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{{Short description|Programming language}}
The '''Mouse'''
Mouse was originally intended as a small, efficient language for [[microcomputer]]s with limited memory. It is an interpreted, [[Stack-oriented
The elements of the Mouse language consist of a set of (mostly) one-character symbols, each of which performs a specific function (see table below). Since variable names are limited to one character, there are only 26 possible variables in Mouse (named A-Z). Integers and characters are the only available data types.
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* Code tracing
The design of the Mouse language makes it ideal for teaching the design of a simple interpreter. Much of the book describing Mouse<ref name="
== Details ==
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==External links==
* [
* [https://
* [https://archive.today/20030506120304/http://cth.dtdns.net/mouse/ Friends of the Mouse]
* [http://primepuzzle.com/mouse/mouse.html Mouse, the Language]
* [http://mouse.davidgsimpson.com Mouse: Computer Programming Language] (includes source code for Mouse interpreters)
* [
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