[[Image:Chitraguptaji.jpg|thumb|right|Chitraguptaji with his 2 wives & 4+8 sons]]
<!-- NOTE TO EDITORS: If you have not already done so, please read the discussion page regarding controversial or unclear areas before editing.
[[Image:Deepti Bhatnagar.jpeg|thumb|right|Deepti Bhatnagar]]
-->{{sprotected2}}
{{Infobox CVG system
|title = Wii<!---It is just "Wii", not "Nintendo Wii"--->
|logo = [[Image:Wii.svg|200px|center]]
|image = [[Image:Wii Wiimotea.png|260px]]
|caption = [[E3]] 2006 version of console
|manufacturer = [[Nintendo]]
|type = [[Video game console]]
|generation = [[History of video game consoles (seventh generation)|Seventh generation era]]
|lifespan = <small><sup>'''[[North America|NA]]'''</sup></small> <small><sup>'''[[South America|SA]]'''</sup></small> [[November 19]], [[2006]]<br/><small><sup>'''[[Japan|JP]]'''</sup></small> [[December 2]], [[2006]]<br/><small><sup>'''[[Australasia|AU]]'''</sup></small> [[December 7]], [[2006]]<br/><small><sup>'''[[Europe|EU]]'''</sup></small> [[December 8]], [[2006]] <br/>
|CPU = <!-- 729 MHz (speed unconfirmed) this is still speculation at the moment--> [[IBM]] [[PowerPC]]-based<ref name="Wii: The Total Story">{{cite web|url=http://wii.ign.com/launchguide/hardware1.html |title=Wii: The Total Story |accessdate=2006-11-20|publisher=[[IGN]]}}</ref> [[Broadway (microprocessor)|"Broadway"]]
|GPU = <!-- http://www.popsci.com/popsci/whatsnew/2526081bfbcfe010vgnvcm1000004eecbccdrcrd/14.html //--> [[ATI]] [[Hollywood (graphics chip)|"Hollywood"]]
|media = 12 cm Wii [[Optical disc|Optical Disc]]<br />8 cm [[Nintendo GameCube Game Disc]]<br />
|storage = Internal [[flash memory]]<br />[[Nintendo GameCube|GameCube]] Memory Card<br />[[Secure Digital card]]
|connectivity = [[Wi-Fi]]<br />[[Bluetooth]]<br />[[Universal Serial Bus|USB 2.0]] x2<br />[[Local area network|LAN]] Adapter (via USB)
|online service = [[Nintendo Wi-Fi Connection]]<br />[[WiiConnect24]]<br />[[Virtual Console (Wii)|Virtual Console]]<br />[[Wii Channels]]<br /><!--As quoted by Iwata, "Using a design called WiiConnect24, the console automatically enters standby mode without the [fun] running, but still operating key functions." This does not at all say that the online service itself is WiiConnect24.-->
|top game = ''[[The Legend of Zelda: Twilight Princess]]''<ref name="wiisales">{{cite web | url=http://wii.ign.com/articles/747/747728p1.html | title=Wii Sells Through 600k | author=Hilary Goldstein | publisher=[[IGN]] | date=2006-11-27 | accessdate=2006-11-27}}</ref>
|compatibility =<!-- HARDWARE compatibility only. Do not list virtual console systems as "compatible", emulation is not the same thing as actual compatibility. --> [[Nintendo GameCube]]
|predecessor = [[Nintendo GameCube]]
|successor =
|unitssold =[[World]]wide: 1 million+ as of December 7, 2006<ref name="1M sold">{{cite web | url=http://wii.ign.com/articles/749/749743p1.html | title=One Million Wiis Worldwide | author=Anoop Gantayat | publisher=IGN | date=2006-12-07 | accessdate=2006-12-08}}</ref><br />
[[United States]]: 476,000 as of December 1, 2006<ref name="NPD sales data for November 2006">{{cite web | url=http://www.gamespot.com/news/6162870.html?tag=latestnews;title;0 | title=NPD: November game sales up 15 percent | author=Brendan Sinclair | publisher=Gamespot | date=2006-12-07 | accessdate=2006-12-07}}</ref><br />
[[Japan]]: 372,000 as of December 5, 2006<ref name="Japan sales data for Japan launch">{{cite web | url=http://money.cnn.com/news/newsfeeds/articles/newstex/AFX-0013-12570718.htm | title=Japan's Nintendo's Wii game console nearly sold out in just 2 days | author=AFX International Focus | publisher=CNNMoney.com | date=2006-12-05 | accessdate=2006-12-07}}</ref><br />
[[Europe]]: 50,000 as of December 8, 2006<ref name="Wii breaks 50,000 barrier on day one">{{cite web | url=http://www.mcvuk.com/Wii-breaks-50000-barrier | title=Wii breaks 50,000 barrier on day one | author=MCV | publisher=MCVUK.com | date=2006-12-08 | accessdate=2006-12-08}}</ref>
}}
'''Bhatnagar''' is a common surname used in mostly northern India among the [[Kayastha]] caste of Hindus. They came from the Second son of the first wife of Lord [[Chitragupta]] the recordkeeper of the [[Yama]] the God for death.{{Fact|date=February 2007}}. Shree Chitraksh (Bhatnagar):Disciple of sage Bhat.Wife was Bhadrakalini.Worshipped Jayanti. Maharaj Chitraguptji sent Shree Chitraksh to establish a Kingdom in the region of Bhat river at Bhattdesh and Malwa.They established Chittor and Chitrakoot He settled then there and his progeny came to be known as Bhatnagar. They are divided into 84 Als.
<!-- If you disagree on whether to introduce it as "Wii" or "The Wii" then please speak up on the Talk:Wii page. -->The '''Wii''' (pronounced as the pronoun "[[we]]," [[IPA chart for English|IPA]]: {{IPA|[wiː]}}) is a [[video game console]] released by [[Nintendo]]. The console was previously known by its [[project code name]] of '''Revolution''', and is the successor to the [[Nintendo GameCube]]. Although the Wii console primarily targets a demographic different to that of [[Microsoft]]'s [[Xbox 360]] and [[Sony]]'s [[PlayStation 3]],<ref name="USA Today" /> as part of the [[History of video game consoles (seventh generation)|seventh-generation]] of gaming consoles it competes with the other two on some levels.
==Bhatnagar's main ALS==
A distinguishing feature of the Wii console is its wireless [[Game controller|controller]], the [[Wii Remote]]. <!--SEE DISCUSSION ON ALTERNATE NAMES-->It can be used as a handheld pointing device and can [[motion detection|detect motion and rotation]] in [[Three-dimensional space|three dimensions]]. The console also notably features [[WiiConnect24]], which enables it to receive messages and updates over the [[Internet]] while consuming very little electrical power.
*Dasania
*Taksalia
*Bhatania
*Kuchania
*Gujaria
*Bahliwal
*Hasiwal
*Mahiwal
*Sambhalwed
*Barsania
*Kanmaujia
*Kerania
*Bhusiwal
*Chondawat
*Baxi
*Pherozabadi
(Total ALS are 84)
Nintendo first mentioned the console in the [[2004 in video gaming|2004]] [[E3]] press conference and later unveiled the system at the [[2005 in video gaming|2005]] E3. [[Satoru Iwata]] revealed a prototype of the controller at the September 2005 [[Tokyo Game Show]].<ref name="speech">{{cite web|url=http://www.gamespot.com/news/6133389.html|title=TGS 2005: Iwata speaks|accessdate=2006-09-24|last=Sinclair|first=Brendan|coauthors=Torres, Ricardo}}</ref> At E3 2006, the Wii console won the [[Game Critics Awards]] for Best of Show and Best Hardware.<ref name="E3 Awards">{{cite web |url=http://www.gamecriticsawards.com/win.html |title=2006 Winners |accessdate=2006-08-13 |work=Game Critics Awards}}</ref> In the December 2006 issue of ''[[Popular Science]]'' the console was awarded with the Grand Award Winner in Home Entertainment.<ref name="pop-sci-nov06-80">{{Harvard reference | Last=unknown|Title=Best of What's New 2006 - Home Entertainment | Journal=Popular Science | Volume=269 | Issue=6 | Year=2006 | Page=80}}</ref> [[Spike TV]]'s Video Games Award also granted Wii the award in breakthrough technology, beating Playstation 3.<ref name="Spike TV Award">{{cite web | url= http://www.gamespot.com/news/6162929.html?tag=latestnews;title;0 | title= Oblivion nabs Spike TV top honors}}</ref> At [[December 8]] [[2006]], the console completed its launch in three key markets (see [[Wii#Release data|release data]] for detailed information).
==Notable Bhatnagars include==
==Launch==
*[[Raja Todar Mal]], [[Non-resident Indian and Person of Indian Origin|Indian]] [[Mughal Empire|Mughal]] emperor [[Akbar]]’s [[finance minister]]
===Release data===
*[[Shanti Swaroop Bhatnagar]], [[Padma Bhushan]] scientist
{{main|Wii release data}}
*[[Deepti Bhatnagar]], former runner-up, [[Miss India]]
On [[September 14]] [[2006]] and [[September 15]] [[2006]], Nintendo announced release information for [[Japan]], [[North America|North]] and [[South America]], [[Australasia]], [[Asia]], and [[Europe]], including dates, prices, and distribution.
*[[Prabhu Lal Bhatnagar]] - [[Padma Bhushan]] scientist
*[[Ranjit Bhatnagar]], a [[game designer]]
*[[Shivani Bhatnagar]], a noted jounalist, whose murder became a famous scandal.
*[[S K Bhatnagar]] was a former defence secretary of India and also been Governer of [[Sikkim]] state of India.
*[[Prabhu Lal Bhatnagar]] (1912-08-08 -1976-10-05) commonly addresed as P. L. Bhatnagar was an Indian mathematician known for his contribution to the Bhatnagar-Gross-Krook (BGK) collision model used in Lattice Boltzmann methods (LBM).
At a [[June 7]] [[2006]] policy briefing, Nintendo revealed plans to release 6 million console units and 17 million software units during the fiscal year ending [[March 31]], [[2007]].<ref name="policy brief">{{cite web | url=http://www.nintendo.co.jp/kessan/060607qa_e/index.html| title=Nintendo Co., Ltd. Corporate Management Policy Briefing | accessdate=2006-11-11 | publisher=Nintendo}}</ref> This includes the 4 million or more console units they expect to ship by the end of the 2006 calendar year.<ref name="Nintendo Sets the Record Straight">{{cite news|first=Mark|last=Bozon|url=http://wii.ign.com/articles/735/735597p1.html|title=Nintendo Sets the Record Straight|date=2006-09-26|publisher=IGN}}</ref> On [[September 14]], [[2006]], it was announced that the majority of the 2006 shipments would be allotted to the Americas.<ref name="shreveport times">{{cite web | title=Nintendo to Sell Wii Console in November | publisher=Associated Press | work=Gadget Guru | url=http://ndtv.com/charts/gadgetguru/frmAPGadgetNewsDetails.asp?q_id=266 | accessdate=2006-10-29}}</ref>
Despite the price point of US$60 quoted for many seventh generation games,<ref name="GamePrice">{{cite news|first=Chris|last=Morris|url=http://money.cnn.com/2006/03/29/commentary/game_over/column_gaming/ |title=Nintendo president vows cheap games|Date=2006-03-29|publisher=CNNMoney}}</ref> Wii games cost at most US$50 at major retail stores.
[[Category:Indian family names]]
{|class="wikitable"
|+'''Release date and [[suggested retail price]] by region* (for complete list, see [[Wii release data]])'''
|-
!rowspan="2"|Region
!colspan="2"|Price on release
!rowspan="2"|Release <br>date
!colspan="3"|Accessories
|-
!Release Price
!Approx. [[United States dollar|USD]] Equivalent
![[Wii Remote]]
![[Wii Remote#Nunchuk|Nunchuk]]
![[Wii Remote#Classic Controller|Classic Controller]]
|-
| align="left" | {{flagicon|USA}} [[United States]]
|[[United States dollar|US$]]249.99<!-- Excludes any sales tax -->
|$249.99
|rowspan="2"|[[November 19]] [[2006]]
|US$39.99
|US$19.99
|US$19.99
|-
| align="left" | {{flagicon|Canada}} [[Canada]]
|[[Canadian dollar|CAD$]]279.95<!-- Excludes GST -->
|$245
|C$44.99
|C$24.99
|C$24.99
|-
| align="left" | {{flagicon|Japan}} [[Japan]]
|[[Japanese yen|JP¥]]25,000<!-- Includes 5% sales tax -->
|$215* ($205†)
|[[December 2]] [[2006]]
|¥3,800
|¥1,800
|¥1,800
|-
| align="left" | {{flagicon|Australia}} [[Australia]]
|[[Australian dollar|AUD]]$399.95<!-- Includes 10% GST -->
|$315 ($285†)
|rowspan="2"|[[December 7]] [[2006]]
|AU$69.95
|AU$29.95
|AU$29.95
|-
| align="left" | {{flagicon|New Zealand}} [[New Zealand]]
|[[New Zealand dollar|NZD]]$499.90<!-- Includes 12.5% GST -->
|$340 ($305†)
|NZ$99.95
|NZ$49.95
|NZ$49.95
|-
| align="left" | {{flagicon|Europe}} [[Europe]]
|[[Euro|€]]249‡<!-- Includes average of 20% VAT -->
|$330 ($275†)
|rowspan="3"|[[December 8]] [[2006]]
|€39.99
|€19.99
|€19.99
|-
| align="left" | {{flagicon|Ireland}} [[Ireland]]
|[[Euro|€]]259
|$340 ($285†)
|€44
|€25
|€25
|-
| align="left" | {{flagicon|United Kingdom}} [[United Kingdom]]
|[[Pound sterling|GB£]]179<!-- Includes 17.5% VAT -->
|$350 ($300†)
|£29.99
|£14.99
|£14.99
|-
|-
|-http://en.wikipedia.org/skins-1.5/common/images/button_nowiki.png
|}
<nowiki>*</nowiki> ''[[Wii Sports]] comes packaged with the console in all regions excluding Japan.
† USD equivalent with local [[VAT]], [[Goods and Services Tax|GST]] or [[sales tax]] removed for ease of comparison with territories that do not include taxes in consumer prices
‡ Retail price as estimated by, rather than suggested by, Nintendo<ref name="Europe Gets Wii Last" />
===Marketing expansion===
From [[November 15]] [[2006]], Nintendo ran a series of television advertisements in North America directed by Academy Award winner [[Stephen Gaghan]] as well as Internet ads. The ad slogans were ''"Wii would like to play"'' and ''"Experience a new way to play''". These ads have a total budget of over US$200 million. The productions are Nintendo's first broad-based advertising strategy and include a two-minute video clip showing grandparents and parents enjoying the Wii console with their children. 80% of the advertisements target adults in an attempt to expand the market beyond Nintendo's traditional audience.<ref>joystiq.com [http://www.joystiq.com/2006/11/12/nintendo-wii-marketing-to-exceed-200-million/ "Nintendo Wii Marketing To Exceed 200 million"] (November 12, 2006)</ref> The music in the ads is from the song "Kodo (Inside the Sun Remix)" by the [[Yoshida Brothers]].
===<!--see [[WP:MoS]] about section names-->Titles===
{{main|Wii launch titles}}
On [[November 14]] [[2006]], it was confirmed that 21 titles would be available on launch day in [[North America]] and [[South America]], with another 12 games being released in the 2006 launch window. This makes 33 games total.<ref name="The Twenty Wii Launch Games">{{cite web|last=Rodriguez|first=Steven|authorlink=|coauthors=|date=[[November 14]], [[2006]]|year=|month=|url=http://www.planetgamecube.com/newsArt.cfm?artid=12402|title=The Twenty Wii Launch Games revealed|format=|work=|pages=|publisher=Planet GameCube|language=English|accessdate=|accessyear=|curly=}}</ref> ''Wii Sports'' is included with the console bundle in all regions excluding [[Japan]].
{| class="wikitable"
|+'''List of launch titles released in at least three regions ''(see [[Wii launch titles]] article for complete list)'''''
|-
!Game Title
!Region(s)<ref name="Euro Wii Launch">{{cite web|url=http://wii.ign.com/articles/743/743042p1.html|title=Euro Wii Launch Games Finalised|publisher=[[IGN]]|date=[[November 1]], [[2006]]|accessdate=2006-11-01}}</ref><ref name="Australia Wii Launch">{{cite web|url=http://www.nintendo.co.nz/nintendo/news/index.php|title=nintendo.co.nz - News From Nintendo|Publisher=[[Nintendo]]|date=[[November 2]], [[2006]]|accessdate=2006-11-02}}<br>{{cite web|url=http://www.nintendo.com.au/nintendo/news/index.php|title=nintendo.com.au - News From Nintendo|Publisher=[[Nintendo]]|date=[[November 2]], [[2006]]|accessdate=2006-11-02}}</ref>
!
!Game Title
!Region(s)<ref name="Euro Wii Launch" /><ref name="Australia Wii Launch" />
|-
|''[[Avatar: The Last Airbender (video game)|Avatar: The Last Airbender]]
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Australasia|AU]]'''</sup></small> <ref name=THQ>{{cite web|url=http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=916763&highlight=|title=THQ confirms four launch titles for Nintendo's Wii home video game console|publisher=[[THQ]]|date=[[October 16]], [[2006]]|accessdate=2006-10-16}}</ref>
!
|''[[Call of Duty 3]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Europe|EU]]''' '''[[Australasia|AU]]'''</sup></small>
|-
|''[[Cars (video game)|Cars]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Europe|EU]]''' '''[[Australasia|AU]]'''</sup></small> <ref name=THQ />
!
|''[[GT Pro Series]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Europe|EU]]''' </sup></small>
|-
|''[[The Legend of Zelda: Twilight Princess]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Japan|JP]]''' '''[[Europe|EU]]''' '''[[Australasia|AU]]'''</sup></small>
!
|''[[Madden NFL 07]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Europe|EU]]'''</sup></small>
|-
|''[[Marvel: Ultimate Alliance]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Europe|EU]]'''</sup></small>
!
|''[[Monster 4x4 World Circuit]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Japan|JP]]''' '''[[Europe|EU]]''' '''[[Australasia|AU]]'''</sup></small>
|-
|''[[Need for Speed: Carbon]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Europe|EU]]'''</sup></small>
!
|''[[Rayman Raving Rabbids]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Japan|JP]]''' '''[[Europe|EU]]''' '''[[Australasia|AU]]'''</sup></small>
|-
|''[[Red Steel]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Japan|JP]]''' '''[[Europe|EU]]''' '''[[Australasia|AU]]'''</sup></small>
!
|''[[SpongeBob SquarePants: Creature from the Krusty Krab]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Europe|EU]]''' </sup></small> <ref name=THQ />
|-
|''[[Tony Hawk's Downhill Jam]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Europe|EU]]''' </sup></small>
!
|''[[Trauma Center: Second Opinion]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Japan|JP]]'''</sup></small>
|-
|''[[Wii Play]]''
|<small><sup>'''[[Japan|JP]]''' '''[[Europe|EU]]''' '''[[Australasia|AU]]'''</sup></small>
!
|''[[Wii Sports]]''
|<small><sup>'''[[North America|NA]]''' '''[[South America|SA]]''' '''[[Japan|JP]]''' '''[[Europe|EU]]''' '''[[Australasia|AU]]'''</sup></small>
|-
|}
==Name==
<!--DO NOT ADD a reference to urine to this article. If you think it needs to be added, please discuss it on the talk page.-->
{{Wikinews|Nintendo Revolution name revealed}}
The console was known by the codename of "Revolution" until [[April 27]] [[2006]], immediately prior to [[E3]].<ref name="revolution renamed to wii">{{cite web | url=http://www.consolewatcher.com/2006/05/nintedo-revolution-renamed-to-nintendo-wii/ | publisher=Console Watcher| work=Console Watcher| title=Nintendo Revolution Renamed To Nintendo Wii | accessdate=2006-11-03}}</ref> According to the Nintendo Style Guide: A Guide to the Proper Usage of Some of Nintendo's Products, the name "is simply Wii, not Nintendo Wii." This means it is the first home console Nintendo has marketed outside of Japan without the company name featured prominently in its trademark. Nintendo spells "Wii" with two "i"s to imply an image of players gathering together, as well as to represent the console's controllers. The company has given many reasons for this choice of name since the announcement; however, the most well known is:
{{cquote|Wii sounds like 'we', which emphasizes that the console is for everyone. Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii.<ref name="introducing_wii">{{cite web | url=http://www.gamasutra.com/php-bin/news_index.php?story=9075 | publisher=CMP | work=Gamasutra | title=Breaking: Nintendo Announces New Revolution Name - 'Wii' | accessdate=2006-09-16}}</ref>}}
Despite Nintendo's justification for the name, members of the press, online communities and game developers initially reacted negatively to the name change. Some wished "Nintendo had stuck with 'Revolution',"<ref name="Gamasutra dev interview">{{cite news|url = http://gamasutra.com/features/20060501/sheffield_01.shtml | title= Wii Reactions: Developers Comment}}</ref> pointing out phonetic similarities to the [[French language|French]] word ''[[wiktionary:oui|oui]]'' and several words in English. Fear was also expressed "that the name would convey a continued sense of 'kidiness' [''sic''] to the console."<ref name="Forbes Criticism">{{cite news| url = http://www.forbes.com/facesinthenews/2006/04/28/nintendo-wii-console-cx_po_0428autofacescan08.html | title= Iwata's Nintendo Lampooned for 'Wii'}}</ref> [[Reggie Fils-Aime]] acknowledged the initial reaction and further explained the change:
{{cquote|Revolution as a name is not ideal; it's long, and in some cultures, it's hard to pronounce. So we wanted something that was short, to the point, easy to pronounce, and distinctive. That's how 'Wii,' as a console name, was created.<ref>Michael Donahoe, Shane Bettenhausen {{cite news| title = War of the Words | pages = 25 | publisher = [[Electronic Gaming Monthly|EGM]] | date = July 2006 | url = <!--add web archive if available--> | accessdate = 2006-11-18}}</ref>}}
Nintendo defends its choice of "Wii" over "Revolution" and suggests to that those who dislike the name: "live with it, sleep with it, eat with it, move along with it."<ref name="IGN Kaplan Interview">{{cite news|url = http://wii.ign.com/articles/703/703593p1.html | title= Nintendo Talks to IGN about Wii}}</ref>
==Hardware==
[[Image:Wii_Blockbuster_Display.jpg|thumb|right|200px|Wii retail display boxes]]
The Wii console is Nintendo's smallest home unit yet; measuring 44 mm wide, 157 mm tall, and 215.4 mm deep in the vertical orientation without the included stand (which itself measures 55.4 mm wide, 44 mm tall, and 225.6 mm deep). It is approximately the size of three standard [[DVD]] cases stacked together (approx. 4.5 cm x 15 cm x 20 cm). It also weighs 1.74kg(3.84 pounds), which makes it the lightest of the three current-gen consoles. The console can be placed either horizontally or vertically. The prefix for the numbering scheme of the system and its parts and accessories is "RVL-", after its [[project code name]] of "Revolution".<ref name="Wii: The Total Story" />
The front of the console features a slot-loading media drive illuminated by a blue light which accepts both 12cm optical discs for Wii software and [[Nintendo GameCube Game Disc|8cm discs]] from Nintendo's prior console, the GameCube. The Disc slot light briefly illuminates when the console is turned on, when connected to WiiConnect24 and when receiving new data, such as messages, and upon having selected "Bright" or "Dim" in the "Slot Illumination" settings for WiiConnect24. The disc slot light does not stay illuminated during game play or when using other features of the Wii console. Two [[Universal Serial Bus|USB]] ports are located at its rear, and an [[Secure Digital Card|SD card]] slot hides behind the cover on the front of the console. However, the usefulness of the SD slot remains in questions since, although it can be used to backup saved game data and downloaded Virtual Console games, that data cannot be restored to any system, even the orginal, presumably as a rudimentary form of [[digital rights management]]<ref name="Nintendo Forums: SD CARD ISSUE (from one system to another)">{{cite web|url=http://forums.nintendo.com/nintendo/board/message?board.id=wii_tech&message.id=4874
|title=Nintendo Forums: SD CARD ISSUE (from one system to another) |accessdate=2006-12-10 |date=December 10, 2006}}</ref>. Also, to utilize the SD, a software update must be downloaded.
Nintendo has shown the console and the Wii Remote in various colors, including white, black, silver, lime green, and red,<ref name="Rev colors console">{{cite web |url=http://media.revolutionreport.com/image/revofficial%204.jpg |publisher=Revolution Report |title=Wii Colors |accessdate=2006-07-15}}</ref><ref name="Rev colors control">{{cite web | url=http://news.com.com/i/ne/p/2005/0916nintendopic4_500x375.jpg | title=Wii Remote Colors | publisher=news.com | accessdate=2006-07-15}}</ref> but initially it is only available in white. At [[E3]] 2006, the Wii Remote was shown in light blue. Numerous minor changes were made to the design between its original unveiling and launch, mostly in the Nintendo branding used and button placements.
The launch Wii package includes the console, a stand to allow the console to be placed vertically, a circular clear stabilizer for the main stand, one Wii Remote, one [[Wii Remote#Nunchuk|Nunchuk]] attachment, one [[Wii Remote#Sensing|Sensor Bar]], a removable stand for the sensor bar, one external main power adapter, two AA batteries, [[RCA connector|AV cables]] ([[component video]] and other types of cables are available separately), and (in all regions excluding Japan) a copy of ''[[Wii Sports]]''.
A Nintendo spokesperson has confirmed that Nintendo plans to release a version of the console with [[DVD#DVD-Video|DVD-Video]] playback capabilities in Japan, but that release in other territories is not currently planned. This corroborates an earlier press release by digital media company [[Sonic Solutions]], stating that Nintendo had chosen their CinePlayer CE DVD Navigator [[software engine]] to provide this functionality. Even though software will be used to enable DVD-Video functionality, it apparently "requires more than a firmware upgrade" and cannot therefore be implemented through the WiiConnect24 network.<ref name="GameDaily BIZ: Confirmed: Nintendo to Release DVD-Enabled Wii in 2007">{{cite web|url=http://biz.gamedaily.com/industry/feature/?id=14430 |title=GameDaily BIZ: Confirmed: Nintendo to Release DVD-Enabled Wii in 2007 |accessdate=2006-11-14 |date=November 13, 2006}}</ref>
===Wii Remote===
[[Image:Wiimote-lite2.JPG|thumb|right|200px|From left to right: [[Nintendo DS Lite]], [[Wii Remote#Nunchuk|Nunchuk]], and [[Wii Remote]]]]{{main|Wii Remote}}
The Wii Remote<!---NOTE: The term "Wiimote" is still being discussed on the talk page so please do NOT mention it here. SEE DISCUSSION for details! ---> is a one-handed controller that uses a combination of [[accelerometer]]s and [[infrared]] detection (from an array of [[LED]]'s inside the [[Wii Remote#Sensing|Sensor Bar]]) to sense its position in [[Three-dimensional space|3D]] space. This allows users to control the game using physical gestures as well as traditional button presses. The controller connects to the Wii console using [[Bluetooth]], and features [[Haptic#Games|force feedback]], 4KB [[non-volatile memory]]<ref name="IGN Wii FAQs">{{cite web| last=Casamassina | first=Matt | url=http://wii.ign.com/articles/733/733464p7.html | title=IGN's Nintendo Wii FAQ | publisher=[[IGN]]|accessdate=2006-11-11}}</ref> and an internal speaker. The controller can connect to other devices through a [[proprietary]] port at the base of the controller. Perhaps the most important of these is the [[Wii Remote#Nunchuk|Nunchuk]] unit, which features an accelerometer and a traditional [[analog stick]] with two trigger buttons.<!--FURTHER INFO ON REMOTE SHOULD BE ADDED TO "WII REMOTE" ARTICLE-->
===Technical specifications===
Nintendo itself has released few technical specifics regarding the Wii console, but some key facts have leaked to the press. Known details include:<ref name="Wii: The Total Story" /><ref name="IGN Wii FAQs"/>
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'''Processors:'''
*[[Central processing unit|CPU]]: [[PowerPC]] based [[Broadway (microprocessor)|"Broadway"]] processor, made with a [[90 nanometer|90 nm]] [[Silicon on insulator|SOI]] CMOS process, clocked at 729 [[MHz]]
*[[Graphics processing unit|GPU]]: [[ATI Technologies|ATI]] [[Hollywood (graphics chip)|"Hollywood" GPU]] made with a 90 nm CMOS process,<ref name="hard_japan">{{ja icon}}{{cite web| url=http://www.nintendo.co.jp/n10/e3_2006/wii/index.html| title=Wiiの概要 (Wii本体)| publisher=Nintendo |accessdate=2006-05-22}}</ref> clocked at 243 [[MHz]]
'''Memory:'''
*88 [[Megabyte|MB]] main memory (24 MB "internal" [[1T-SRAM]] 64 MB "external" [[1T-SRAM]] RAM)
*3 MB GPU [[texture memory]]
'''Ports and peripheral capabilities:'''
*Up to four Wii Remote controllers (connected wirelessly via Bluetooth).
*One SD memory card slot.
*Two USB 2.0 ports.
*One Sensor Bar port.
*One accessory port on the bottom of the Wii Remote.
*Four Nintendo GameCube controller ports.
*Two Nintendo GameCube memory card ports.
*[[Mitsumi]] DMW-W004 WiFi 802.11b/g wireless module
*Compatible with optional USB 2.0 to [[Ethernet]] [[LAN]] adaptor.
'''Built-in content ratings systems:'''
*[[British Board of Film Classification|BBFC]], [[Computer Entertainment Rating Organization|CERO]], [[Entertainment Software Rating Board|ESRB]], [[Office of Film and Literature Classification (Australia)|OFLC]], [[Office of Film and Literature Classification (New Zealand)|OFLC (NZ)]], [[Pan European Game Information|PEGI]], [[Unterhaltungssoftware Selbstkontrolle|USK]]
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'''Storage:'''
*512 MB built-in [[flash memory]].
*Expansion available via [[Secure Digital card|SD]] card memory, 2 GB maximum supported capacity.
*GameCube Memory Cards (for saving GCN games only).
*Slot-loading disc drive compatible with:
**8 cm GameCube optical disc.
**12 cm Wii optical disc.
*[[Mask ROM]] by Macronix.<ref name="Macronix">{{cite web|url=http://wii.ign.com/articles/719/719299p1.html |title=Macronix Supplies Wii |accessdate=2006-07-18 |accessmonthday= |accessyear= |author=Matt Casamassina |last=Casamassina |first=Matt |authorlink=Matt Casamassina |coauthors= |date=[[July 17]], [[2006]]|publisher=[[IGN]]}}</ref>
[[image:broadwaycpu.JPG|thumb|right|150px|IBM "Broadway" CPU within the Wii console]]
'''Video:'''
*Up to [[480p]]([[PAL]]/[[NTSC]]) or [[576i]] (PAL/[[SECAM]]), standard 4:3 and [[Aspect ratio (image)|16:9]] [[anamorphic widescreen]].<ref name="480 anamorphic">consolewatcher.com [http://www.consolewatcher.com/2006/11/wii-component-cable-supports-480p-output/ Wii Component Cable Supports 480p Output]</ref>
*[[Component video|Component]] (including [[Progressive scan]]), [[RGB]] [[SCART]], [[S-Video]], [[Composite video|composite]] output, or [[D4 video connector|D-Terminal]].<ref>[http://www.officialnintendomagazine.co.uk/news_131106_wii.html Images reveal RGB SCART compatibility]</ref>
'''Audio:'''
*Main: Stereo - [[Dolby Pro Logic#Dolby Pro Logic II|Dolby Pro Logic II]]-capable.<ref name="Dolby Pro Logic II">{{cite press release |title=Dolby Technology to Power the Sound of the Wii Console |publisher=Dolby Laboratories |date=2006-09-21 |url=http://investor.dolby.com/ReleaseDetail.cfm?ReleaseID=211978 |accessdate=2006-09-23 }}</ref>
*Controller: Built-in speaker.
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<nowiki>*</nowiki> None of the frequency statistics have been confirmed by [[Nintendo]], [[IBM]], or [[ATI]].
===Legal issues===
Interlink Electronics, a California-based company, has filed a patent-infringement lawsuit against Nintendo over the pointing functionalities of the Wii Remote, claiming "loss of reasonable royalties, reduced sales and/or lost profits as a result of the infringing activities" of Nintendo.<ref>{{cite web|url=http://wii.ign.com/articles/750/750001p1.html|title=Nintendo Sued for Patent Infringement|author=Micah Seff|publisher=IGN|date=2006-12-08|accessdate=2006-12-08}}</ref>
Anascape Ltd, a Texas-based firm has also filed a lawsuit against both Nintendo and Microsoft for patent infringements. <ref>{{cite web|url=http://www.theinquirer.net/default.aspx?article=33466|title=Microsoft, Nintendo sued over games controller |author=INQUIRER staff|publisher=The Inquirer|date=2006-8-03|accessdate=2006-12-08}}</ref> <ref>{{cite web|url=http://arstechnica.com/news.ars/post/20060804-7425.html|title=Microsoft, Nintendo sued over game controller patents|author=Jeremy Reimer|publisher=arctechnica|date=2006-8-04|accessdate=2006-12-08}}</ref>
==Features==
===Wii Channels===
[[Image:Mii channel.jpg|thumb|150px|right|Mii Channel]]
{{main|Wii Channels}}
The [[operating system]] interface for the console is designed around the concept of television channels, with a Wii Menu used to access them. Separate channels are graphically displayed in a grid, and are navigated using the pointer capability of the Wii Remote. There are eight primary channels: <!--BOLDING CHANNELS IS NOT NEEDED-->the Disc Channel, Mii Channel, News Channel, Forecast Channel, Photo Channel, Wii Shop Channel, Internet Channel and [[Virtual Console (Wii)|Virtual Console]] Channel(s).<!--
FURTHER INFO SHOULD BE ADDED IN THE "WII CHANNELS" ARTICLE-->
===Backward compatibility===
[[Image:Wiigcslots.jpg|thumb|150px|right|The top of the Wii console]]
<!--- Wii Download Games Should NOT Be Mixed With Launch Titles --->
The Wii console is [[Backward compatibility|backward compatible]] with all [[Nintendo GameCube]] software and most GameCube peripherals. This backwards compatibility is achieved with the help of the slot-loading drive being able to accept GameCube discs, and a set of four GameCube controller ports and two Memory Card slots, concealed by flip-open panels.<ref name="Wii: The Total Story" /> A GameCube controller is required to play GameCube games, as neither the Wii Remote nor the Classic Controller functions in this capacity. Nintendo has stated that the Wii console is not compatible with the GameCube [[Nintendo GameCube Modem Adapter|modem adapter]], [[Nintendo GameCube Broadband Adapter|broadband adapter]], [[Game Boy Player]], AV cable, or AC adaptor.<!--
INFO ON VIRTUAL CONSOLE GAMES SHOULD NOT BE ADDED HERE-->
===Nintendo DS connectivity===
The Wii console supports wireless connectivity with the [[Nintendo DS]]. [[Shigeru Miyamoto]] said Nintendo was still working out when features using this connectivity would be available, but that it would be soon after the launch of the system, due to the popularity of the Nintendo DS.{{fact}} At Nintendo's corporate policy meeting in June 2006, Satoru Iwata explained that the DS uses its wireless connectivity to communicate with Wii and that no further accessories are needed.
The connectivity allows the player to use functions like the Nintendo DS' microphone and [[touchscreen]] as inputs for Wii games. The first example Nintendo has given of a game using Nintendo DS-Wii connectivity is that of ''[[Pokémon Battle Revolution]]''. Players with either [[Pokémon Diamond and Pearl|''Pokémon Diamond'' or ''Pearl'']] are able to play battles using their Diamond or Pearl Pokémon on Wii with the Nintendo DS as a controller.<ref name="connectivity returns">{{cite web|last=Gantayat|first=Anoop|authorlink=|coauthors=|date=[[June 7]], [[2006]]|year=|month=|url=http://wii.ign.com/articles/711/711657p1.html|title=Connectivity Returns|format=|work=|pages=|publisher=IGN|language=|accessdate=2006-06-07|accessyear=|curly=}}</ref>
It has also been confirmed that the Nintendo DS is able to play game demos downloaded from the Wii console which they would receive from Nintendo, similar to a [[DS Download Station]].<ref name="Iwata Tech-On 3">{{cite web|author=Naoki Asami|authorlink=|coauthors=ITpro Publisher; Hiroki Yomogita, Silicon Valley|date=[[2006-05-25]]|year=|month=|url=http://techon.nikkeibp.co.jp/english/NEWS_EN/20060525/117498/?P=3|title=Regaining what we have lost: Nintendo CEO Iwata's Ambitions for the "Wii"|format=|work=Tech-On!|pages=3|publisher=Nikkei Business Publications|language=|accessdate=2006-06-09|accessyear=|curly=}}</ref> The console is also able to expand Nintendo DS games.<ref name="connectivity returns" />
===Parental controls===
The console features [[parental controls]] (with an update), prohibiting younger users from playing games with content considered unsuitable for their age level. When a Wii or Virtual Console game is attempted to be played, it reads the content rating encoded in the game data; if this rating is greater than the system's set age level the game will not load without a correct override password. However, the parental controls setting does not affect GameCube games.
European units mainly utilize the [[Pan European Game Information|PEGI]] rating system,<ref name="par_pegi">{{cite news|url=http://planetgamecube.com/news.cfm?action=item&id=6665 | title=Revolution To Feature Parental Controls|publisher=Planet GameCube|date=2005-11-16}}</ref> whereas North American units use the [[ESRB]] rating system.<ref name="par_esrb">{{cite press release|url=http://www.nintendo.com/newsarticle?articleid=z5UnNGZpQKWULzG0z8R501PA5IHoNPr2|title=Nintendo Announces Play Control System For Next Hardware|publisher=Nintendo of America|date=[[2005-11-16]]}}</ref>. Wii supports the native rating systems of many countries, including [[Computer Entertainment Rating Organization|CERO]] in [[Japan]], the [[Unterhaltungssoftware Selbstkontrolle|USK]] in [[Germany]], both the [[Pan European Game Information|PEGI]] and [[British Board of Film Classification|BBFC]] in the [[United Kingdom]] and the [[Office of Film and Literature Classification (Australia)|OFLC]] in Australia and [[Office of Film and Literature Classification (New Zealand)|New Zealand]].
===Online connectivity===
{{main|Nintendo Wi-Fi Connection|WiiConnect24|Virtual Console (Wii)|Wii Browser}}
The Wii console is able to connect to the Internet through its built-in [[IEEE 802.11#802.11g|802.11b/g]] Wi-Fi and through a [[Nintendo Wi-Fi USB Connector|USB-to-Ethernet adaptor]], with both methods allowing players to access the established [[Nintendo Wi-Fi Connection]] service.<ref name="Wii: The Total Story" /> Nintendo has stated that the console implements standard Wi-Fi protocols. Wireless encryption by [[Wired Equivalent Privacy|WEP]], [[Wi-Fi Protected Access|WPA]] (TKIP), WPA (AES), and [[IEEE 802.11i|WPA2]] (AES) are supported. Just as for the Nintendo DS, Nintendo does not charge fees for playing via the service<ref name="USA Today">{{cite web|url=http://www.usatoday.com/tech/gaming/2006-08-14-nintendo-qa_x.htm |title=Nintendo hopes Wii spells wiinner |accessdate=2006-08-16 |accessmonthday= |accessyear= |author= |last= |first= |authorlink= |coauthors= |date=[[2006-08-15]] |year= |month= |format= |work=USATODAY.com |publisher=[[USA Today]] |pages= |language= |archiveurl= |archivedate=}}</ref><ref name="Nintendo Wii Wi-Fi page">{{cite web|author=sjohnson|authorlink=|coauthors=|date=[[2006-07-18]]|year=|month=|url=http://www.g4tv.com/thefeed/blog/TheFeed/post/618959/Secret_Wii_Details_Revealed.html|title=Secret Wii Details Revealed|format=|work=The Feed|pages=|publisher=G4 Media, Inc.|language=|accessdate=2006-07-20|accessyear=|curly=}}</ref> and the Friend Code system controls how players connect to one another.<ref name="Wii Wi-Fi Just Like DS">{{cite web|url=http://wii.ign.com/articles/707/707865p1.html |title=Wii Wi-Fi Just Like DS |accessdate= |accessmonthday= |accessyear= |author= |last=Casamassina |first=Matt |authorlink= |coauthors= |date=[[2006-05-11]] |year= |month= |format= |work=IGN.com |publisher=|pages= |language= |archiveurl= |archivedate=}}</ref><ref name="Nintendo Wii Wi-Fi page" /> This system also implements console-based software such as the Wii Message Board, for which a feature is being considered for alerting registered friends for the Wii Message Board about new games that have been purchased.
<ref name="Iwata v3 p3">{{cite web| url=http://wii.nintendo.com/iwata_asks_vol3_p3.html | title=Iwata Asks | publisher=Nintendo}}</ref>
The service has several features for the Wii console, such as the [[Virtual Console (Wii)|Virtual Console]], WiiConnect24 and [[Wii Browser]]. The console can also communicate and connect with other Wii systems through a self-generated wireless [[LAN]], enabling local wireless multiplayer on different television sets. ''[[Battalion Wars 2]]'' first demonstrated this feature, for non-split screen multiplayer between two or more televisions. Nintendo announced two Wi-Fi enabled games at [[Games Convention|LGC]] 2006 in Leipzig: ''[[Mario Strikers Charged]]'', and ''Battalion Wars 2''.
Although the console features an online mode, Nintendo has not provided the programming tools for 3rd party developers yet, meaning that only first party Wii games are online so far.
===Firmware===
The Wii console requires [[firmware]] updates from time to time. As reported by [[IGN]],<ref name="IGN Firmware">{{cite web|url=http://wii.ign.com/articles/745/745341p1.html|title=IGN: Wii Channels to Require Upgrade|accessdate=2006-10-12|date=2006-10-10}}</ref> it was discovered that to use the Online Channels, a firmware update was required. Some earlier produced units were reportedly shipped with older firmware, and had some problems. Most units, however, shipped with the latest version.
The first firmware update for the Wii console via the WiiConnect24 feature caused a small portion of units to become unusable. This forced users to either send the unit to [[Nintendo]] for repairs where saved data was retained, or exchange it for a free replacement. The latter option had a faster turn around time but led to a loss of saved data.<ref name="Wii Firmware down">{{cite web| url=http://www.computerandvideogames.com/article.php?id=149572| title=Wii Connect 24 Kills Wiis}}</ref>
The latest firmware version for Wii Consoles is 2.0. A letter 'U', 'J', or 'E' follows the version number, signifying an NTSC US, NTSC Japan, or PAL region console (''E'' presumably signifying [[Europe]] as it is the largest market using PAL).
==Software library==
{{Main|List of Wii games}}
Games representing all of Nintendo's flagship franchises, such as the ''[[The Legend of Zelda: Twilight Princess|Zelda]]'', ''[[Metroid Prime 3: Corruption|Metroid]]'', ''[[Super Mario Galaxy|Mario]]'', [[Wario]], ''[[Animal Crossing (Wii)|Animal Crossing]]'', ''[[Pokémon Battle Revolution|Pokémon]]'', ''[[Super Smash Bros. Brawl|Super Smash Bros.]]'', and ''[[Fire Emblem: The Goddess of Dawn|Fire Emblem]]'' series have been announced for the Wii console. Likewise, there are many original titles for it as well as many expected third party games. [[Ubisoft]] will release eight titles over the launch period, and have stated that they have a further six currently in development<ref name="E3 2006 game list">{{cite web|url=http://wii.ign.com/articles/706/706630p1.html|title=E3 2006: Wii Game List|publisher=[[IGN]]|author=Matt Casamassina|date=[[2006-05-09]]|accessdate=2006-09-04}}</ref> while [[Midway Games]] have announced six titles<ref>{{cite web|url=http://www.computerandvideogames.com/article.php?id=143739|title=Ubisoft and Midway suck up Wii|author=Matt Wales|publisher=computerandvideogames|date=[[2006-08-02]]|accessdate=2006-08-07}}</ref> and [[EA]] has declared their '100%' support for the console.<ref>{{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=10311|title=EA Sees Larger Loss, Ramps Up Wii Production|author=Simon Carless|publisher=[[Gamasutra]]|date=[[2006-08-01]]|accessdate=2006-08-07}}</ref> EA has since gone on to purchase long-time partner [[Headgate Studios]], which now develops exclusively for the Wii console.<ref>{{cite web|url=http://tgnforums.stardock.com/?forumid=141&aid=137746#1071220|title=EA Snaps Up Headgate Studios|author=iTZKooPA|publisher=[[Totalgaming.net]]|date=[[2006-12-01]]|accessdate=2006-12-05}}</ref>
Though [[Perrin Kaplan]] had originally stated that the system would be region-free,<ref>{{cite web | url=http://www.joystiq.com/2006/09/14/first-party-wii-games-will-be-region-free/ | Author=Ludwig Kietzmann | date=2006-09-14 | title=First-party Wii games would be region-free [update 2] | publisher=joystiq | accessdate=2006-11-03}}</ref> Nintendo of America and Nintendo of Europe eventually agreed on the console being [[Regional lockout|region-locked]] .<ref name="notregionfree">{{cite web | url=http://www.joystiq.com/2006/09/15/wii-not-even-remotely-region-free/ | Author=Ludwig Kietzmann| date=2006-09-14 | title=Wii not even remotely region-free | publisher=Joystiq | accessdate=2006-12-06}}</ref>
==References and notes==
{{reflist|2}}
<!--PLEASE SEE DISCUSSION ABOUT SOUTH PARK AND OTHER "POP CULTURE" ITEMS
-->==See also==
{{Dedicated video game consoles}}
{{portal|Nintendo|Wikitendo2.svg}}
{{Commonscat|Wii}}
*[[List of video games published by Nintendo]]
*[[Comparison of seventh-generation game consoles]]
==External links==
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; Official sites
*[http://www.wii.com/ Official Wii site]
*[http://wii.nintendo.com Official Wii site at nintendo.com]
*[http://www.nintendo.com/channel/wii Official Wii page at nintendo.com]
*[http://www.nintendo.co.jp/n10/e3_2006/speech/english.html Nintendo Corporation] - Nintendo President, Satoru Iwata, media briefing speech at E3 2006
*[http://e3.nintendo.com/e3media.html Wii at E3] - Nintendo E3 2006 coverage
*[http://www.nintendo.co.jp/n10/news/060914.html Confirmation of JP release date] {{ja icon}}
; Unofficial coverage
<!-- Do not add links to this list without first discussing them. -->
*[http://www.gamespot.com/wii/index.html Wii page] at GameSpot.com
*[http://wii.ign.com/ Wii coverage] at IGN.com
*[http://www.thewiire.com TheWiire.com]
*[http://www.cubed3.com/directory/wii/ Cubed3.com]
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