environment (planning and guiding them) and adapting to the uncertain surrounding mix of changes caused by various factors, such as technology, requirements, stakeholders, software vendors. The ''learning'' cycles, challenging all stakeholders, are based on the short iterations with design, build and testing. During these iterations the knowledge is gathered by making small mistakes based on false assumptions and correcting those mistakes, thus leading to greater experience and eventually mastery in the problem ___domain.<ref>{{cite web|url=http://www.adaptivesd.com/articles/messy.htm|title=Messy, Exciting, and Anxiety-Ridden: Adaptive Software Development|access-date=2007-05-18|archive-url=https://web.archive.org/web/20171004140236/http://www.adaptivesd.com/articles/messy.htm|archive-date=2017-10-04|url-status=dead}}</ref>
==References==
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*''Adaptive Software Development: A Collaborative Approach to Managing Complex Systems'', Highsmith, J.A., 2000 New York: Dorset House, 392pp, {{ISBN|0-932633-40-4}}
*''[[Agile Project Management (book)|Agile Project Management: Creating Innovative Products]]'', [[Addison-Wesley]], Jim Highsmith, March 2004, 277pp, {{ISBN|0-321-21977-5}}
*{{cite book | author = Lev Virine & Michael Trumper | year = 2007 | title = Project Decisions: The Art and Science | publisher = Management Concepts | isbn = 978-1-56726-217-9}}
*''Software Engineering: A Practitioner's Approach, Roger Pressman, Bruce Maxim.'' {{ISBN|978-0078022128}}
[[Category:Software development process]]
[[Category:Agile software development]]
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