Dijkstra–Scholten algorithm: Difference between revisions

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First, consider the case of a simple [[process graph]] which is a [[tree (data structure)|tree]]. A distributed computation which is tree-structured is not uncommon. Such a process graph may arise when the computation is strictly a [[Divide and conquer algorithm|divide-and-conquer]] type. A [[node (networking)|node]] starts the computation and divides the problem in two (or more, usually, a multiple of 2) roughly equal parts and distribute those parts to other processors. This process continues recursively until the problems are of sufficiently small size to solve in a single processor.
 
==Algorithm==
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{{Edsger Dijkstra}}
{{DEFAULTSORT:Dijkstra-Scholten Algorithm}}
[[Category:AlgorithmsGraph in graph theoryalgorithms]]
[[Category:Termination algorithms]]
[[Category:Edsger W. Dijkstra]]