Module:Chessboard: Difference between revisions

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m use clearer variable names - took me a while to figure out what these mean
 
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local p = {}
piecename = {p = 'Pawn', r = 'Rook', n = 'Knight', b = 'Bishop', q = 'Queen', k = 'King'},
colornames = { l = 'White', d = 'Black' }
}
 
local cfg, nrows, ncols
p.f = function(frame)
 
local fen,size,reverse
local function innerboard(args, size, rev)
pattern = cfg.pattern or '%w%w'
function coord(ind)
local root = mw.html.create('div')
return (reverse and (7 - ind) * size) or ind * size
root:addClass('chess-pieces notheme')
:css('position', 'relative')
:wikitext(cfg.image_board(size))
for trow = 1,nrows do
local row = rev and trow or ( 1 + nrows - trow )
for tcol = 1,ncols do
local col = rev and ( 1 + ncols - tcol ) or tcol
local piece = args[ncols * ( nrows - row ) + col + 2] or ''
if piece:match( pattern ) then
local img = cfg.image_square(piece:match(pattern), row, col, size )
root:tag('div')
:css('top', tostring(( trow - 1 ) * size) .. 'px')
:css('left', tostring(( tcol - 1 ) * size) .. 'px')
:wikitext(img)
end
end
end
 
return tostring(root)
end
 
function chessboard(args, size, rev, letters, numbers, header, footer, align, clear)
function letters_row( rev, num_lt, num_rt )
local letters = cfg.letters()
local root = mw.html.create('')
if num_lt then
root:tag('td')
end
for k = 1,ncols do
root:tag('td')
:css('height', '18px')
:css('width', size .. 'px')
:wikitext(rev and letters[1+ncols-k] or letters[k])
end
if num_rt then
root:tag('td')
end
return tostring(root)
end
local letters_top = letters:match( 'both' ) or letters:match( 'top' )
function piecediv(piece, row, file)
local letters_bottom = letters:match( 'both' ) or letters:match( 'bottom' )
local pieceColor = ( (piece == string.upper(piece)) and 'l') or 'd'
local numbers_left = numbers:match( 'both' ) or numbers:match( 'left' )
piece = string.lower(piece)
local numbers_right = numbers:match( 'both' ) or numbers:match( 'right' )
local colorname = p.colornames[pieceColor]
local altwidth = colorname ..ncols '* 'size ..+ p.piecename[piece]2
if ( numbers_left ) then width = width + 18 end
local img = string.format('[[File:Chess %s%st45.svg|%dx%dpx|link=|alt=%s]]', piece, pieceColor, size, size, alt)
if ( numbers_right ) then width = width + 18 end
return string.format('<div style="position:absolute;top:%dpx;left:%dpx;">%s</div>\n', coord(row), coord(file), img)
 
local root = mw.html.create('div')
:addClass('chessboard')
:addClass('thumb')
:addClass('noviewer')
:addClass(align)
if( header and header ~= '' ) then
root:tag('div')
:addClass('center')
:css('line-height', '130%')
:css('margin', '0 auto')
:css('max-width', (width + ncols) .. 'px')
:wikitext(header)
end
local div = root:tag('div')
:addClass('thumbinner')
:css('width', width .. 'px')
local b = div:tag('table')
:attr('cellpadding', '0')
:attr('cellspacing', '0')
 
if ( letters_top ) then
b:tag('tr')
:wikitext(letters_row( rev, numbers_left, numbers_right ))
end
local tablerow = b:tag('tr')
if ( numbers_left ) then
tablerow:tag('td')
:css('width', '18px')
:css('height', size .. 'px')
:wikitext(rev and 1 or nrows)
end
local td = tablerow:tag('td')
:attr('colspan', ncols)
:attr('rowspan', nrows)
:wikitext(innerboard(args, size, rev))
if ( numbers_right ) then
function oneRow(s, row)
tablerow:tag('td')
local file = 0
local result = :css('width', '18px')
:css('height', size .. 'px')
for piece in string.gmatch(s, "%\w") do
:wikitext(rev and 1 or nrows)
if string.match(piece, "%\d") then
end
file = file + piece
if ( numbers_left or numbers_right ) then
else
for trow = 2, nrows do
result = result .. piecediv(piece, row, file)
local idx = rev and trow or ( 1 + nrows - trow )
file = file + 1
tablerow = b:tag('tr')
if ( numbers_left ) then
tablerow:tag('td')
:css('height', size .. 'px')
:wikitext(idx)
end
if ( numbers_right ) then
tablerow:tag('td')
:css('height', size .. 'px')
:wikitext(idx)
end
end
end
return result
if ( letters_bottom ) then
b:tag('tr')
:wikitext(letters_row( rev, numbers_left, numbers_right ))
end
 
if footer and mw.text.trim(footer)~='' then
div:tag('div')
:addClass('thumbcaption')
:wikitext(footer)
end
 
return tostring(root) ..
mw.getCurrentFrame():extensionTag( 'templatestyles', '', { src = 'Module:Chessboard/styles.css' } )
end
 
function convertFenToArgs( fen )
-- converts FEN notation to 64 entry array of positions, offset by 2
local res = { ' ', ' ' }
-- Loop over rows, which are delimited by /
for srow in string.gmatch( "/" .. fen, "/%w+" ) do
-- Loop over all letters and numbers in the row
for piece in srow:gmatch( "%w" ) do
if piece:match( "%d" ) then -- if a digit
for k=1,piece do
table.insert(res,' ')
end
else -- not a digit
local color = piece:match( '%u' ) and 'l' or 'd'
piece = piece:lower()
table.insert( res, piece .. color )
end
end
end
 
return res
end
 
function convertArgsToFen( args, offset )
function nullOrWhitespace( s ) return not s or s:match( '^%s*(.-)%s*$' ) == '' end
function piece( s )
return nullOrWhitespace( s ) and 1
or s:gsub( '%s*(%a)(%a)%s*', function( a, b ) return b == 'l' and a:upper() or a end )
end
local rowres = 0;''
offset = offset or 0
fen = frame.args['fen']
for row = 1, 8 do
size = frame.args['size'] or 30
for file = 1, 8 do
reverse = string.lower(frame.args['reverse'] or '') == "true"
res = res .. piece( args[8*(row - 1) + file + offset] )
local result = string.format('<div class="chess-fen" style="position:relative;min-width:%dpx;min-height:%dpx;">', size*8,size*8)
end
result = result .. string.format('<div style="position:absolute;z-index:0; top:0px; left:0px;">[[File:Chessboard480.png|%dx%dpx]]</div>', size * 8, size * 8)
if row < 8 then res = res .. '/' end
for srow in string.gmatch("/" .. fen, "/%w+") do
end
result = result .. oneRow(srow, row)
return mw.ustring.gsub(res, '1+', function( s ) return #s end )
row = row + 1
end
 
function p.board(frame)
local args = frame.args
local pargs = frame:getParent().args
local style = args.style or pargs.style or 'Chess'
cfg = require('Module:Chessboard/' .. style)
nrows, ncols = cfg.dims()
local size = args.size or pargs.size or '26'
local reverse = ( args.reverse or pargs.reverse or '' ):lower() == "true"
local letters = ( args.letters or pargs.letters or 'both' ):lower()
local numbers = ( args.numbers or pargs.numbers or 'both' ):lower()
local header = args[2] or pargs[2] or ''
local footer = args[nrows*ncols + 3] or pargs[nrows*ncols + 3] or ''
local align = ( args[1] or pargs[1] or 'tright' ):lower()
local clear = args.clear or pargs.clear or ( align:match('tright') and 'right' ) or 'none'
local fen = args.fen or pargs.fen
local pgn = args.pgn or pargs.pgn
 
size = mw.ustring.match( size, '[%d]+' ) or '26' -- remove px from size
if (pgn) then
local pgnModule = require('Module:Pgn')
metadata, moves = pgnModule.main(pgn)
fen = moves[#moves]
end
if (fen) then
align = args.align or pargs.align or 'tright'
clear = args.clear or pargs.clear or ( align:match('tright') and 'right' ) or 'none'
header = args.header or pargs.header or ''
footer = args.footer or pargs.footer or ''
return chessboard( convertFenToArgs( fen ), size, reverse, letters, numbers, header, footer, align, clear )
end
if args[3] then
return chessboard(args, size, reverse, letters, numbers, header, footer, align, clear)
else
return chessboard(pargs, size, reverse, letters, numbers, header, footer, align, clear)
end
result = result .. '</div>'
return result
end