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{{short description|Plug-in for Blender}}
{{Infobox software
| name = ManuelbastioniLAB
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| developer = Manuel Bastioni
| released =January 28, 2016
| latest release version = Version 1.
| latest release date =
| programming language =[[Python (programming language)|Python]]
| operating system = [[Microsoft Windows|Windows]], [[Linux]], [[Mac OS X]]
| license = [[GNU Affero
[[GNU General Public License|GPL]]
| website = {{Official URL}}
}}
[[File:A_sci-fi_girl_created_with_ManuelbastioniLAB.png|thumb|3d character modelled in Blender with the plug-in ManuelbastioniLAB 1.5.0]]
'''MB-Lab''' (previously '''ManuelbastioniLAB''') is a [[Free and open-source software|free and open-source]] [[Plug-in (computing)|plug-in]] for [[Blender (software)|Blender]] for the parametric [[3D modeling]] of [[Photorealism|photorealistic]] humanoid characters.<ref name="DE1">{{Cite web|url=https://www.digitalproduction.com/2019/07/24/open-source-character-creation-mit-mb-lab/|title=Open Source Character Creation mit MB-LAB|date=July 24, 2019|access-date=October 28, 2019|website=DigitalProduction|archive-url=https://web.archive.org/web/20190729140356/https://www.digitalproduction.com/2019/07/24/open-source-character-creation-mit-mb-lab/|archive-date=July 29, 2019|url-status=live}}</ref>
It was developed by the artist and programmer Manuel Bastioni
Bastioni withdrew support for the project but it has continued as a community project under the ''MB-Lab'' name.<ref name="DE1"/><ref name="Fork1"/><ref name="Withdraw">{{Cite web|url=https://www.blendernation.com/2018/12/15/manuelbastionilab-fork-mb-lab-is-looking-for-contributors/|title=ManuelBastioniLAB fork 'MB-Lab' is looking for contributors|date=December 15, 2018|website=BlenderNation|access-date=October 28, 2019|archive-url=https://web.archive.org/web/20190607030318/https://www.blendernation.com/2018/12/15/manuelbastionilab-fork-mb-lab-is-looking-for-contributors/|archive-date=June 7, 2019|url-status=live|author=Bart}}</ref>
== Graphical interface and usability ==
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ManuelbastioniLAB is completely open source, released under standard licenses <ref>{{Cite web|url=https://github.com/animate1978/MB-Lab/blob/master/license.txt|title=License|work=github.com|access-date=2019-10-31}}</ref> of the [[Free Software Foundation]].
* Code: All files written in Python are released under [[GNU General Public License|GNU General Public License 3]].
* Data: All data files released in the ManuelbastioniLAB package are released under [[GNU Affero General Public License|GNU Affero General Public License 3]].
The characters generated with ManuelbastioniLAB are released under
== Anatomy and mesh topology of 3D human models ==
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While the lab is aimed to create realistic 3d human beings based on a scientific description of their parameters, the same technology can be successfully applied to non-human characters, like fantasy creatures.
The version 1.5.0 of the lab supports three variety of [[anime]] characters: classic shojo, modern shojo and "realistic style" anime. There are also male and female elves and male dwarf. Each model has a separate set of morphs to create millions of variations.
Concerning the creation of fantasy characters, the lab supports some extra parameters for humans too, like pointed ears, special teeth, etc..
== Comparisons ==
While [[
== Current stage of development ==
The project
In December 2018, a new repository, based on
New community based versions are available on
== See also ==
{{Portal|Free and open-source software}}
* [[Blender (software)]], the underlying base 3D software
* [[
== Notes ==
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[[Category:3D modeling software for Linux]]
[[Category:Anatomical simulation]]
[[Category:Software using the GNU
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