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m →Sources: clean up, replaced: |journal=Journal of Computer Graphics Techniques (JCGT) → |journal=Journal of Computer Graphics Techniques |
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== Sources ==
* {{cite book|
* {{cite conference|last1=Kay|first1=Timothy L.|last2=Kajiya|first2=James T.|title=Ray tracing complex scenes|conference=ACM SIGGRAPH computer graphics|volume=20|number=4
* {{cite journal|first1=Alexander|last1=Majercik|first2=Cyril|last2=Crassin|first3=Peter|last3=Shirley|first4=Morgan|last4=McGuire|title=A Ray-Box Intersection Algorithm and Efficient Dynamic Voxel Rendering|journal=Journal of Computer Graphics Techniques
* {{cite book|title=Ray Tracing Gems II|chapter=Ray Axis-Aligned Bounding Box Intersection|first1=Peter|last1=Shirley|first2=Ingo|last2=Wald|first3=Adam|last3=Marrs|publisher=Apress|___location=Berkeley, CA|year=2021}}
== External links ==
* {{cite web|last=Barnes|first=
{{DEFAULTSORT:Slab method}}
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