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Primitive structures are universal in that they are able to be used to derive new abstract universal structures, functions or types. The process of deriving new objects (i.e., structures, types and functions) is equivalent to the process of deriving new types in a constructive type theory.
[[Image:ucs rules.png|center|frame|Figure. 1 The three primitive control structures and their rules form a universal foundation for constructing maps in the domains of time and space as FMaps and TMaps.]]
==Implementation==
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* [[IDEF]]
* [[Model-driven architecture]]
* [[Systems
* [[Object
==References==
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