Slab method: Difference between revisions

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== Sources ==
* {{cite book|authorsauthor=IEEE Standards Committee|title=IEEE standard for floating-point arithmetic: 754-2008|___location=Washington, DC|publisher=IEEE Computer Society|year=2008 |ref={{SfnRef|IEEE Standards Committee|2008}}}}
* {{cite conference|last1=Kay|first1=Timothy L.|last2=Kajiya|first2=James T.|title=Ray tracing complex scenes|conference=ACM SIGGRAPH computer graphics|volume=20|number=4|year=1986|date=August 18-22, 1986|pppages=269-278269–278|___location=Dallas}}
* {{cite journal|first1=Alexander|last1=Majercik|first2=Cyril|last2=Crassin|first3=Peter|last3=Shirley|first4=Morgan|last4=McGuire|title=A Ray-Box Intersection Algorithm and Efficient Dynamic Voxel Rendering|journal=Journal of Computer Graphics Techniques (JCGT)|volume=7|number=3|pppages=66-8166–81|year=2018}}
* {{cite book|title=Ray Tracing Gems II|chapter=Ray Axis-Aligned Bounding Box Intersection|first1=Peter|last1=Shirley|first2=Ingo|last2=Wald|first3=Adam|last3=Marrs|publisher=Apress|___location=Berkeley, CA|year=2021}}
 
== External links ==
* {{cite web|last=Barnes|first=Travian|year=2022Tavian|date=27 July 2022|url=https://tavianator.com/2022/ray_box_boundary.html|title=Fast, Branchless Ray/Bounding Box Intersections, Part 3: Boundaries|archive-url=https://web.archive.org/web/20230722162519/https://tavianator.com/2022/ray_box_boundary.html|archive-date=2023-07-22|url-status=live}}
 
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