Hardware interface design: Difference between revisions

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Adding local short description: "Cross-disciplinary design field", overriding Wikidata description "cross-disciplinary design field that shapes the physical connection between people and technology"
Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.9.5
 
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In the area of controlling these systems, there is a need to move away from GUIs and instead find other means of interaction which use the full capabilities of all our senses. Hardware interface design solves this by taking physical forms and objects and connecting them with digital information to have the user control virtual data flow through grasping, moving and manipulating the used physical forms.
 
If you see the classic industrial hardware interface design as an “analog” method, it finds its digital counterpart in the HID approach. Instead of translating analog methods of control into a virtual form via a GUI, one can see the TUI as an approach to do the exact opposite: transmitting purely digital processes into analog methods of interaction.<ref>{{cite web|title= Human factors and ergonomics of future Smarthome Appliances|url=http://experimental-platform.tumblr.com/post/132397946935/human-factors-and-ergonomics-of-future-smarthome|publisher=Protonet|access-date=16 January 2016|archive-date=6 October 2016|archive-url=https://web.archive.org/web/20161006151325/http://experimental-platform.tumblr.com/post/132397946935/human-factors-and-ergonomics-of-future-smarthome|url-status=dead}}</ref>{{Unreliable source|date=September 2019|sure=y|reason=Cites a Tumblr blog post which cites other Wikipedia articles.}}
 
== Examples ==