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{{Multiple issues|{{more footnotes|date=February 2014}}{{essay-like|date=February 2014}}}}
'''Story-driven modeling'''<ref name=SDMBook>{{cite book|last1=Norbisrath|last2=Zündorf|last3=Jubeh|first1=Ulrich|first2=Albert|first3=Ruben|title=Story Driven Modeling|year=2013|isbn=9781483949253|pages=333}}</ref><ref name=ZSW99>{{cite journal|last1=Zündorf|first1=Albert|first2=A.|last2=Schürr|first3=A. J.|last3=Winter|title=Story Driven Modeling|journal=University of Paderborn|year=1999|volume=Technical Report|issue=tr-ri-99-211}}</ref><ref name=DGZ04>{{cite journal|last1=Diethelm|first1=Ira|first2=L.|last2=Geiger|first3=A.|last3=Zündorf |title=Systematic story driven modeling: a case study|journal=Third International Workshop on Scenarios and State Machines|date=January 2004|pages=65–70}}</ref> is an [[object-oriented modeling]] technique.<ref>{{cite journal|last=van Gorp|first=Pieter|title=Evaluation of the Story Driven Modeling Methodology: From Towers to Models|journal=Technical Report University of Antwerp|year=2008}}</ref><ref name=EGHZ12>{{cite
Class diagrams describe the static structure of a program, i.e. the building blocks of a program and how they relate to each other.
Class diagrams also model data structures, but with an emphasis on rather abstract concepts like types and type features.
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== See also ==
* [[Agile modeling]]
* [[Entity–control–boundary]]
* [[Agile software development]]
* [[Class-responsibility-collaboration card]]
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