Computer graphics lighting: Difference between revisions

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{{short description|Simulation of light in computer graphics}}
 
'''Computer graphics lighting''' isencompasses the collectionrange of techniques used to simulate light inwithin [[computer graphics]] scenes. WhileThese methods vary in [[lightingcomputational complexity]], techniquesoffering offerartists flexibility in theboth level ofvisual detail and functionality available, they also operate at different levels of computational demand and [[Computational complexity|complexity]]performance. Graphics artistsprofessionals can chooseselect from a varietywide array of [[light sourcessource]]s, models[[lighting model]]s, [[shading]] techniques, and effects to suitmeet the needsspecific requirements of each applicationproject.
 
== Light sources ==