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{{Short description|Statistical sampling technique}}
'''Latin hypercube sampling''' ('''LHS''') is a [[statistics|statistical]] method for generating a near-random sample of parameter values from a [[multidimensional distribution]]. The [[Sampling (statistics)|sampling method]] is often used to construct [[computer experiment]]s or for [[Monte Carlo integration]].<ref name = "C3M"/>
LHS was described by Michael McKay of Los Alamos National Laboratory in 1979.<ref name = "C3M">{{cite journal
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</ref> An
In the context of statistical sampling, a square grid containing sample positions is a [[Latin square]] if (and only if) there is only one sample in each row and each column. A '''Latin [[hypercube]]''' is the generalisation of this concept to an arbitrary number of dimensions, whereby each sample is the only one in each axis-aligned [[hyperplane]] containing it.<ref name = "C3M"/>
When sampling a function of <math>N</math> variables, the range of each variable is divided into <math>M</math> equally probable intervals. <math>M</math> sample points are then placed to satisfy the Latin hypercube requirements; this forces the number of divisions, <math>M</math>, to be equal for each variable. This sampling scheme does not require more samples for more dimensions (variables); this independence is one of the main advantages of this sampling scheme. Another advantage is that random samples can be taken one at a time, remembering which samples were taken so far.
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[[Image:LHSsampling.png|100px|right]]
In two dimensions the difference between random sampling, Latin
#In '''random sampling''' new sample points are generated without taking into account the previously generated sample points. One does not necessarily need to know beforehand how many sample points are needed.
#In '''
#In '''orthogonal sampling''', the sample space is
Thus, orthogonal sampling ensures that the set of random numbers is a very good representative of the real variability, LHS ensures that the set of random numbers is representative of the real variability whereas traditional random sampling (sometimes called brute force) is just a set of random numbers without any guarantees.
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