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{{Infobox programming language
| name = AMOS
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[[File:AMOS Professional Screenshot.png|thumb|right|Screenshot of the AMOS Professional user interface and code editor, displaying the start of a program included with the language]]
'''AMOS BASIC''' is a dialect of the [[BASIC]] [[programming language]] for the [[Amiga]] computer. Following on from the successful [[STOS BASIC]] for the [[Atari ST]], AMOS BASIC was written for the Amiga by [[François Lionet]] with [[Constantin Sotiropoulos]] and published by [[Europress Software]] in 1990.
The language was notable for its focus on media and game development capabilities, allowing users to easily create demanding multimedia software and games. It featured full structured code and numerous high-level functions for loading and manipulating images, animations, and sounds. These capabilities made it a popular choice among Amiga enthusiasts, particularly beginners, for creating video games (especially [[platformer]]s and graphical adventures), multimedia applications, and educational software.
== History ==
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The original AMOS was a [[BASIC interpreter]] which, whilst working fine, suffered the same disadvantages of any language being run [[interpreter (computing)|interpretively]]. By all accounts, AMOS was extremely fast among interpreted languages, being speedy enough that an extension called AMOS 3D could produce playable 3D games even on plain 7 MHz 68000 Amigas. Later, an AMOS [[compiler]] was developed that further increased speed. AMOS could also run [[MC68000]] machine code, loaded into a program's memory banks.<ref>[https://archive.org/stream/1990-lionet-francois-amos-the-creator-user-guide/1990-lionet-francois-amos-the-creator-user-guide_djvu.txt The Creator], by François Lionet, 1990, ''"AMOS Basic includes special facilities which allow you to combine assembly language routines with your Basic programs."''</ref>
To simplify animation of sprites, AMOS included the AMOS Animation Language (AMAL), a compiled sprite scripting language which runs independently of the main AMOS BASIC program.<ref>{{cite web|url=http://grove.ufl.edu/~cwarner/computers.html |title=
After the original version of AMOS, Europress released a compiler ('''AMOS Compiler'''), and two other versions of the language: '''Easy AMOS''', a simpler version for beginners, and '''AMOS Professional''', a more advanced version with added features, such as a better [[integrated development environment]], [[ARexx]] support, a new [[user interface]] API and new [[control flow|flow control constructs]]. Neither of these new versions was significantly more popular than the original AMOS.{{Citation needed|date=January 2012|reason=For example, from my experience it was way more popular. References to sales figures or alike would be nice.}}
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The language was mildly successful within the Amiga community. Its ease of use made it especially attractive to beginners.
Today, the language has declined in popularity along with the Amiga computer for which it was written. Despite this, a small community of enthusiasts are still using it. The [[source code]] to AMOS was released around 2001 under a [[BSD licenses|BSD style license]] by [[Clickteam]], a company that includes the original programmer.<ref>
== Software ==
Software written using AMOS BASIC includes:
* ''[[AQUABYSS]]'' by ''Aged Code'', is a 2022 [[Strategy_video_game|strategy]] trading game for the [[Amiga]]<ref>{{cite web|url=https://www.lemonamiga.com/games/details.php?id=4762|title=AQUABYSS (2022) at LemonAmiga.com|access-date=8 August 2024}}</ref>
* ''[[Miggybyte]]''
* ''[[Scorched Tanks]]''
* Games by [[Vulcan Software]], amongst which was the ''[[Valhalla: Before the War|Valhalla]]'' trilogy
* Amiga version of ''[[Ultimate Domain]]'' (called ''[[Genesia (game)|Genesia]]'') by [[Microïds]]
* ''[[Flight of the Amazon Queen]]'', by [[Interactive Binary Illusions]]<ref>{{cite web|url=http://gamasutra.com/blogs/JohnPassfield/20150601/244740/Making_of_Flight_of_the_Amazon_Queen__A_20th_Anniversary_Retrospective.php|archive-url=https://web.archive.org/web/20150602045435/http://www.gamasutra.com/blogs/JohnPassfield/20150601/244740/Making_of_Flight_of_the_Amazon_Queen__A_20th_Anniversary_Retrospective.php|url-status=dead|archive-date=June 2, 2015|title=Making of Flight of the Amazon Queen: A 20th Anniversary Retrospective |access-date=1 January 2016|website=[[Gamasutra]]|date=June 2015 }}</ref>
* ''[[Extreme Violence]]'', included on an ''[[Amiga Power
* ''[[Jetstrike]]'', a commercial game by Rasputin Software
* ''[[Black Dawn (1993 video game)|Black Dawn]]'', a 1993 game for the [[Amiga]] personal computer<ref>{{cite web|url=https://crpgaddict.blogspot.com/2023/03/game-487-black-dawn-1993.html|title=Game 487: Black Dawn (1993) |date=March 2023 |access-date=1 March 2023}}</ref>
== References ==
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== External links ==
{{wikiversity|AMOS programming language}}
* [https://web.archive.org/web/20071130053321/http://clickteam.com/eng/downloadcenter.php?i=58 Source code for AMOS and STOS]
* [http://www.ultimateamiga.co.uk/index.php/page,16/ The AMOS Factory] (an AMOS support/community site)
* [http://www.triumphoverchallenges.com/stos-and-amos-game-creators/ History of STOS and AMOS]: how they came to be published in the UK
{{BASIC}}
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