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All lighting control consoles can control [[dimmer]]s which control the intensity of the lights. Many modern consoles can control [[Intelligent lighting]] (lights that can move, change colors and [[Gobo (lighting)|gobo patterns]]), [[fog machine]]s and [[Haze machine|hazers]], and other special effects devices. Some consoles can also interface with other electronic performance hardware (i.e. [[Mixing console|sound boards]], [[Video projector|projectors]], [[media server]]s, automated [[Winch|winches]] and motors, etc.) to improve synchronization or unify their control.
[[File:The Tonight Show with Conan O'Brien 24 061109.jpg|thumb|An Eos Console (2009)]]
Lighting consoles communicate with the dimmers and other devices in the lighting system via an electronic control [[Communications protocol|protocol]]. The most common protocol used in the entertainment industry today is [[DMX512]], although other protocols (e.g. [[0-10 V lighting control|0-10 V analog lighting control]]) may still be found in use, and newer protocols such as [[Architecture for Control Networks|ACN]] and DMX-512-A are evolving to meet the demands of ever increasing device sophistication. Some lighting consoles can communicate over a [[Local area network|Local IP network infrastructure]] to provide control over more scalable systems. A common protocol for this is ESTA E1.31 [[Streaming ACN|sACN]] (pronounced: streaming A.C.N.) or [[Art-Net]].
== Types of control consoles ==
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