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{{Short description|Software design pattern}}
[[File:UML diagram of composition over inheritance.svg|thumb|right|444px|This diagram shows how the fly and sound behavior of an animal can be designed in a flexible way by using the composition over inheritance design principle.<ref name="FHDPs" />]]
'''Composition over inheritance''' (or '''composite reuse principle''') in [[object-oriented programming]] (OOP) is the principle that classes should
| url = https://books.google.com/books?id=4pjbgVHzomsC&q=composite+reuse+principle&pg=PA17
| title = Java Design - Objects, UML, and Process: 1.1.5 Composite Reuse Principle (CRP)
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| isbn = 9780201750447
| accessdate = 2012-05-29
}}</ref>
</ref>
==Basics==
An implementation of composition over inheritance typically begins with the creation of various [[Interface (computing)#In object-oriented languages|interfaces]] representing the behaviors that the system must exhibit. Interfaces can facilitate [[Polymorphism (computer science)|polymorphic]] behavior. Classes implementing the identified interfaces are built and added to
In fact, business ___domain classes may all be base classes without any inheritance at all. Alternative implementation of system behaviors is accomplished by providing another class that implements the desired behavior interface. A class that contains a reference to an interface can support implementations of the interface—a choice that can be delayed until [[Runtime (program lifecycle phase)|runtime]].
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===Composition and interfaces===
The C++ examples in this section demonstrate the principle of using composition and interfaces to achieve code reuse and polymorphism. Due to the C++ language not having a dedicated keyword to declare interfaces, the following C++ example uses
Introduce an abstract class named {{code|VisibilityDelegate}}, with the subclasses {{code|NotVisible}} and {{code|Visible}}, which provides a means of drawing an object:
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==Benefits==
To favor composition over inheritance is a design principle that gives the design higher flexibility. It is more natural to build business-___domain classes out of various components than trying to find commonality between them and creating a family tree. For example, an accelerator pedal and a steering wheel share very few common [[Trait (computer programming)|traits]], yet both are vital components in a car. What they can do and how they can be used to benefit the car
| last1 = Freeman
| first1 = Eric
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Composition relation is more flexible as it may be changed on runtime, while sub-typing relations are static and need recompilation in many languages.
Some languages, notably [[Go (programming language)|Go]]<ref>{{cite web |url=https://commandcenter.blogspot.com/2012/06/less-is-exponentially-more.html |title=Less is exponentially more |last1=Pike |first1=Rob |date=2012-06-25 |accessdate=2016-10-01 }}</ref> and [[Rust (programming language)|Rust]],<ref>{{Cite web |title=Characteristics of Object-Oriented Languages - The Rust Programming Language |url=https://doc.rust-lang.org/stable/book/ch17-01-what-is-oo.html#inheritance-as-a-type-system-and-as-code-sharing |access-date=2022-10-10 |website=doc.rust-lang.org}}</ref>
==Drawbacks==
One common drawback of using composition instead of inheritance is that methods being provided by individual components may have to be implemented in the derived type, even if they are only [[Forwarding (object-oriented programming)|forwarding methods]]
For example, in the C# code below, the variables and methods of the {{code|Employee}} base class are inherited by the {{code|HourlyEmployee}} and {{code|SalariedEmployee}} derived subclasses. Only the {{code|Pay()}} method needs to be implemented (specialized) by each derived subclass. The other methods are implemented by the base class itself, and are shared by all of its derived subclasses; they do not need to be re-implemented (overridden) or even mentioned in the subclass definitions.
[[File:UML class Employee.svg|UML class Employee.svg]]
<syntaxhighlight lang="csharp">
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===Avoiding drawbacks===
This drawback can be avoided by using [[Traits (computer science)|traits]], [[mixin]]s,
Some languages provide specific means to mitigate this:
* [[C Sharp (programming language)|C#]] provides default interface methods since version 8.0 which allows to define body to interface member.<ref>{{cite web | url=https://docs.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-8#default-interface-methods | title=What's new in C# 8.0 | website=Microsoft Docs | publisher=Microsoft | access-date=2019-02-20}}</ref><ref name=Price/>{{rp|28–29}}<ref name=Skeet>{{cite book |last=Skeet|first=Jon|title= C# in Depth |date=23 March 2019 |publisher= Manning |isbn= 978-1617294532}}</ref>{{rp|38}}<ref name=Albahari>{{cite book |last=Albahari |first=Joseph |title= C# 10 in a Nutshell |date=2022 |publisher= O'Reilly |isbn= 978-1-098-12195-2}}</ref>{{rp|466–468}}
* [[D (programming language)|D]] provides an explicit "alias this" declaration within a type can forward into it every method and member of another contained type.<ref>{{cite web | url=https://dlang.org/spec/class.html#alias-this | title=Alias This | website=D Language Reference| access-date=2019-06-15}}</ref>
* [[Dart (programming language)|Dart]] provides mixins with default implementations that can be shared.
* [[Go (programming language)|Go]] type embedding avoids the need for forwarding methods.<ref>{{cite web | url=https://golang.org/doc/effective_go.html#embedding | title=''(Type)'' Embedding | website=The Go Programming Language Documentation | access-date=2019-05-10}}</ref>
* [[Java (programming language)|Java]] provides default interface methods since version 8.<ref name=Bloch/>{{rp|104}} Project Lombok<ref>https://projectlombok.org {{Bare URL inline|date=August 2024}}</ref> supports delegation using the {{code|@Delegate}} annotation on the field, instead of copying and maintaining the names and types of all the methods from the delegated field.<ref>{{cite web | url=https://projectlombok.org/features/experimental/Delegate
* [[Julia (programming language)|Julia]] macros can be used to generate forwarding methods. Several implementations exist such as
* [[Kotlin (programming language)|Kotlin]] includes the delegation pattern in the language syntax.<ref>{{cite web | url=https://kotlinlang.org/docs/reference/delegated-properties.html | title=Delegated Properties | website=Kotlin Reference | publisher=JetBrains | access-date=2018-07-11}}</ref>
* [[PHP]] supports [[Traits (computer science)|traits]], since PHP 5.4.<ref>{{cite web |title=PHP: Traits |url=https://www.php.net/manual/en/language.oop5.traits.php |website=www.php.net |access-date=23 February 2023}}</ref>
* [[Raku (programming language)|Raku]] provides a {{code|handles}} trait to facilitate method forwarding.<ref>{{cite web |title=Type system |url=https://docs.raku.org/language/typesystem#index-entry-handles_trait-handles |website=docs.raku.org |access-date=18 August 2022}}</ref>
* [[Rust (programming language)|Rust]] provides traits with default implementations.
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