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|Unix-based job control| Job control (Unix)
{{refimprove|date=August 2017}}▼
|the IBM Job Control Language| Job Control Language
In [[computing]] '''job control''' refers to the control of multiple tasks or [[Job (software)|jobs]] on a [[computer system]], ensuring that they each have access to adequate resources to perform correctly, that competition for limited resources does not cause a [[deadlock]] where two or more jobs are unable to complete, resolving such situations where they do occur, and terminating jobs that, for any reason, are not performing as expected.▼
|all job control topics |Job control (disambiguation)}}
▲In [[computing]], '''job control''' refers to the automated control of
Job control, a.k.a. [[batch processing]] mostly proceeds without human intervention.<ref>{{cite web
Job control has developed from the early days of computers where human [[Computer operator|operators]] were responsible for setting up, monitoring and controlling every job, to modern [[operating system]]s which take on the bulk of the work of job control.▼
|url=http://publib.boulder.ibm.com/infocenter/zos/basics/index.jsp?topic=/com.ibm.zos.zmainframe/zconc_batchproc.htm▼
|title=Mainframe working after hours: Batch processing}}</ref> Job control is configured by [[programmer]]s who decide details including:
* When to run a job
* Which files and/or devices to use for input/output
* Whether a file is to be retained or deleted
* The maximum amount of storage that can be used
== History ==
▲Job control has developed from [[History of computing| the early days of computers]]
It became obvious to the early computer developers that their fast machines spent most of the time idle because the single program they were executing had to wait while a slow [[peripheral]] device completed an essential operation such as reading or writing data; in modern terms, programs were [[I/O-bound]], not [[compute-bound]]. [[Data buffer|Buffering]] only provided a partial solution; eventually an output buffer would occupy all available memory or an input buffer would be emptied by the program, and the system would be forced to wait for a relatively slow device to complete an operation.▼
▲
A more general solution is [[Computer multitasking|multitasking]]. More than one running program, or [[Process (computing)|process]], is present in the computer at any given time. If a process is unable to continue, its [[context (computing)|context]] can be stored and the computer can start or resume the execution of another process. At first quite unsophisticated and relying on special programming techniques, multitasking soon became automated, and was usually performed by a special process called the [[Scheduling (computing)|scheduler]], having the ability to interrupt and resume the execution of other processes. Typically a [[device driver|driver]] for a peripheral device suspends execution of the current process if the device is unable to complete an operation immediately, and the scheduler places the process on its [[job queue|queue]] of sleeping jobs. When the peripheral completed the operation the process is re-awakened. Similar suspension and resumption may also apply to [[inter-process communication]], where processes have to communicate with one another in an asynchronous manner but may sometimes have to wait for a reply.▼
▲A more general solution is [[Computer multitasking| multitasking]].
However, this scheduling has drawbacks. A process that seldom waits (i.e. does not use a peripheral) would hog the processor until it completed or was interrupted. Other processes would then be starved of processor resources and might become slow. This can be resolved via [[Preemption (computing)|preemptive]] multitasking, a.k.a. time slicing, in which each process is swapping out after it has had the processor for a period of time. Further, a process can be given a priority that allows it to be given more access to the process relative to lower priority processes.
▲|url=http://publib.boulder.ibm.com/infocenter/zos/basics/index.jsp?topic=/com.ibm.zos.zmainframe/zconc_batchproc.htm
==Language==
===Batch===
Early computer [[resident monitor]]s and [[operating system]]s were relatively primitive and were not capable of sophisticated resource allocation. Typically such allocation decisions were made by the computer operator or the user who submitted a job. [[Batch processing]] was common, and interactive computer systems rare and expensive. Job control languages
▲* at times to also indicate under what conditions to skip a step.
====BANG
Non-IBM mainframe [[batch processing|batch]] systems had some form of job control language, whether called that or not; their syntax was completely different from IBM versions, but they usually provided similar capabilities. [[Interactive computing|Interactive]] systems include "[[command language]]s"—command files (such as PCDOS ".bat" files) can be run non-interactively, but these usually do not provide as robust an environment for running unattended jobs as JCL. On some computer systems the job control language and the interactive command language may be different. For example, [[Time Sharing Option|TSO]] on z/OS systems uses [[CLIST]] or [[Rexx]] as command languages along with JCL for batch work. On other systems these may be the same.
▲Early computer [[resident monitor]]s and [[operating system]]s were relatively primitive and were not capable of sophisticated resource allocation. Typically such allocation decisions were made by the computer operator or the user who submitted a job. [[Batch processing]] was common, and interactive computer systems rare and expensive. Job control languages (JCLs) developed as primitive instructions, typically punched on cards at the head of a deck containing input data, requesting resources such as memory allocation, serial numbers or names of magnetic tape spools to be made available during execution, or assignment of filenames or devices to device numbers referenced by the job. A typical example of this kind of language, still in use on mainframes, is [[IBM]]'s [[Job Control Language]] (also known as JCL). Though the format of early JCLs was intended for [[punched card]] use, the format survived the transmission to storage in computer files on disk.
The Non-IBM JCL of what at one time was known as ''the BUNCH'' (Burroughs, Univac/Unisys, NCR, Control Data, Honeywell), except for [[Unisys]], are part of the BANG<ref>what Xerox Data Systems and its SDS purchase called its ''exclamation mark'' {{cite web |title=Operating systems list |url=https://sites.google.com/site/thanhphong37vn/interview-questions-guide/operating-system/operating-systems-list}}</ref><ref>the SLASH SLASH of its JCL, called ''SLANT SLANT'' by some. The remainder of this footnote is a reminder, dedicated to the first person from whom I heard SLANT SLANT, the late senior computer operator and retired Military Officer who taught many people-oriented lessons. Let this be added to his citations.</ref> that has been quieted.
===Interactive===
As time sharing systems developed, interactive job control emerged. An end-user in a time sharing system could submit a job interactively from his remote [[computer terminal|terminal]] ([[remote job entry]]), communicate with the operators to warn them of special requirements, and query the system as to its progress. He could assign a priority to the job, and terminate (kill) it if desired. He could also, naturally, run a job in the foreground, where he would be able to communicate directly with the executing program. During interactive execution he could interrupt the job and let it continue in the background or kill it. This development of [[interactive computing]] in a multitasking environment led to the development of the modern [[shell (computing)|shell]].
===
The ability to not have to specify part or all of the information about a file or device to be used by a given program is called ''device independence''.
==Real-time computing==
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== External links ==
* [https://www.gnu.org/software/
== See also ==
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