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Planning for the game had begun by December 2015, with full development starting after the completion of ''3DS''/''Wii U''{{'s}} [[downloadable content]] (DLC). Series creator and director [[Masahiro Sakurai]] returned along with Bandai Namco Studios and Sora, the studios that developed ''3DS''/''Wii U,'' with their return speeding up the preparation process. Sakurai's goal with ''Ultimate'' was to include every character from previous games in the series, despite the various development and licensing challenges this would present. Several well-known video game musicians contributed to the soundtrack, with [[Hideki Sakamoto]] writing the main theme "Lifelight".
 
Nintendo first teased ''Ultimate'' in a [[Nintendo Direct]] in March 2018 and fully revealed it at [[E3 2018]] the following June. It later received two additional Directs prior to its release on December 7, 2018. The game received universal acclaim, with some critics calling it the best game in the series; they praised its large amount of content and fine-tuning of existing ''Smash'' gameplay elements, although its online mode received criticism. ''Ultimate'' is the best-selling fighting game of all time and one of the [[List of best-selling Nintendo Switch video games|best-selling games on the Switch]], having sold over 3435 million copies as of MarchDecember 2024. It is also a popular [[Super Smash Bros. in esports|competitive fighting game]] and has been cited as one of the [[greatest video games of all time]]. ''Ultimate'' received [[downloadable content]] adding new fighters, stages, and other content for nearly three years after release.
 
==Gameplay==
{{Main|Super Smash Bros.#Gameplay|l1=Gameplay of ''Super Smash Bros.''}}
[[File:Super Smash Bros. Ultimate gameplay.jpg|thumb|Pre-release screenshot of a four-player match on the Great Plateau stage (from ''[[The Legend of Zelda: Breath of the Wild]]'') between [[Ganondorf]], [[Link (The Legend of Zelda)|Link]], [[Mario]] and [[Mega Man (character)|Mega Man]]|alt=|left]]
''Super Smash Bros. Ultimate'' is a [[platform fighter]] for up to eight players in which characters from [[Nintendo]] games and third-party franchises fight to knock each other out of an arena. Each player has a percentage meter whichthat raisesincreases as they take damage, thus increasingrepresenting the amount of knockback they take andfrom makingattacks; themthe higher a character's percent, the easier it is to launch inthem into the air and out of the arena.<ref>{{cite news |url=https://www.cnet.com/news/e3-2018-get-your-first-look-at-super-smash-bros-ultimate |title=E3 2018: Get your first look at Super Smash Bros. Ultimate |date=June 12, 2018 |website=[[CNET]] |access-date=June 12, 2018 |archive-date=December 8, 2019 |archive-url=https://web.archive.org/web/20191208090450/https://www.cnet.com/news/e3-2018-get-your-first-look-at-super-smash-bros-ultimate |url-status=live }}</ref> Standard battles use one of three victory conditions: Timed, where players aim to winearn the most points by defeating opponentsKOs within a time limit; Stock, where playerseach player or team havehas a set number of lives and aimaims to be the last player standing; and Stamina, wherein playerswhich reducethe theirpercentage opponent'smeter healthis downreplaced with a [[Health (game terminology)|measure of hit points]] that opponents try to zeroreduce to defeatzero themto win. Players can adjust the rules to their liking and save them as presets for future matches.<ref>{{cite web | url = https://www.newsweek.com/super-smash-bros-ultimate-simon-belmont-king-k-rool-echo-fighters-chrom-dark-1063761 | title = Simon Belmont, King K. Rool And More Details From 'Super Smash Bros. Ultimate' Direct | first = Philip | last = Martinez | date = August 8, 2018 | access-date = August 8, 2018 | work = [[Newsweek]] | archive-url = https://web.archive.org/web/20180808174026/https://www.newsweek.com/super-smash-bros-ultimate-simon-belmont-king-k-rool-echo-fighters-chrom-dark-1063761 | archive-date = August 8, 2018 | url-status=live | df = mdy-all }}</ref>
 
Players canhave alsothe option to enable various items to spawn at random during battle, which attackcan enemiesbe orpicked up and used in various ways to grant them power-ups,an alongadvantage; withfor instance, Poké Balls and Assist Trophies, which respectively summon [[Pokémon]] and other non-playable characters to assist themthe user in battle. In Timed matches, certain Assist Trophies can be attacked and defeated to earn points.<ref name="every character">{{cite news |url=https://www.theverge.com/2018/6/12/17451586/super-smash-bros-ultimate-nintendo-switch-characters-release-date-e3 |title=Super Smash Bros. Ultimate will feature every single character from the series' history |work=The Verge |access-date=June 12, 2018 |url-status=live |archive-url=https://web.archive.org/web/20180614040807/https://www.theverge.com/2018/6/12/17451586/super-smash-bros-ultimate-nintendo-switch-characters-release-date-e3 |archive-date=June 14, 2018 }}</ref><ref name="auto">{{cite news |url=https://www.polygon.com/e3/2018/6/12/17452068/super-smash-bros-ultimate-fighters-roster-nintendo-switch |title=Super Smash Bros. Ultimate brings back every Smash fighter ever |work=Polygon |access-date=June 12, 2018 |url-status=live |archive-url=https://web.archive.org/web/20180614224736/https://www.polygon.com/e3/2018/6/12/17452068/super-smash-bros-ultimate-fighters-roster-nintendo-switch |archive-date=June 14, 2018 }}</ref><ref name="usgamer engine" /> Each character also possesses a powerful Final Smash attack, which can be performed either by obtaining a Smash Ball or by filling up a special meter, botheither of which can be toggled on and off.<ref name="every character"/><ref name="auto"/><ref name="usgamer engine" /> The base game features 104103 different stages (plus one additional stage added in a free update), with additional stages being addedbundled alongside DLC fighters. StagesMost stages have dynamic elements and hazards that can be playedtoggled on or off in alternativethe Battlefieldrules, and Omegaeach formsstage orhas toggledan toalternative removeBattlefield stageand hazardsOmega form with standardized layouts. A new feature called Stage Morph allows players to select two stages that the game alternates between at certain intervals during a match.<ref>{{cite web |url=https://www.polygon.com/e3/2018/6/12/17453434/super-smash-bros-ultimate-ridley-playable-character-metroid-nintendo-switch |title=Metroid's Ridley will be playable in Super Smash Bros. Ultimate |last=Gilliam |first=Ryan |website=[[Polygon (website)|Polygon]] |date=June 12, 2018 |access-date=June 12, 2018 |url-status=live |archive-url=https://web.archive.org/web/20180612210708/https://www.polygon.com/e3/2018/6/12/17453434/super-smash-bros-ultimate-ridley-playable-character-metroid-nintendo-switch |archive-date=June 12, 2018 }}</ref><ref name="shacknews everything">{{Cite news|url=http://www.newsweek.com/super-smash-bros-ultimate-nintendo-e3-2018-direct-973208|title=New details for 'Super Smash Bros.' on Switch were revealed at E3 2018|date=June 12, 2018|work=Newsweek|access-date=June 12, 2018|language=en|url-status=live|archive-url=https://web.archive.org/web/20180612192221/http://www.newsweek.com/super-smash-bros-ultimate-nintendo-e3-2018-direct-973208|archive-date=June 12, 2018}}</ref><ref name="polygon 100stages">{{cite web | url = https://www.polygon.com/2018/8/8/17663912/super-smash-bros-ultimate-stages-new-donk-city-stage-morph | title = Super Smash Bros. Ultimate will include 103 stages, stage morph feature | first = Ben | last = Kuchera | date = August 8, 2018 | access-date = August 8, 2018 | work = [[Polygon (website)|Polygon]] | archive-url = https://web.archive.org/web/20180808182619/https://www.polygon.com/2018/8/8/17663912/super-smash-bros-ultimate-stages-new-donk-city-stage-morph | archive-date = August 8, 2018 | url-status=live | df = mdy-all }}</ref> Other tweaks include new icons and gauges for character-specific abilities, such as [[Cloud Strife|Cloud]]'s Limit gauge.<ref name="shacknews everything" />
 
In addition to returning modes such as Classic, Special Smash, and Home-Run Contest, ''Ultimate'' adds new modes. These are Smashdown, where each character can only be played once; Squad Strike, where players battle in teams of multiple characters; and Tourney, a tournament mode that allows up to 32 players to battle in playoff brackets.<ref name="polygon new modes">{{cite web | url = https://www.polygon.com/2018/8/8/17664076/super-smash-bros-ultimate-new-gameplay-modes-nintendo-switch | title = Super Smash Bros. Ultimate features some new gameplay modes | first = Petrana | last = Radulovic | date = August 8, 2018 | access-date = August 8, 2018 | work = [[Polygon (website)|Polygon]] | archive-url = https://web.archive.org/web/20180809025614/https://www.polygon.com/2018/8/8/17664076/super-smash-bros-ultimate-new-gameplay-modes-nintendo-switch | archive-date = August 9, 2018 | url-status=live | df = mdy-all }}</ref><ref>{{cite web |url=https://www.vg247.com/2018/06/12/e3-2018-super-smash-bros-ultimate-switch |title=E3 2018: Super Smash Bros. Ultimate roster includes every character from previous games – out December 7 |last=Nunneley |first=Stepheney |date=June 12, 2018 |access-date=June 13, 2018 |website=[[VG247]] |url-status=live |archive-url=https://web.archive.org/web/20180614003835/https://www.vg247.com/2018/06/12/e3-2018-super-smash-bros-ultimate-switch/ |archive-date=June 14, 2018 }}</ref>
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=== Spirits ===
[[File:Smash Ultimate spirit.jpg|thumb|A typical Spirit battle. Here, players must fight an [[Incineroar]] meant to represent [[Tom Nook]] from the [[Animal Crossing|''Animal Crossing'' series]].]]
''Ultimate'' introduces the Spirits mechanic, replacing the collectible trophies from previous games. Each of these Spirits, based on characters from represented franchises, can be used to power up a fighter with unique abilities.<ref name="polygon spirits mode" /> Players mainly gain Spirits through pre-made challenges called "Spirit Battles" that represent the character the Spirit depicts, which are embodied by one or more of the game's fighters and other specific level effects. For example, the Spirit battle of Rayquaza, a flying dragon Pokémon, requires players to defeat a large version of Ridley with a similar color palette and wind effects. Players are encouraged to strategically choose Spirits based on the level effects; in the same example, a player would need to equip a Spirit that provides wind resistance or immunity, or one that allows them to deal extra damage to a giant opponent. A separate mode called the Spirit Board presents a rotating set of Spirit battles for players to gain Spirits from. Spirits have a growth and evolution system, in which they can be leveled up to become more powerful or converted into Cores to summon new Spirits.<ref>{{cite web | url = https://www.theverge.com/2018/11/19/18096276/super-smash-bros-ultimate-single-player-mode-switch-hands-on | title = Super Smash Bros. Ultimate's single-player mode shines on the Switch | first = Chaim | last = Gartenburg | date = November 19, 2018 | access-date = November 19, 2018 | work = [[The Verge]] | archive-url = https://web.archive.org/web/20181120055140/https://www.theverge.com/2018/11/19/18096276/super-smash-bros-ultimate-single-player-mode-switch-hands-on | archive-date = November 20, 2018 | url-status=live | df = mdy-all }}</ref> Certain Spirits will also become an "enhanced" form upon reaching max level, but will return to level 1. Nintendo offers limited-timed Spirit events in cross-promotion with other games and franchises, with the Spirits featured only available to collect during the event. Eventually, these Spirits make their way into general rotation and can be found on the Spirit Board.<ref>{{Cite web|url=https://in.ign.com/super-smash-bros-for-nintendo-switch/139840/news/daemon-x-machina-spirit-event-coming-to-super-smash-bros-ultimate|title=Daemon X Machina Spirit Event Coming To Super Smash Bros. Ultimate|date=September 26, 2019|website=IGN India|language=en|access-date=November 18, 2019|archive-date=October 26, 2019|archive-url=https://web.archive.org/web/20191026013450/https://in.ign.com/super-smash-bros-for-nintendo-switch/139840/news/daemon-x-machina-spirit-event-coming-to-super-smash-bros-ultimate|url-status=live}}</ref> The local multiplayer mode also allows for the option to use Spirits.{{citation needed|date=April 2025}}
 
==== World of Light ====
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===Playable characters===
{{See also|List of Super Smash Bros. series characters|l1=List of ''Super Smash Bros.'' series characters}}
''Super Smash Bros. Ultimate'', like other games in the ''[[Super Smash Bros.]]'' series, features a [[Crossover (video games)|crossover]] cast of fighters from several different [[Nintendo franchises]], as well as fighters from series by [[Third-party developer|third-party]] developers such as [[Konami]], [[Sega]], [[Capcom]], [[Bandai Namco Entertainment]], [[Square Enix]], [[PlatinumGamesAtlus]], [[AtlusMicrosoft]], [[MicrosoftSNK]], [[SNKMojang Studios]], and [[The Walt Disney Company|Disney]]. The base game features 74 playable fighters,{{efn|Pokémon Trainer, who uses three summonable Pokémon, is regarded as a single character; the total number of fighters goes to 76 if one counts each of their Pokémon individually.<ref name="characters">{{Cite web |title=How to unlock every Super Smash Bros. Ultimate character as fast as possible (update) |url=https://www.polygon.com/super-smash-bros-ultimate-guide/2018/12/6/18123674/character-list-unlock-fast |last=Miller |first=Ross |date=December 6, 2018 |website=Polygon |language=en |access-date=May 11, 2020 |archive-date=April 20, 2020 |archive-url=https://web.archive.org/web/20200420004303/https://www.polygon.com/super-smash-bros-ultimate-guide/2018/12/6/18123674/character-list-unlock-fast |url-status=live }}</ref>}} consisting of all 63 previous fighters from past entries and 11 newcomers: the [[Inkling (Splatoon)|Inklings]] from the ''[[Splatoon]]'' series; [[Princess Daisy]] from the ''[[Mario (franchise)|Mario]]'' series; [[Ridley (Metroid)|Ridley]] and Dark Samus from the ''[[Metroid]]'' series; [[Simon Belmont|Simon]] and Richter Belmont from the ''[[Castlevania]]'' series; [[Chrom]] from ''[[Fire Emblem Awakening]]''; [[King K. Rool]] from the ''[[Donkey Kong]]'' series; [[Isabelle (Animal Crossing)|Isabelle]] from the ''[[Animal Crossing]]'' series; [[Ken Masters]] from the ''[[Street Fighter]]'' series; and Incineroar from [[Pokémon Sun and Moon|''Pokémon Sun'' and ''Moon'']].<ref name="VG247">{{cite web |last1=Donaldson |first1=Alex |title=Smash Bros Ultimate character roster: all fighters, stages and DLC for Smash on Switch |url=https://www.vg247.com/2018/11/28/smash-bros-ultimate-character-roster-all-characters-stages-unlockables-dlc/ |website=[[VG247]] |access-date=December 22, 2018 |date=November 28, 2018 |archive-url=https://web.archive.org/web/20181222174412/https://www.vg247.com/2018/11/28/smash-bros-ultimate-character-roster-all-characters-stages-unlockables-dlc/ |archive-date=December 22, 2018 |url-status=live }}</ref> When starting the game, players only have access to the eight starter characters of the original ''[[Super Smash Bros. (video game)|Super Smash Bros.]]'' and unlock the rest by completing the game's Classic mode, playing through World of Light, or fighting a certain amount of battles.<ref name="characters" />
 
Certain characters whose movesets are directly based on other characters are now classified as "Echo Fighters", possessing similar movesets and proportions to the fighters they are based on, but with unique animations and gameplay differences. On the character selection screen, these characters can either be listed individually or stacked with the fighters they are based on.<ref>{{cite web | url = https://www.gamespot.com/articles/super-smash-bros-ultimate-gets-chrom-and-dark-samu/1100-6461022/ | title = Super Smash Bros. Ultimate Gets Chrom And Dark Samus As Echo Fighters, Here's How They Work | first = Kevin | last = Knezevic | date = August 8, 2018 | access-date = August 8, 2018 | work = [[GameSpot]] | archive-date = August 8, 2018 | archive-url = https://web.archive.org/web/20180808171345/https://www.gamespot.com/articles/super-smash-bros-ultimate-gets-chrom-and-dark-samu/1100-6461022/ | url-status = live }}</ref><ref name="Kotaku" /> Select characters also have alternative skins featuring different genders or sometimes other characters, such as [[Bowser Jr.]], who has the other [[Koopalings]] as skins, but with identical animations and abilities.<ref name="shacknews everything" /><ref name="verge sakurai">{{cite web |url=https://www.theverge.com/2018/6/12/17453214/super-smash-bros-ultimate-nintendo-switch-masahiro-sakurai-e3 |title=Why Super Smash Bros. Ultimate was such a daunting game for its creators to build |first=Andrew |last=Webster |date=June 12, 2018 |access-date=June 12, 2018 |website=[[The Verge]] |url-status=live |archive-url=https://web.archive.org/web/20180612211115/https://www.theverge.com/2018/6/12/17453214/super-smash-bros-ultimate-nintendo-switch-masahiro-sakurai-e3 |archive-date=June 12, 2018 }}</ref><ref name="Kotaku">{{cite web |url=https://kotaku.com/everything-we-know-about-super-smash-bros-ultimate-1826763007 |title=Everything We Know About Super Smash Bros. Ultimate |first=Cecilia |last=D'Anastasio |date=June 12, 2018 |access-date=June 12, 2018 |work=[[Kotaku]] |url-status=live |archive-url=https://web.archive.org/web/20180612170503/https://kotaku.com/everything-we-know-about-super-smash-bros-ultimate-1826763007 |archive-date=June 12, 2018}}</ref> Several returning characters received updates to their appearances, such as [[Mario]] having Cappy from ''[[Super Mario Odyssey]]'' accompanying him and ''[[The Legend of Zelda: Breath of the Wild]]''<nowiki/>'s incarnation of [[Link (The Legend of Zelda)|Link]] replacing the one from ''[[Twilight Princess]]''.<ref name="verge sakurai" />
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According to Sakurai, producing a ''Super Smash Bros.'' game for the Switch was the last request that former Nintendo president [[Satoru Iwata]] had given him before his death in 2015, and he wanted to make the game the best possible product he could to respect him.<ref name="vgc jga2019">{{cite web | url = https://www.videogameschronicle.com/news/sakurai-acknowledges-iwata-in-japan-game-awards-speech/ | title = Sakurai acknowledges Iwata in Japan Game Awards speech | first = Tom | last = Ivan | date = September 13, 2019 | access-date = September 14, 2019 | work = [[Video Games Chronicle]] | archive-date = October 23, 2019 | archive-url = https://web.archive.org/web/20191023091846/https://www.videogameschronicle.com/news/sakurai-acknowledges-iwata-in-japan-game-awards-speech/ | url-status = live }}</ref> Sakurai sought to include every character from previous games, as to not disappoint fans.<ref name="GIdev"/> However, he knew this would be a complex problem for both development and licensing;<ref name="verge sakurai" /> it would also drastically increase the cost of development. The return of Bandai and Sora made it easier for this to happen.<ref name="SiSP2">{{cite magazine |title=Smash is Special – Part 2 |magazine=[[Famitsu]] |date=June 28, 2018 |issue=558 |___location=Japan |language=ja |medium=Interview with [[Masahiro Sakurai]]}}</ref> Sakurai also wanted to adjust character abilities to speed up the game,<ref name="verge sakurai" /> although not to an extent that would alienate players unfamiliar with the series.<ref name="SiSP1"/> Sakurai knew that ''Ultimate'' was a core game for Nintendo and that it had a dedicated player base that he did not want to disappoint, and believed that completing this goal was necessary to satisfy them.<ref name="verge sakurai" /> Sakurai was also faced with the decision to either create a completely new game system or build off of pre-existing ones; he chose to build off pre-existing ones because there would only be about a third of the characters he desired in the final game.<ref name="SiSP1"/> All the returning characters' abilities had to be re-[[game balance|balanced]] so they could work in ''Ultimate''.<ref name="NLifeInter"/> Originally, gameplay would differ between the Switch's docked and handheld modes, but Sakurai scrapped this idea since the system's screen in handheld mode was better than he thought.<ref name="SiliconeraDev"/> Sakurai believed this would be the only ''Smash'' game to have the full roster of returning characters, calling the effort to include the characters, music, stage settings, and other elements as "unprecedented", and cautioned that future games in the series would likely be smaller in scope. However, he still wanted to add as many fighters as possible through DLC.<ref>{{cite web | url = https://www.videogameschronicle.com/news/sakurai-no-way-future-smash-bros-games-will-have-as-many-fighters-as-ultimate/ | title = Sakurai: 'No way' future Smash Bros games will have as many fighters as Ultimate | first = Andy | last = Robinson | date = September 11, 2019 | access-date = September 11, 2019 | work = [[Video Games Chronicle]] | archive-date = September 11, 2019 | archive-url = https://web.archive.org/web/20190911225738/https://www.videogameschronicle.com/news/sakurai-no-way-future-smash-bros-games-will-have-as-many-fighters-as-ultimate/ | url-status = live }}</ref>
 
Voice lines recorded by [[David Hayter]] for Snake were re-used for ''Ultimate''.<ref>{{Cite magazine|url=https://www.gameinformer.com/e3-2018/2018/06/12/david-hayter-is-voicing-snake-for-his-return-in-super-smash-bros-ultimate|title=David Hayter Is Voicing Snake For His Return In Super Smash Bros. Ultimate – Game Informer|magazine=Game Informer|access-date=June 12, 2018|language=en|url-status=deadlive|archive-url=https://web.archive.org/web/20180612211303/https://www.gameinformer.com/e3-2018/2018/06/12/david-hayter-is-voicing-snake-for-his-return-in-super-smash-bros-ultimate|archive-date=June 12, 2018}}</ref> [[Xander Mobus]], who voiced Crazy Hand, [[Master Hand]], and the announcer in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U,'' also made a return with new voice clips, in addition to reprising his role as [[Joker (Persona)|Joker]] from ''[[Persona 5]]'' when he was added as DLC''.''<ref>{{cite tweet |last=Mobus |first=Xander |author-link=Xander Mobus |user=XanderMobusVO |number=1006652458104307714 |date=June 12, 2018 |title=So I guess there was a gaming conference or something with some cool stuff announced? Either way...I'M BACK, BABY! https://twitter.com/XanderMobusVO/status/1006652458104307714 |language=en |access-date=January 4, 2021}}</ref> The addition of Ridley from ''Metroid'' as a playable character had been highly requested within the ''Super Smash Bros.'' community for some time. In 2008, Sakurai stated that he knew Ridley was a high-demand character, but thought that he was "impossible" to add unless they were able to sacrifice the character's size for balancing purposes.<ref>{{cite web | url = https://kotaku.com/why-smash-bros-players-are-so-obsessed-with-ridley-1635048910 | title = Why Super Smash Bros Players Are So Obsessed With Ridley | first = Nathan | last = Grayson | date = September 15, 2014 | access-date = June 23, 2018 | work = [[Kotaku]] | url-status=live | archive-url = https://web.archive.org/web/20180619103240/https://kotaku.com/why-smash-bros-players-are-so-obsessed-with-ridley-1635048910 | archive-date = June 19, 2018 | df = mdy-all }}</ref> So that Ridley could be included in the game, Sakurai studied the art of the character and redesigned him so he could stand upright.<ref name="NLifeInter"/> All characters were chosen at the beginning of development except for Incineroar, who had not been created yet;<ref name="IGNdev">{{cite web |last1=Santagelo |first1=Nick |title=Super Smash Bros. Director Talks Character Process and Development |url=https://www.ign.com/articles/2018/11/21/super-smash-bros-director-talks-character-process-and-development |website=[[IGN]] |access-date=December 23, 2018 |date=November 21, 2018 |archive-url=https://web.archive.org/web/20181223211557/https://www.ign.com/articles/2018/11/21/super-smash-bros-director-talks-character-process-and-development |archive-date=December 23, 2018 |url-status=live }}</ref> the team instead left a space open for a ''Sun and Moon'' Pokémon. The Inklings' ink [[game mechanic|mechanic]] proved challenging to implement due to its interactions with environments.<ref name="SiliconeraDev"/>
 
The team built ''Ultimate'' from scratch with new assets and content. Localization manager Nate Bihldorff stated that the game significantly upgraded lighting effects and texture rendering from the [[game engine]] of the ''Wii U'' version.<ref name="usgamer engine">{{cite web |url = https://www.usgamer.net/articles/nintendo-smash-bros-ultimate-interview-brand-new-game-than-wii-u |title = Nintendo on Whether Smash Bros. Ultimate is Just a Wii U Update: "It's Built From the Ground Up" |first = Kat |last = Bailey |date = June 13, 2018 |access-date = June 13, 2018 |website = [[USGamer]] |url-status=live |archive-url = https://web.archive.org/web/20180614232901/https://www.usgamer.net/articles/nintendo-smash-bros-ultimate-interview-brand-new-game-than-wii-u |archive-date = June 14, 2018 |df = mdy-all }}</ref> The World of Light mode was inspired by ''[[Super Smash Bros. Brawl|Brawl]]''{{'s}} (2008) Subspace Emissary, and Sakurai chose to start it with a cataclysmic event because he thought it would leave a greater impact on players.<ref name="SiliconeraDev"/> The team conceived the Spirits mechanic because they wanted to create an enjoyable single-player mode, but did not have enough resources to create [[3D modeling|character models]]. While it did not let them tell stories for individual fighters or create new locations and rules, it let them use various characters and assets.<ref name="GIdev">{{cite magazine |last1=Shea |first1=Brian |title=Masahiro Sakurai Talks Piranha Plant, Spirits, And 20 Years Of Super Smash Bros. |url=https://www.gameinformer.com/interview/2018/11/21/masahiro-sakurai-talks-piranha-plant-spirits-and-20-years-of-super-smash-bros |magazine=[[Game Informer]] |access-date=December 23, 2018 |date=November 21, 2018 |archive-url=https://web.archive.org/web/20181224023828/https://www.gameinformer.com/interview/2018/11/21/masahiro-sakurai-talks-piranha-plant-spirits-and-20-years-of-super-smash-bros |archive-date=December 24, 2018 |url-status=deadlive }}</ref> One part of the team chose Spirits to include in the game and had to thoroughly research them; according to Sakurai, the Spirits mode was essential for using various franchises.<ref name="SiliconeraDev"/>
 
=== Music ===
Like previous games in the series, ''Ultimate'' features several well-known video game music composers and arrangers providing a mix of original music and rearrangements of various tracks for the represented franchises, with over 1,000 tracks in total.<ref name="Music">{{cite web |last1=Hussain |first1=Tamoor |title=Super Smash Bros. Ultimate Soundtrack Has Over 800 Songs |url=https://www.gamespot.com/articles/super-smash-bros-ultimate-soundtrack-has-over-800-/1100-6461025/|website=GameSpot|access-date=September 19, 2018|archive-url=https://web.archive.org/web/20180824200013/https://www.gamespot.com/articles/super-smash-bros-ultimate-soundtrack-has-over-800-/1100-6461025/ |archive-date=August 24, 2018|url-status=live}}</ref><ref>{{cite magazine |last1=Khan |first1=Imran |title=Have You Been Listening To The Super Smash Bros. Ultimate Music Samples? |url=https://www.gameinformer.com/psa/2018/07/10/have-you-been-listening-to-the-super-smash-bros-ultimate-music-samples |magazine=Game Informer |access-date=September 19, 2018 |archive-url=https://web.archive.org/web/20180920011314/https://www.gameinformer.com/psa/2018/07/10/have-you-been-listening-to-the-super-smash-bros-ultimate-music-samples |archive-date=September 20, 2018 |url-status=deadlive }}</ref><ref>{{cite web|title=Music|url=https://www.smashbros.com/en_US/sound/index.html|website=Super Smash Bros. Ultimate – Nintendo|access-date=June 12, 2020|archive-date=June 12, 2020|archive-url=https://web.archive.org/web/20200612175059/https://www.smashbros.com/en_US/sound/index.html|url-status=live}}</ref> New to ''Ultimate'' is the tying of tracks to franchises instead of individual stages, as well as the ability to create custom playlists to listen to outside the game when the Switch is in handheld mode.<ref name="Music"/> Sakurai stated that he began contacting composers over a year before release, providing them with a database of over a thousand suggested track ideas.<ref name="Music2">{{cite web |last1=Wong |first1=Alistair |title=Masahiro Sakurai On The Process Of Including Music In Smash Bros. Ultimate |url=http://www.siliconera.com/2018/09/07/masahiro-sakurai-on-the-process-of-including-music-in-smash-bros-ultimate/ |website=Siliconera |date=September 8, 2018 |access-date=September 19, 2018 |archive-url=https://web.archive.org/web/20180920011355/http://www.siliconera.com/2018/09/07/masahiro-sakurai-on-the-process-of-including-music-in-smash-bros-ultimate/ |archive-date=September 20, 2018 |url-status=live }}</ref> In addition, he allowed them to submit their own personal favorites, with those choices being given priority for inclusion.<ref name="Music2"/> While Sakurai oversaw the process and preferred that the music retain the spirit of the original games, the direction of them was generally handled by the composers themselves.<ref name="Music2"/> The main theme, "Lifelight", composed by [[Hideki Sakamoto]], is the basis of most of the game's original music.<ref>{{cite web |last1=Sounders |first1=Mike |title=Check out all the new music from yesterday's Super Smash Bros. Ultimate Direct |url=https://www.destructoid.com/check-out-all-the-new-music-from-yesterday-s-super-smash-bros-ultimate-direct-529553.phtml |website=Destructoid |date=November 2, 2018 |access-date=November 26, 2018 |archive-url=https://web.archive.org/web/20190409121330/https://www.destructoid.com/check-out-all-the-new-music-from-yesterday-s-super-smash-bros-ultimate-direct-529553.phtml |archive-date=April 9, 2019 |url-status=live }}</ref><ref>{{cite web |last1=Craddock |first1=Ryan |title=Meet The Talent Behind Super Smash Bros. Ultimate's 'LifeLight' Theme Song |url=https://www.nintendolife.com/news/2018/11/meet_the_talent_behind_super_smash_bros_ultimates_lifelight_theme_song |website=Nintendo Life |date=November 28, 2018 |access-date=August 21, 2019 |archive-date=August 21, 2019 |archive-url=https://web.archive.org/web/20190821150900/https://www.nintendolife.com/news/2018/11/meet_the_talent_behind_super_smash_bros_ultimates_lifelight_theme_song |url-status=live }}</ref>
 
=== Downloadable content ===
As with previous entries, Nintendo planned to offer new fighters through DLC; however, unlike with the ''3DS'' and ''Wii U,'' where players could request which characters they wished to see in the game, Nintendo chose which characters they would add by November 2018.<ref>{{cite web|url=https://www.polygon.com/2018/11/7/18071684/super-smash-bros-ultimate-dlc-fighters-lineup-confirmed|title=Super Smash Bros. Ultimate DLC lineup has already been decided|last=McWhertor|first=Michael|work=[[Polygon (website)|Polygon]]|date=November 7, 2018|access-date=November 7, 2018|archive-url=https://web.archive.org/web/20181108025626/https://www.polygon.com/2018/11/7/18071684/super-smash-bros-ultimate-dlc-fighters-lineup-confirmed|archive-date=November 8, 2018|url-status=live}}</ref> Like the previous title, additional Mii costumes were released as paid DLC, with certain costumes also adding new music tracks to the game.<ref name="sansmii">{{cite web | url = https://www.destructoid.com/sans-from-undertale-is-getting-a-costume-in-smash-ultimate-565839.phtml | title = Sans from Undertale is getting a costume in Smash Ultimate | first = Peter | last = Glogowski | date = September 4, 2019 | access-date = June 29, 2019 | work = [[Destructoid]] | archive-date = August 9, 2020 | archive-url = https://web.archive.org/web/20200809184205/https://www.destructoid.com/sans-from-undertale-is-getting-a-costume-in-smash-ultimate-565839.phtml | url-status = live }}</ref> Sakurai believed that despite characters like [[Joker (Persona)|Joker]], the first announced DLC fighter, not being from games usually associated with Nintendo, they were added because they were "emblematic" of the types of characters they wanted to add to ''Ultimate.'' He also stated that they "bring just a whole different level of fun and enjoyment for players".<ref>{{cite web | url = https://www.ign.com/articles/2018/12/07/nintendo-persona-5s-joker-is-emblematic-of-smash-bros-ultimates-dlc-approach | title = Nintendo: Persona 5's Joker is 'Emblematic' of Smash Bros. Ultimate's DLC Approach | first = Andrew | last = Goldfarb | date = December 7, 2018 | access-date = December 10, 2018 | work = [[IGN]] | archive-url = https://web.archive.org/web/20190212195414/https://www.ign.com/articles/2018/12/07/nintendo-persona-5s-joker-is-emblematic-of-smash-bros-ultimates-dlc-approach | archive-date = February 12, 2019 | url-status=live | df = mdy-all }}</ref> The Piranha Plant was chosen as a DLC character because Sakurai wanted to add diversity to the roster.<ref name="IGNdev"/> Nintendo met with [[Rare (company)|Rare]] studio head Craig Duncan at E3 2018 to discuss the possibility of including Banjo and Kazooie as downloadable content; Duncan, believing it to be "a great opportunity", agreed and connected the two development teams for further discussions.<ref>{{Cite web|url=https://www.nintendolife.com/news/2020/01/rare_explains_how_it_worked_with_nintendo_on_super_smash_bros_ultimates_banjo-kazooie_dlc|title=Rare Explains How It Worked With Nintendo On Super Smash Bros. Ultimate's Banjo-Kazooie DLC|date=January 31, 2020|website=Nintendo Life|access-date=October 23, 2021|archive-date=October 23, 2021|archive-url=https://web.archive.org/web/20211023003949/https://www.nintendolife.com/news/2020/01/rare_explains_how_it_worked_with_nintendo_on_super_smash_bros_ultimates_banjo-kazooie_dlc|url-status=live}}</ref> Sakurai noted that Banjo and Kazooie were the second most requested character for ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' in a Nintendo-sanctioned fan vote in 2015,<ref>{{cite web|url=https://comicbook.com/gaming/news/super-smash-bros-ultimate-banjo-kazooie-sora-fan-ballot-result/|title=Super Smash Bros. Ultimate Director Reveals Banjo-Kazooie Only Trailed Sora in Fan Ballot|last=Moore|first=Logan|website=ComicBook.com|date=November 3, 2021|access-date=November 4, 2021|archive-date=November 3, 2021|archive-url=https://web.archive.org/web/20211103173842/https://comicbook.com/gaming/news/super-smash-bros-ultimate-banjo-kazooie-sora-fan-ballot-result/|url-status=live}}</ref> and that their addition happened "quite easily", despite the property being owned by [[Microsoft]] through its acquisition of [[Rare (company)|Rare]].<ref>{{Cite web|url=https://www.nintendolife.com/news/2019/06/sakurai_says_getting_banjo-kazooie_in_smash_bros_ultimate_came_quite_easily|title=Sakurai Says Getting Banjo-Kazooie In Smash Bros. Ultimate Came "Quite Easily"|date=June 27, 2019|website=Nintendo Life|access-date=October 23, 2021|archive-date=October 23, 2021|archive-url=https://web.archive.org/web/20211023003950/https://www.nintendolife.com/news/2019/06/sakurai_says_getting_banjo-kazooie_in_smash_bros_ultimate_came_quite_easily|url-status=live}}</ref> [[Phil Spencer (business executive)|Phil Spencer]], the head of [[Xbox]], stated that negotiating their inclusion was "an easy deal to make" thanks to Microsoft's strong partnership with Nintendo.<ref>{{Cite web|url=https://kotaku.com/xbox-boss-phil-spencer-says-banjo-in-smash-was-an-easy-1835418742|title=Xbox Boss Phil Spencer Says Banjo In Smash Was An Easy Deal To Make|last=Totilo|first=Stephen|date=June 10, 2019|website=[[Kotaku]]|language=en-US|access-date=June 11, 2019|archive-date=June 11, 2019|archive-url=https://web.archive.org/web/20190611190034/https://kotaku.com/xbox-boss-phil-spencer-says-banjo-in-smash-was-an-easy-1835418742|url-status=live}}</ref>
 
The development of Fighters Pass Volume 2 was heavily affected by the [[COVID-19 pandemic]] in 2020, as due to [[stay-at-home order]]s in Japan, Sakurai and his development team had to work remotely.<ref name="min-min reveal"/> According to Daniel Kaplan of [[Mojang Studios]], early discussions between Nintendo and [[Microsoft]] about including ''[[Minecraft]]'' content in the ''[[Super Smash Bros.]]'' series had begun roughly five years prior to Steve's addition into the game.<ref>{{cite web |last1=Oloman |first1=Jordan |title=Minecraft's Steve In Smash Bros. May Have Been in Negotiation for 5 Years |url=https://www.ign.com/articles/minecrafts-steve-in-smash-bros-may-have-been-in-negotiation-for-5-years |website=IGN |access-date=October 22, 2021 |date=October 1, 2020 |archive-date=October 22, 2021 |archive-url=https://web.archive.org/web/20211022235843/https://www.ign.com/articles/minecrafts-steve-in-smash-bros-may-have-been-in-negotiation-for-5-years |url-status=live }}</ref> The character's inclusion required the development team to rework every stage in the game to accommodate Steve's gameplay mechanics.<ref>{{cite magazine |last1=Ruppert |first1=Liana |title=Super Smash Bros. Ultimate Minecraft DLC Required Every Stage To Be Reworked |url=https://www.gameinformer.com/2020/10/01/super-smash-bros-ultimate-minecraft-dlc-required-every-stage-to-be-reworked |archive-url=https://web.archive.org/web/20201004014558/https://www.gameinformer.com/2020/10/01/super-smash-bros-ultimate-minecraft-dlc-required-every-stage-to-be-reworked |url-status=deadlive |archive-date=October 4, 2020 |magazine=Game Informer |access-date=October 22, 2021 |date=October 2, 2020}}</ref> Sakurai had wanted to include [[Sora (Kingdom Hearts)|Sora]] from ''Kingdom Hearts'' in the game because he was the top fighter requested for ''Nintendo 3DS'' and ''Wii U'' in the 2015 fan vote.<ref>{{cite web |last1=Good |first1=Owen S. |title=Sora's Smash Bros. appearance answers a 6-year-old question |url=https://www.polygon.com/22710681/sora-super-smash-bros-most-popular-fan-poll-satoru-iwata |website=Polygon |access-date=October 22, 2021 |date=October 5, 2021 |archive-date=October 6, 2021 |archive-url=https://web.archive.org/web/20211006034120/https://www.polygon.com/22710681/sora-super-smash-bros-most-popular-fan-poll-satoru-iwata |url-status=live }}</ref> However, they initially thought that the legality surrounding the intellectual property with [[Disney]] would be insurmountable, and originally planned for only five fighters in the second pass. However, Sakurai met a Disney representative at an award venue, which facilitated the start of negotiations for Sora's inclusion. Nintendo, Disney, and [[Square Enix]] saw towards including Sora in the game and overseeing all aspects related to his inclusion, with several limitations and guidelines they were required to follow.<ref>{{cite web | url = https://www.eurogamer.net/articles/2021-10-21-smash-bros-ultimates-sora-dlc-was-long-and-complex-process | title = Smash Bros. Ultimate's Sora DLC was tough to make happen | first = Tom | last = Phillips | date = October 21, 2021 | accessdate = October 21, 2021 | work = [[Eurogamer]] | archive-date = October 21, 2021 | archive-url = https://web.archive.org/web/20211021110422/https://www.eurogamer.net/articles/2021-10-21-smash-bros-ultimates-sora-dlc-was-long-and-complex-process | url-status = live }}</ref> The Sora Challenger Pack featured a promotional tie-in with the 2020 rhythm game ''[[Kingdom Hearts: Melody of Memory]]'': players with ''Melody of Memory'' save data on their Nintendo Switch would unlock the music track "Dearly Beloved (Swing Version)".<ref>{{cite web|url=https://gamerant.com/super-smash-bros-ultimate-sora-dlc-kingdom-hearts-songs/|title=Super Smash Bros. Ultimate: Every Song Coming with the Sora DLC|website=|last=Beckwith|first=Michael|date=October 7, 2021|access-date=October 8, 2021|archive-date=October 8, 2021|archive-url=https://web.archive.org/web/20211008150218/https://gamerant.com/super-smash-bros-ultimate-sora-dlc-kingdom-hearts-songs/|url-status=live}}</ref>
 
==Release==
[[File:Nintendo booth (29723948888).jpg|right|thumb|Attendees at the 2018 [[San Diego Comic-Con]] playing a demo of ''Ultimate'']]
 
''Ultimate'' was teased during a [[Nintendo Direct]] presentation onOn March 8, 2018, underNintendo announced that the [[working title]]next ''Super Smash Bros.'', withgame thewould release yearon shown to be 2018.the Nintendo formallySwitch announcedsometime the game at [[E3in 2018]], revealing that the full roster of characters from past games would be included, as well as its release date.<ref name="Kotaku" /><ref>{{citeCite web |last=McWhertor |first=Michael |date=2018-03-08 |title=Super Smash Bros. is coming to Nintendo Switch |url=https://www.polygon.com/2018/3/8/17097680/smash-bros-switch-release-date |lastaccess-date=McWhertor |first=Michael2024-06-22 |website=[[Polygon (website)|Polygon]] |access-datelanguage=Marchen-US}}</ref> 8The teaser, 2018broadcast in an online [[Nintendo Direct]] presentation, did not reveal the title of the game.<ref>{{Cite web |datelast=MarchEadicicco 8,|first=Lisa |date=2018-03-09 |url-statustitle=liveNintendo Just Teased a New Super Smash Bros. for the Switch |archive-url=https://web.archive.org/web/20180309160350/https://www.polygontime.com/2018/3/8/170976805192389/nintendo-direct-super-smash-bros-switch-release-date/ |archiveaccess-date=March2024-06-22 9,|website=[[Time 2018(magazine)|Time]] |language=en}}</ref> [[GameHowever, demo|Demo]]it versionsshowed wereseveral playablecharacters, atincluding E3Mario, Link, and atthe [[SanInklings Diegofrom Comic-Con]]''Splatoon'', the followinglast monthof which would be new to the ''Super Smash Bros.'' series.<ref>{{citeCite web |last1last=CraddockPhillips |first1first=RyanTom |date=2018-03-09 |title=Super Smash Bros. Ultimateannounced Willfor BeNintendo Playable At San Diego Comic-Con This WeekSwitch |url=httphttps://www.nintendolifeeurogamer.comnet/news/2018/07/super_smash_bros_ultimate_will_be_playable_at_san_diego_comicsuper-con_this_weeksmash-bros-announced-for-nintendo-switch |access-date=2024-06-22 |website=[[Nintendo LifeEurogamer]] |access-datelanguage=Novemberen}}</ref> 1,At [[E3 2018]] |date=Julythat 17June, 2018Nintendo |archive-url=https://webrevealed the game's title as ''Super Smash Bros.archive.org/web/20181103131211/http://www.nintendolife.com/news/2018/07/super_smash_bros_ultimate_will_be_playable_at_san_diego_comic-con_this_week |archive-date=November 3Ultimate'', 2018and |url-status=liveannounced that }}</ref>it would be released on December 7, 2018.<ref name=":0">{{citeCite web |last1last=FoxxD'Anastasio |first1first=ChrisCecilia |date=2018-06-12 |title=E3:Everything Nintendo'sWe Know About Super Smash Bros. Ultimate battle-tested |url=https://www.bbckotaku.com/news/av/technologyeverything-44465166/e3we-nintendoknow-sabout-super-smash-bros-ultimate-battle-tested |publisher=[[BBC]]1826763007 |access-date=November 1, 2018 |date=June 13, 2018 |archive2024-url=https://web.archive.org/web/20181103103456/https://www.bbc.com/news/av/technology06-44465166/e3-nintendo-s-super-smash-bros-ultimate-battle-tested22 |archive-datewebsite=November 3, 2018[[Kotaku]] |url-statuslanguage=live en}}</ref> ''[[IGN]]''The nominatedE3 presentation detailed several changes to the gameplay of ''Ultimate'' forcompared itsto Bestprevious Gametitles, ofand E3highlighted 2018that award;every theplayable gamecharacter wonfrom Bestpast Nintendoinstallments Switchof Gamethe fromseries bothwould return in ''IGNUltimate'' and [[Gamescom]].,<ref>{{Cite web |urllast=Little |first=Morgan |date=https://www.ign.com/articles/2018/-06/15/best-of-e3-2018-awards12 |title=BestSuper ofSmash Bros. Ultimate debuts at E3 2018, Awards|date=Juneincludes 15,every 2018|access-date=Novembersingle 24,character 2018|publisher=[[IGN]]|archive-url=https://web.archive.org/web/20181125074146/https://www.igncnet.com/articlestech/2018gaming/06/15/bestsuper-ofsmash-bros-ultimate-debuts-at-e3-2018-awards/ |archiveaccess-date=November2024-06-22 25,|website=[[CNET]] 2018|url-statuslanguage=liveen}}</ref> in addition to new characters like the Inklings and Ridley from the ''Metroid'' series, who was announced at the end of the presentation.<ref name=":0" /><ref>{{Cite web |urldate=https://www.cnet.com/news/gamescom-award-2018-nominees06-include-marvels-spider-man-super-smash-bros-ultimate/13 |title=GamescomE3 2018: awardRidley winnersFinally include Marvel's Spider-Man,Joins Super Smash Bros. Ultimate|date=August 22,Character 2018|access-date=NovemberRoster 24, 2018|publisher=[[CNET]]|archive-url=https://web.archive.org/web/20181230080413/https://www.cnetgamespot.com/newsarticles/gamescom-awarde3-2018-nominees-include-marvelsridley-spiderfinally-manjoins-super-smash-bros-ultimateulti/1100-6459757/ |archiveaccess-date=December2024-06-22 30,|website=[[GameSpot]] 2018|url-statuslanguage=liveen-US}}</ref> TwoAfterwards, Nintendo Directhosted presentationsan ininvitational 2018,tournament onefor onthe Augustgame 8featuring andcompetitive anotherplayers oneof on''Super NovemberSmash 1,Bros.'' were''for devotedWii to the game, revealing new characters, stages,U'' and game modes''Melee''.<ref>{{citeCite web |last1last=GoslenNunneley-Jackson |first1first=AustenStephany |date=2018-03-22 |title=TopSuper 5Smash revealsBros. fromSwitch today'sInvitational Superto Smashbe Bros.held Ultimateat NintendoE3 Direct2018 |url=https://www.polygonvg247.com/2018/11/1/18051930/super-smash-bros-ultimateswitch-nintendoinvitational-directe3-characterssplatoon-dlc-announcements |website=[[Polygon (website)|Polygon]]2 |access-date=November 1, 2018 |date=November 1, 2018 |archive2024-url=https://web.archive.org/web/20181101163858/https://www.polygon.com/2018/11/1/18051930/super06-smash-bros-ultimate-nintendo-direct-characters-dlc-announcements22 |archive-datewebsite=November 1, 2018[[VG247]] |url-statuslanguage=live en}}</ref><ref>{{citeCite web |last1last=KucheraMejia |first1first=BenOzzie |date=2018-05-09 |title=Super Smash Bros. Direct:E3 WatchInvitational itLineup Includes Top Smash 4 & Melee herePlayers |url=https://www.polygonshacknews.com/2018article/8104836/8/17657686/nintendo-directsuper-smash-bros-livee3-streaminvitational-datelineup-startincludes-time |website=[[Polygon (website)|Polygon]] |accesstop-date=November 1, 2018 |date=August 8, 2018 |archivesmash-url=https://web.archive.org/web/20181103092115/https://www.polygon.com/2018/8/8/17657686/nintendo4-direct-smashmelee-bros-live-streamplayers |access-date=2024-start06-time22 |archive-datewebsite=November 3, 2018[[Shacknews]] |url-statuslanguage=live en}}</ref>
 
[[Game demo|Demo]] versions were playable at E3 and at [[San Diego Comic-Con]] the following month.<ref>{{cite web |last1=Craddock |first1=Ryan |title=Super Smash Bros. Ultimate Will Be Playable At San Diego Comic-Con This Week |url=http://www.nintendolife.com/news/2018/07/super_smash_bros_ultimate_will_be_playable_at_san_diego_comic-con_this_week |website=[[Nintendo Life]] |access-date=November 1, 2018 |date=July 17, 2018 |archive-url=https://web.archive.org/web/20181103131211/http://www.nintendolife.com/news/2018/07/super_smash_bros_ultimate_will_be_playable_at_san_diego_comic-con_this_week |archive-date=November 3, 2018 |url-status=live }}</ref><ref>{{cite web |last1=Foxx |first1=Chris |title=E3: Nintendo's Super Smash Bros Ultimate battle-tested |url=https://www.bbc.com/news/av/technology-44465166/e3-nintendo-s-super-smash-bros-ultimate-battle-tested |publisher=[[BBC]] |access-date=November 1, 2018 |date=June 13, 2018 |archive-url=https://web.archive.org/web/20181103103456/https://www.bbc.com/news/av/technology-44465166/e3-nintendo-s-super-smash-bros-ultimate-battle-tested |archive-date=November 3, 2018 |url-status=live }}</ref> ''[[IGN]]'' nominated ''Ultimate'' for its Best Game of E3 2018 award; the game won Best Nintendo Switch Game from both ''IGN'' and [[Gamescom]].<ref>{{Cite web|url=https://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards|title=Best of E3 2018 Awards|date=June 15, 2018|access-date=November 24, 2018|publisher=[[IGN]]|archive-url=https://web.archive.org/web/20181125074146/https://www.ign.com/articles/2018/06/15/best-of-e3-2018-awards|archive-date=November 25, 2018|url-status=live}}</ref><ref>{{Cite web|url=https://www.cnet.com/news/gamescom-award-2018-nominees-include-marvels-spider-man-super-smash-bros-ultimate/|title=Gamescom 2018 award winners include Marvel's Spider-Man, Super Smash Bros. Ultimate|date=August 22, 2018|access-date=November 24, 2018|publisher=[[CNET]]|archive-url=https://web.archive.org/web/20181230080413/https://www.cnet.com/news/gamescom-award-2018-nominees-include-marvels-spider-man-super-smash-bros-ultimate/|archive-date=December 30, 2018|url-status=live}}</ref> Two Nintendo Direct presentations in 2018, one on August 8 and another one on November 1, were devoted to the game, revealing new characters, stages, and game modes.<ref>{{cite web |last1=Goslen |first1=Austen |title=Top 5 reveals from today's Super Smash Bros. Ultimate Nintendo Direct |url=https://www.polygon.com/2018/11/1/18051930/super-smash-bros-ultimate-nintendo-direct-characters-dlc-announcements |website=[[Polygon (website)|Polygon]] |access-date=November 1, 2018 |date=November 1, 2018 |archive-url=https://web.archive.org/web/20181101163858/https://www.polygon.com/2018/11/1/18051930/super-smash-bros-ultimate-nintendo-direct-characters-dlc-announcements |archive-date=November 1, 2018 |url-status=live }}</ref><ref>{{cite web |last1=Kuchera |first1=Ben |title=Super Smash Bros. Direct: Watch it here |url=https://www.polygon.com/2018/8/8/17657686/nintendo-direct-smash-bros-live-stream-date-start-time |website=[[Polygon (website)|Polygon]] |access-date=November 1, 2018 |date=August 8, 2018 |archive-url=https://web.archive.org/web/20181103092115/https://www.polygon.com/2018/8/8/17657686/nintendo-direct-smash-bros-live-stream-date-start-time |archive-date=November 3, 2018 |url-status=live }}</ref>
 
Nintendo released ''Super Smash Bros. Ultimate'' worldwide on December 7, 2018.<ref name="ignrev"/> In addition to the standard retail version, a special edition containing a ''Super Smash Bros.''-themed [[Nintendo Switch Pro Controller]]<ref>{{Cite news|url=https://www.polygon.com/2018/8/27/17786984/super-smash-bros-ultimate-nintendo-switch-pro-controller-bundle-best-buy-price|title=Super Smash Bros. Ultimate is getting a limited edition Pro controller|work=Polygon|access-date=August 28, 2018|archive-url=https://web.archive.org/web/20180827201608/https://www.polygon.com/2018/8/27/17786984/super-smash-bros-ultimate-nintendo-switch-pro-controller-bundle-best-buy-price|archive-date=August 27, 2018|url-status=live}}</ref> and a Switch with a download code was also released.<ref>{{cite web |last1=G. Macy |first1=Seth |title=Here Are All the Nintendo Switch Bundles Coming Out This Year |url=https://www.ign.com/articles/2018/09/18/fortnite-switch-bundle-release-date-preorder |website=[[IGN]] |access-date=September 19, 2018 |date=September 18, 2018 |archive-url=https://web.archive.org/web/20180918224007/https://www.ign.com/articles/2018/09/18/fortnite-switch-bundle-release-date-preorder |archive-date=September 18, 2018 |url-status=live }}</ref> An additional special edition contained a pair of ''Super Smash Bros.''-themed [[Joy-Con]] as well as a Switch console, a ''Super Smash Bros.''-themed dock, and a download code for the game.<ref>{{Cite news|last1=Lawler|first1=Richard|url=https://www.engadget.com/2018/09/13/switch-super-smash-bros-ultimate-bundle/|title=Switch 'Super Smash Bros. Ultimate' set bundles system and game for $360|work=Engadget|access-date=October 16, 2018|archive-url=https://web.archive.org/web/20181017123548/https://www.engadget.com/2018/09/13/switch-super-smash-bros-ultimate-bundle/|archive-date=October 17, 2018|url-status=live}}</ref> A [[GameCube controller]] with the ''Super Smash Bros. Ultimate'' logo was released on November 2, 2018.<ref>{{cite news|url=http://www.nintendolife.com/news/2018/06/gamecube_controllers_will_be_compatible_with_super_smash_bros_ultimate|title=GameCube Controllers Will Be Compatible With Super Smash Bros. Ultimate|work=Nintendo Life|access-date=October 29, 2018|archive-url=https://web.archive.org/web/20180719143055/http://www.nintendolife.com/news/2018/06/gamecube_controllers_will_be_compatible_with_super_smash_bros_ultimate|archive-date=July 19, 2018|url-status=live}}</ref>
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{{cite web |first=Sal |last=Romano |title=Famitsu Review Scores: Issue 1568 |url=https://gematsu.com/2018/12/famitsu-review-scores-issue-1568 |website=Gematsu |access-date=December 18, 2018 |date=December 18, 2018 |archive-url=https://web.archive.org/web/20181219042800/https://gematsu.com/2018/12/famitsu-review-scores-issue-1568 |archive-date=December 19, 2018 |url-status=live }}
</ref>
| GI = 9.5/10<ref name="gi_review">{{cite magazine|url=https://www.gameinformer.com/review/super-smash-bros-ultimate/a-raucous-clash-reunion|title=Super Smash Bros. Ultimate Review|magazine=[[Game Informer]]|first=Jeff|last=Cork|date=December 7, 2018|access-date=December 10, 2018|archive-url=https://web.archive.org/web/20181210154705/https://www.gameinformer.com/review/super-smash-bros-ultimate/a-raucous-clash-reunion|archive-date=December 10, 2018|url-status=deadlive}}</ref>
| GamePro = 87/100<ref>
{{cite magazine|last=Cherdchupan|first=Michael|date=December 10, 2018|url=https://www.gamepro.de/spiele/super-smash-bros-ultimate,wertung,172,9389.html|title=Super Smash Bros. Ultimate im Test – Geniales Prügelfestival mit einem Online-Tiefschlag|magazine=[[GamePro]]|access-date=December 14, 2018|archive-url=https://web.archive.org/web/20190409121330/https://www.gamepro.de/spiele/super-smash-bros-ultimate,wertung,172,9389.html|archive-date=April 9, 2019|url-status=live}}
Line 112 ⟶ 114:
In November 2018, Nintendo announced ''Ultimate'' was the most pre-ordered game for the Switch and in the series.<ref>{{Cite web|url=http://www.nintendolife.com/news/2018/11/super_smash_bros_ultimate_is_the_best_pre-selling_game_of_the_series_to_date_and_on_switch|title=Super Smash Bros. Ultimate Is The Best Pre-Selling Game Of The Series To Date, And On Switch|first=Ryan|last=Craddock|date=November 23, 2018|work=[[Nintendo Life]]|access-date=November 24, 2018|archive-url=https://web.archive.org/web/20181125115425/http://www.nintendolife.com/news/2018/11/super_smash_bros_ultimate_is_the_best_pre-selling_game_of_the_series_to_date_and_on_switch|archive-date=November 25, 2018|url-status=live}}</ref> [[The Association for UK Interactive Entertainment]] reported that ''Ultimate'' was the fastest-selling Switch and ''Super Smash Bros.'' game in the United Kingdom, with physical launch sales 302% higher than those for ''Super Smash Bros. for Wii U'', 233% higher than those for ''3DS'', and 62.5% higher than those for ''Brawl''.<ref>{{cite web|url=https://www.gamesindustry.biz/articles/2018-12-09-uk-charts-super-smash-bros-ultimate-is-the-fastest-selling-smash-bros-of-all-time|title=UK Charts: Super Smash Bros Ultimate is the fastest-selling Smash Bros of all time|first=Christopher|last=Dring|date=December 9, 2018|work=Gameindustry.biz|access-date=December 9, 2018|archive-url=https://web.archive.org/web/20181210000412/https://www.gamesindustry.biz/articles/2018-12-09-uk-charts-super-smash-bros-ultimate-is-the-fastest-selling-smash-bros-of-all-time|archive-date=December 10, 2018|url-status=live}}</ref> In its first three days on sale in Japan, the game sold 1.2&nbsp;million copies, outselling [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|''Pokémon: Let's Go, Pikachu!'' and ''Let's Go, Eevee!'']] and ''[[The Legend of Zelda: Breath of the Wild]]'' in the region.<ref>{{cite web|url=http://www.nintendolife.com/news/2018/12/smash_bros_ultimate_sold_1_2_million_copies_in_japan_during_launch_week|title=Smash Bros. Ultimate Sold 1.2 Million Copies In Japan During Launch Week|first=Liam|last=Doolan|date=December 11, 2018|work=[[Nintendo Life]]|access-date=December 12, 2018|archive-url=https://web.archive.org/web/20181212084658/http://www.nintendolife.com/news/2018/12/smash_bros_ultimate_sold_1_2_million_copies_in_japan_during_launch_week|archive-date=December 12, 2018|url-status=live}}</ref>
 
Within 11 days of its release, ''Ultimate'' had sold more than three million copies within the United States, making it the fastest-selling Switch game in the country.<ref name="variety ssbu">{{cite web|url=https://variety.com/2018/gaming/news/super-smash-bros-ultimate-sales-1203092096/|title='Super Smash Bros. Ultimate' Fastest Selling Nintendo Switch Game|first=Brian|last=Crecente|date=December 18, 2018|work=[[Variety (magazine)|Variety]]|access-date=December 18, 2018|archive-url=https://web.archive.org/web/20181218160252/https://variety.com/2018/gaming/news/super-smash-bros-ultimate-sales-1203092096/|archive-date=December 18, 2018|url-status=live}}</ref> It was similarly the fastest-selling Switch game as well as the fastest-selling game for any Nintendo console in Europe based on the first 11-day sales.<ref>{{cite web|url=https://www.vg247.com/2018/12/18/super-smash-bros-ultimate-fastest-selling-nintendo-home-console-game-of-all-time/|title=Super Smash Bros. Ultimate is the fastest-selling Nintendo home console game of all time in Europe|first=Shabana|last=Arif|date=December 18, 2018|work=[[VG247]]|access-date=December 18, 2018|archive-url=https://web.archive.org/web/20181219002512/https://www.vg247.com/2018/12/18/super-smash-bros-ultimate-fastest-selling-nintendo-home-console-game-of-all-time/|archive-date=December 19, 2018|url-status=live}}</ref> It was estimated that the game sold and shipped over five million copies within its first three days of release.<ref>{{cite web|url=http://www.gamasutra.com/view/news/333375/Smash_Bros_Ultimate_worldwide_sales_topped_5M_in_first_week.php|title=Smash Bros. Ultimate worldwide sales topped 5M in first week|first=Chris|last=Kerr|date=December 20, 2018|work=[[Gamasutra]]|access-date=December 20, 2018|archive-url=https://web.archive.org/web/20181220230519/http://www.gamasutra.com/view/news/333375/Smash_Bros_Ultimate_worldwide_sales_topped_5M_in_first_week.php|archive-date=December 20, 2018|url-status=livedead}}</ref> Within three weeks, ''Ultimate'' became the fifth best-selling Switch game in the United Kingdom, surpassing the sales of ''[[Splatoon 2]]''.<ref>{{cite web|url=http://www.nintendolife.com/news/2018/12/uk_charts_super_smash_bros_ultimate_overtakes_splatoon_2_lifetime_sales_in_uk|title=UK Charts: Super Smash Bros. Ultimate Overtakes Splatoon 2 Lifetime Sales In UK|first=Ryan|last=Craddock|date=December 24, 2018|work=[[Nintendo Life]]|access-date=December 24, 2018|archive-url=https://web.archive.org/web/20181224220350/http://www.nintendolife.com/news/2018/12/uk_charts_super_smash_bros_ultimate_overtakes_splatoon_2_lifetime_sales_in_uk|archive-date=December 24, 2018|url-status=live}}</ref> In January 2019, [[Amazon (company)|Amazon]] reported that ''Ultimate'' was their highest selling video game product of 2018,<ref>{{cite web|url=https://comicbook.com/gaming/2019/01/02/super-smash-bros-ultimate-tops-amazon-best-seller-list-nintendo-switch/|title='Super Smash Bros. Ultimate' Tops Amazon's Best-Selling Games List For 2018|first=Robert|last=-Workman|work=Comicbook.com|date=January 1, 2019|access-date=January 2, 2019|archive-url=https://web.archive.org/web/20190102082710/https://comicbook.com/gaming/2019/01/02/super-smash-bros-ultimate-tops-amazon-best-seller-list-nintendo-switch/|archive-date=January 2, 2019|url-status=live}}</ref> with Nintendo officially announcing that the game had shipped over 12.08&nbsp;million copies worldwide.<ref>{{cite news | url = https://www.bloomberg.com/news/articles/2019-01-31/nintendo-beats-profit-estimates-cuts-switch-shipments-target | title = Nintendo Tops Profit Estimates, Cuts Switch Shipments Target | first = Yuji | last = Nakamura | date = January 31, 2019 | access-date = January 31, 2019 | work = [[Bloomberg L.P.]] | archive-url = https://web.archive.org/web/20190201013305/https://www.bloomberg.com/news/articles/2019-01-31/nintendo-beats-profit-estimates-cuts-switch-shipments-target | archive-date = February 1, 2019 | url-status=live | df = mdy-all }}</ref> ''Ultimate'' was also Nintendo's fastest-selling game of all time until being surpassed by [[Pokémon Sword and Shield|''Pokémon Sword'' and ''Shield'']] in 2019.<ref>{{cite web | url = https://www.vg247.com/2019/01/31/super-smash-bros-ultimate-is-the-fastest-selling-nintendo-game-ever/ | title = Super Smash Bros. Ultimate is the fastest selling Nintendo game ever | first = Shabana | last = Arif | date = January 31, 2019 | access-date = January 31, 2019 | work = [[VG247]] | archive-url = https://web.archive.org/web/20190201020250/https://www.vg247.com/2019/01/31/super-smash-bros-ultimate-is-the-fastest-selling-nintendo-game-ever/ | archive-date = February 1, 2019 | url-status=live | df = mdy-all }}</ref><ref>{{cite web | url = https://www.theverge.com/2019/11/21/20975624/pokemon-sword-and-shield-sales-switch-record | title = Pokémon Sword and Shield is the fastest-selling Nintendo Switch game yet | first = Sam | last = Byford | date = November 21, 2019 | access-date = November 25, 2019 | work = The Verge | archive-date = November 21, 2019 | archive-url = https://web.archive.org/web/20191121133722/https://www.theverge.com/2019/11/21/20975624/pokemon-sword-and-shield-sales-switch-record | url-status = live }}</ref> By September 2020, the game had sold over 21.10&nbsp;million copies worldwide,<ref>{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/software/index.html |title=Top Selling Title Sales Units |website=[[Nintendo]] |date=August 6, 2020 |access-date=August 6, 2020 |archive-date=November 1, 2019 |archive-url=https://web.archive.org/web/20191101014747/https://www.nintendo.co.jp/ir/en/finance/software/index.html |url-status=live }}</ref> making it the best-selling fighting game of all time,<ref>{{cite web |last1=Dahlgren |first1=Lisa |title=Super Smash Bros. Ultimate is the best-selling fighting game |url=https://www.gamereactor.eu/news/752843/Super+Smash+Bros+Ultimate+is+the+bestselling+fighting+game/ |website=Game Reactor |date=April 28, 2019 |access-date=May 12, 2019 |archive-date=May 12, 2019 |archive-url=https://web.archive.org/web/20190512180606/https://www.gamereactor.eu/news/752843/Super%2BSmash%2BBros%2BUltimate%2Bis%2Bthe%2Bbestselling%2Bfighting%2Bgame/ |url-status=live }}</ref> surpassing the record of ''[[Street Fighter II]]'',<ref>{{cite news |last1=Bankhurst |first1=Adam |title=Super Smash Bros. Ultimate Is The Best-Selling Fighting Game Ever |url=https://ign.com/articles/2019/11/04/super-smash-bros-ultimate-is-the-best-selling-fighting-game-ever |access-date=March 29, 2020 |work=[[IGN]] |publisher=[[Ziff Davis]] |date=November 4, 2019 |archive-date=January 5, 2020 |archive-url=https://web.archive.org/web/20200105120343/https://www.ign.com/articles/2019/11/04/super-smash-bros-ultimate-is-the-best-selling-fighting-game-ever |url-status=live }}</ref> and became the [[List of best-selling Nintendo Switch video games|third-best-selling Nintendo Switch game]], only behind ''[[Animal Crossing: New Horizons]]'' and ''[[Mario Kart 8 Deluxe]]''. {{As of|2024|0612|3031|df=US}}, total sales reached {{nts|3435.6688}} million.<ref name="TotalSales">{{Cite web |date=March 31, 2023 |title=IR Information: Sales Data – Top Selling Title Sales Units |url=https://www.nintendo.co.jp/ir/en/finance/software/index.html |url-status=live |archive-url=https://web.archive.org/web/20200130072006/http://www.nintendo.co.jp/ir/en/finance/software/index.html |archive-date=January 30, 2020 |access-date=MayFebruary 3111, 20232025 |website=[[Nintendo]]}}</ref>
 
===Awards===
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|+ List of ''Super Smash Bros. Ultimate'' awards
|-
! Year !! Award !! Category !! Result !! Ref.{{Refh}}
|-
| rowspan="4" style="text-align:center;" | 2018