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{{short description|Algorithm that can return a valid solution to a problem even if interrupted}}
In [[computer science]], an '''anytime algorithm''' is an [[algorithm]] that can return a valid solution to a [[
Most algorithms run to completion: they provide a single answer after performing some fixed amount of computation. In some cases, however, the user may wish to terminate the algorithm prior to completion. The amount of
==Names==
An anytime algorithm may be also called an "interruptible algorithm". They are different from
== Goals ==
The goal of anytime algorithms are to give [[Hybrid intelligent system|intelligent systems]] the ability to make results of better quality in return for turn-around time.<ref name="Zilberstein">{{harvnb|Zilberstein
What makes anytime algorithms unique is their ability to return many possible outcomes for any given input.<ref name="Zilberstein"/> An anytime algorithm uses many well defined quality measures to monitor progress in [[problem solving]] and [[
This is often used for large decision set problems.<ref name="Horsch"/> This would generally not provide useful information unless it is allowed to finish.<ref name="Bender"> Anytime algorithms are designed
== Decision trees ==
When the decider has to act, there must be some ambiguity. Also, there must be some idea about how to solve this ambiguity. This idea must be translatable to a state to action diagram.<ref name="Horsch">{{harvnb|Horsch
== Performance profile ==
The performance profile estimates the quality of the results based on the input and the amount of time that is allotted to the algorithm.<ref name="Grass"/> The better the estimate, the sooner the result would be found.<ref name="Grass"/> Some systems have a larger database that gives the probability that the output is the expected output.<ref name="Grass"/> It is important to note that one algorithm can have several performance profiles.<ref name="Teije">{{cite conference |last1=Teije
*certainty: where probability of correctness determines quality<ref name="Hendler"/>
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== Further reading ==
{{refbegin}}
*{{cite conference |last1=Boddy |first1=M. |last2=Dean |first2=T. |title=Solving time-dependent planning problems |book-title=Proceedings of the 11th international joint conference on Artificial intelligence |volume=2 |date=1989 |isbn= |pages=979–984 |url=https://dl.acm.org/doi/abs/10.5555/1623891.1623912 |id=Brown University CS-89-03}}
* {{cite journal |last1=Grass
* {{cite conference |arxiv=1301.7384 |last1=Horsch |first1=M.C. |last2=Poole |first2=D. |title=An anytime algorithm for decision making under uncertainty |book-title=Proceedings of the Fourteenth conference on Uncertainty in artificial intelligence |date=1998 |isbn=978-1-55860-555-8 |pages=246–255 |url=http://www.cs.ubc.ca/spider/poole/papers/randaccref.pdf}}
* {{cite tech report |first=E.J. |last=Horvitz
* {{cite journal |last1=Wallace
*
*{{cite journal |first=Shlomo |last=Zilberstein
{{refend}}
{{DEFAULTSORT:Anytime Algorithm}}
[[Category:Artificial intelligence engineering]]
[[Category:Search algorithms]]
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