Arrow diagramming method: Difference between revisions

Content deleted Content added
Sbugs (talk | contribs)
m this article has serious issues. i cleaned up a bit, but it needs more.
Importing Wikidata short description: "Network-diagramming technique in which activities are represented by arrows"
 
(23 intermediate revisions by 21 users not shown)
Line 1:
{{Short description|Network-diagramming technique in which activities are represented by arrows}}
{{refimprove|date=July 2016}}
'''Arrow diagramming method''' (ADM) is a network diagramming technique in which activities are represented by arrows.<ref>CPM in Construction – A Manual for General Contractors(Copyright 1965 by the Associated General Contractors of America)</ref>. ADM is also known as the activity-on-arrow (AOA) method.
 
==Usage==
ADM is used for scheduling activities in a [[project plan]]. Precedence relationships between activities are represented by circles connected by one or more arrows. The length of the arrow represents the duration of the relevant activity. ADM only shows finish-to-start relationships, meaning that each activity is completed before the successor activity starts.
 
Sometimes a "dummy task" is added, to represent a [[dependency (project management)|dependency]] between tasks, which does not represent any actual activity. The dummy task is added to indicate precedence that can't be expressed using only the actual activities. Such a dummy task often has a completion time of 0.
 
[[Image:Arrow Diagramming Method.png|500px|ADM example]]
 
Use of ADM as a common project management practice has declined with the adoption of computer-based scheduling tools. In addition, the precedence diagram method (PDM), or activity-on-node (AON), is often favored over ADM.<ref>A Guide to the Project Management Body of Knowledge, 4th Edition: ANSI/PMI 99-001-2008 (copyright Project Management Institute, Inc. 2008)</ref>
 
<ref>A Guide to the Project Management Body of Knowledge, 4th Edition: ANSI/PMI 99-001-2008 (copyright Project Management Institute, Inc. 2008)</ref>
 
ADM network drawing technique the start and end of each node or event is connected to an arrow.
Line 19 ⟶ 20:
* A node is a specific, definable achievement in the project.
* It has zero duration and consumes nil resources.
* All activities that lead into a node must be completed before the activity lieslines following this node can start.
 
 
 
== See also ==
Line 30 ⟶ 29:
{{Reflist}}
 
[[Category:Project management techniques]]
{{business-stub}}
 
[[Category:Project_management]]
 
{{business-stub}}
[[vi:Sơ đồ mạng ADM]]