Swap chain: Difference between revisions

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{{short description|Series of virtual framebuffers utilizedused by thecomputer graphics card and graphics API for various functionssystems}}
 
In [[computer graphics (computer science)|computer graphics]], a '''swap chain''' (also '''swapchain''') is a series of virtual [[framebuffer]]s utilizedused by the [[graphics card]] and graphics [[API]] for [[frame rate]] stabilization, stutter reduction, and several other functionspurposes. Because of these benefits, many graphics APIs require the use of a swap chain. The swap chain usually exists in [[Video card#Video memory|graphics memory]], but it can exist in system memory as well. The non-utilization of a swap chain may result in stuttering [[real Time rendering|rendering]], but its existence and utilization are required by many graphics APIs. A swap chain with two buffers is a kind of [[double buffer]].
 
==Function==
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| publisher = AnandTech
| url = http://www.anandtech.com/show/2794/4
| archive-url = https://web.archive.org/web/20100407062123/http://www.anandtech.com/show/2794/4
| url-status = dead
| archive-date = April 7, 2010
| accessdate = 27 May 2014
}}</ref>