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{{More citations needed|date=September 2008}}
In [[computer science]], an '''array''' is a [[data structure]] consisting of a collection of ''elements'' ([[value (computer science)|values]] or [[variable (programming)|variables]]), of same memory size, each identified by at least one ''array index'' or ''key'', a collection of which may be a [[tuple]], known as an index tuple. An array is stored such that the position (memory address) of each element can be computed from its index
For example, an array of ten [[32-bit]] (4-byte) integer variables, with indices 0 through 9, may be stored as ten [[Word (data type)|words]] at memory addresses 2000, 2004, 2008, ..., 2036, (in [[hexadecimal]]: <code>0x7D0</code>, <code>0x7D4</code>, <code>0x7D8</code>, ..., <code>0x7F4</code>) so that the element with index ''i'' has the address 2000 + (''i'' × 4).<ref>David R. Richardson (2002), The Book on Data Structures. iUniverse,
The memory address of the first element of an array is called first address, foundation address, or base address.
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Arrays are among the oldest and most important data structures, and are used by almost every program. They are also used to implement many other data structures, such as [[list (computing)|list]]s and [[string (computer science)|string]]s. They effectively exploit the addressing logic of computers. In most modern computers and many [[external storage]] devices, the memory is a one-dimensional array of words, whose indices are their addresses. [[Central processing unit|Processors]], especially [[vector processor]]s, are often optimized for array operations.
Arrays are useful mostly because the element indices can be computed at [[Run time (program lifecycle phase)|run time]]. Among other things, this feature allows a single iterative [[statement (programming)|statement]] to process arbitrarily many elements of an array. For that reason, the elements of an array data structure are required to have the same size and should use the same data representation. The set of valid index tuples and the addresses of the elements (and hence the element addressing formula) are usually,<ref name="garcia" /><ref name="veldhuizen">{{cite conference |first1=Todd L. |last1=Veldhuizen |title=Arrays in Blitz++ |publisher=Springer |___location=Berlin |conference=Computing in Object-Oriented Parallel Environments |date=December 1998 |isbn=978-3-540-65387-5 |pages=223–230 |series=Lecture Notes in Computer Science |volume=1505 |doi=10.1007/3-540-49372-7_24 }}{{dead link|
The term "array" may also refer to an [[array data type]], a kind of [[data type]] provided by most [[high-level programming language]]s that consists of a collection of values or variables that can be selected by one or more indices computed at run-time. Array types are often implemented by array structures; however, in some languages they may be implemented by [[hash table]]s, [[linked list]]s, [[search tree]]s, or other data structures.
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One or more large arrays are sometimes used to emulate in-program [[dynamic memory allocation]], particularly [[memory pool]] allocation. Historically, this has sometimes been the only way to allocate "dynamic memory" portably.
Arrays can be used to determine partial or complete [[control flow]] in programs, as a compact alternative to (otherwise repetitive) multiple <code>IF</code> statements.
==Element identifier and addressing formulas==
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===One-dimensional arrays===
[[File:1D array diagram.svg|thumb|Diagram of a typical 1D array]]
A one-dimensional array (or single dimension array) is a type of linear array. Accessing its elements involves a single subscript which can either represent a row or column index.
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However, one can choose the index of the first element by an appropriate choice of the base address ''B''. For example, if the array has five elements, indexed 1 through 5, and the base address ''B'' is replaced by {{nowrap|''B'' + 30''c''}}, then the indices of those same elements will be 31 to 35. If the numbering does not start at 0, the constant ''B'' may not be the address of any element.
[[File:2D array diagram.svg|thumb|Diagram of a typical 2D array]]
===Multidimensional arrays===
[[File:3D array diagram.svg|thumb|Diagram of a typical 3D array]]
For a multidimensional array, the element with indices ''i'',''j'' would have address ''B'' + ''c'' · ''i'' + ''d'' · ''j'', where the coefficients ''c'' and ''d'' are the ''row'' and ''column address increments'', respectively.
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===Dope vectors===
{{Main|Dope vector}}
The addressing formula is completely defined by the dimension ''d'', the base address ''B'', and the increments ''c''<sub>1</sub>, ''c''<sub>2</sub>, ..., ''c''<sub>''k''</sub>. It is often useful to pack these parameters into a record called the array's ''descriptor'' or ''stride vector'' or ''[[dope vector]]''.<ref name="andres" /><ref name="garcia" /> The size of each element, and the minimum and maximum values allowed for each index may also be included in the dope vector. The dope vector is a complete [[handle (computing)|handle]] for the array, and is a convenient way to pass arrays as arguments to [[subroutine|procedures]]. Many useful [[array slicing]] operations (such as selecting a sub-array, swapping indices, or reversing the direction of the indices) can be performed very efficiently by manipulating the dope vector.<ref name="andres" />▼
▲The addressing formula is completely defined by the dimension ''d'', the base address ''B'', and the increments ''c''<sub>1</sub>, ''c''<sub>2</sub>, ..., ''c''<sub>''k''</sub>. It is often useful to pack these parameters into a record called the array's
===Compact layouts===
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{{Commons category|Array data structure}}
{{Wiktionary|array}}
* {{Wikibooks
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{{Data structures}}
{{Parallel computing}}
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