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{{Short description|Role-playing game system by R. Talsorian Games}}
The '''Interlock System''' is [[R. Talsorian Games]]' proprietary tabletop role-playing system.
==History==
Interlock was a game system by [[R. Talsorian Games]] based on a
Interlock is one of the
The Interlock System is used ==System==
[[Ability score|Stats]] and skills are both rated on a scale of 0-10 with 0 representing no ability
There are nine [[Attribute (role-playing games)|Attributes]]: Intelligence (INT), Reflexes (REF), Cool (COOL), Technical Ability (TECH), Luck (LUCK), Attractiveness (ATT), Movement (MOVE), Empathy (EMP), and Body (BOD). Characters must have a starting Attribute stat minimum of 2 and a system stat maximum of 10. Empathy is important in ''Cyberpunk'' and ''Cybergeneration'' in particular. Here, it not only controls interpersonal interactions but it also determines how much cyberware you can install. Every piece of cyberware has a Humanity Cost that reduces the character's base Empathy. A rating of "0" or less means the character has become psychotic and can no longer be played.
The Interlock System is best known for its ''Lifepath'' system, a storytelling device used to create character backgrounds without particular direct benefit or drawback to the character, avoiding [[min-maxing]].
==See also==
* [[Fuzion]]
* [[Mekton]]
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{{RPG systems}}
{{Cyberpunk (game franchise)}}
[[Category:Role-playing game systems]]
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