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{{Programming paradigms}}▼
A '''nondeterministic programming''' language is a [[programming language|language]] which can specify, at certain points in the [[Computer program|program]] (called "choice points"), various alternatives for [[Control flow|program flow]]. Unlike an [[Conditional (computer programming)|if-then statement]], the method of choice between these alternatives is not directly specified by the programmer; the program must decide at [[
One method of choice is embodied in [[backtracking]] systems (such as [[
Another method of choice is [[reinforcement learning]], embodied in systems such as [[Alisp]].<ref>
==See also==
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*[[Nondeterminism (disambiguation)]]
*[[:Category:Nondeterministic programming languages|Category: Nondeterministic programming languages]]
*[[angelic non-determinism]]
*[[demonic non-determinism]]
==References==
{{Reflist}}
▲{{Programming paradigms navbox}}
{{DEFAULTSORT:Nondeterministic Programming}}
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