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Included short notes about graphical representation and about the current usage practices of the method. |
Importing Wikidata short description: "Network-diagramming technique in which activities are represented by arrows" |
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'''Arrow diagramming method''' (ADM) is a network diagramming technique in which activities are represented by arrows.<ref>CPM in Construction – A Manual for General Contractors(Copyright 1965 by the Associated General Contractors of America)</ref> ADM is also known as the activity-on-arrow (AOA) method.
==Usage==
▲'''Arrow Diagramming Method''' (ADM) is a network diagramming technique in which activities are represented by arrows.
ADM is used for scheduling activities in a [[project plan]]. Precedence relationships between activities are represented by circles connected by one or more arrows. The length of the arrow represents the duration of the relevant activity. ADM only shows finish-to-start relationships, meaning that each activity is completed before the successor activity starts.
Sometimes a "dummy task" is added, to represent a [[dependency (project management)|dependency]] between tasks, which does not represent any actual activity. The dummy task is added to indicate precedence that can't be expressed using only the actual activities. Such a dummy task often has a completion time of 0.
[[Image:Arrow Diagramming Method.png|500px|ADM example]]
Use of
ADM network drawing technique the start and end of each node or event is connected to an arrow.
The start of the arrow comes out of a node while the tip of the arrow goes into a node. Between the two nodes lies an arrow that represents the activity.
The event represented by the circular node consumes neither time nor resources.
* A node is a specific, definable achievement in the project.
* It has zero duration and consumes nil resources.
* All activities that lead into a node must be completed before the activity lines following this node can start.
== See also ==
* [[Precedence
* [[Program Evaluation and Review Technique]]
== References ==
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