Method chaining: Difference between revisions

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{{Short description|Programming syntax}}
{{refimprove|date=May 2008}}
 
'''Method chaining''', also known as '''named parameter idiom''', is a common [[Syntax (programming languages)|syntax]] for invoking multiple method calls in [[Object-oriented programming|object-oriented programming languages]]. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.<ref>{{cite web
|accessdate = 2011-04-13
|___location = http://firstclassthoughts.co.uk/
|publisher = First Class Thoughts
|title = Applying Method Chaining
|quote = In order to simplify repeated object interactions on the same object the old trick ''Method Chaining'' originating the world of Smalltalk should be enforced. The idea is to let methods return<code> this </code>rather than<code> void</code>, thus affecting especially<code> set() </code>and<code> add() </code>methods. Method chaining arose during the designers of Smalltalk pursuit to minimize the number of keywords in the language, which lead to the discovery that<code> void </code>is an unnecessary keyword!.
|url = http://firstclassthoughts.co.uk/java/method_chaining.html
|deadurlurl-status = yesdead
|archiveurl = https://web.archive.org/web/20110222112016/http://firstclassthoughts.co.uk/java/method_chaining.html
|archivedate = 2011-02-22
|df =
}}</ref>
 
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| publisher = [[Prentice Hall]]
| year = 2008
| isbn = 978-0-13-235088-24
}}</ref>
 
A similar syntax is [[method cascading]], where after the method call the expression evaluates to the current object, not the [[return value]] of the method. Cascading can be implemented using method chaining by having the method return the [[this (computer programming)|current object itself]]. Cascading is a key technique in [[fluent interface]]s, and since chaining is widely implemented in object-oriented languages while cascading isn't, this form of "cascading-by-chaining by returning <tt>{{mono|this</tt>}}" is often referred to simply as "chaining". Both chaining and cascading come from the [[Smalltalk]] language.
 
While chaining is syntax, it has semantic consequences, namely that requires methods to return an object, and if implementing cascading via chaining, this must be the current object. This prevents the return value from being used for some other purpose, such as returning an [[error value]].
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Compare:
<sourcesyntaxhighlight lang="cpp">
a << b << c;
</syntaxhighlight>
</source>
equivalent to:
<sourcesyntaxhighlight lang="cpp">
a << b;
a << c;
</syntaxhighlight>
</source>
 
Another example in [[JavaScript]] uses the built-in methods of Array:
<sourcesyntaxhighlight lang="javascript">
const interesting_products = products
somethings
.filter(x => x.count > 10)
.sort((a, b) => a.count - b.count)
.map(x => x.name)
</syntaxhighlight>
</source>
 
Note that in JavaScript <code>filter</code> and <code>map</code> return a new shallow copy of the preceding array but <code>sort</code> operates in place. To get a similar behavior, <code>toSorted</code> may be used. But in this particular case, <code>sort</code> operates on the new array returned from <code>filter</code> and therefore does not change the original array.
 
==See also==
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* [[Nesting (computing)]]
* [[Builder pattern]]
* [[Pyramid of doom (programming)]]
 
==References==
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==External links==
* [http://www.infoq.com/articles/internal-dsls-java Creating DSLs in Java using method chaining concept]
* [https://programmingdive.com/method-chaining-in-php/ Method Chaining in PHP]
 
{{Design patterns}}
 
{{DEFAULTSORT:Method Chaining}}